AppFeed/templates/ich777sRepository/ich777/Quake3.xml
2021-02-23 15:49:21 -05:00

99 lines
5.9 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<Container version="2">
<Name>Quake3</Name>
<Repository>ich777/quake3</Repository>
<Registry>https://hub.docker.com/r/ich777/quake3</Registry>
<Network>bridge</Network>
<Shell>sh</Shell>
<Privileged>false</Privileged>
<Support>https://forums.unraid.net/topic/79530-support-ich777-gameserver-dockers/</Support>
<Project>https://www.idsoftware.com/</Project>
<Overview>This Docker will download and install Quake III Server (You have to copy your .pk3 files from your game directory to your server).&#13;
&#13;
PK3 Files: After the container started the first time you have to copy your pak*.pk3 files from your Quake III Arena directory into your server directory: .../.q3a/baseq3/ (i strongly recommend you to place all your pak*.pk3 files into it) after that simply restart the container and it would start the server.&#13;
&#13;
Configuring the server: Your server.cfg and maprotationfile.cfg is located into your server directory and .../.q3a/baseq/ (after you successfully started the Quake III Server once).</Overview>
<WebUI></WebUI>
<Icon>https://raw.githubusercontent.com/ich777/docker-templates/master/ich777/images/quake3.png</Icon>
<ExtraParams>--restart=unless-stopped</ExtraParams>
<PostArgs></PostArgs>
<CPUset></CPUset>
<DonateText>If you like my work please </DonateText>
<DonateLink>https://www.paypal.me/chips777</DonateLink>
<Networking>
<Mode>bridge</Mode>
<Publish>
<Port>
<HostPort>27960-27963</HostPort>
<ContainerPort>27960-27963</ContainerPort>
<Protocol>udp</Protocol>
</Port>
</Publish>
</Networking>
<Data>
<Volume>
<HostDir>/mnt/cache/appdata/quake3</HostDir>
<ContainerDir>/quake3</ContainerDir>
<Mode>rw</Mode>
</Volume>
</Data>
<Environment>
<Variable>
<Value>+set sv_punkbuster 0 +set fs_game osp +set com_hunkMegs 32</Value>
<Name>GAME_PARAMS</Name>
<Mode></Mode>
</Variable>
<Variable>
<Value>q3dm1</Value>
<Name>Q3_MAP</Name>
<Mode></Mode>
</Variable>
<Variable>
<Value>000</Value>
<Name>UMASK</Name>
<Mode></Mode>
</Variable>
<Variable>
<Value>99</Value>
<Name>UID</Name>
<Mode></Mode>
</Variable>
<Variable>
<Value>100</Value>
<Name>GID</Name>
<Mode></Mode>
</Variable>
<Variable>
<Value>27960</Value>
<Name>Q3_PORT</Name>
<Mode></Mode>
</Variable>
<Variable>
<Value>https://ftp.gwdg.de/pub/misc/ftp.idsoftware.com/idstuff/quake3/linux/linuxq3apoint-1.32b-3.x86.run</Value>
<Name>DL_URL_PR</Name>
<Mode></Mode>
</Variable>
<Variable>
<Value>https://ftp.gwdg.de/pub/misc/ftp.idsoftware.com/idstuff/quake3/quake3-1.32c.zip</Value>
<Name>DL_URL_PATCH</Name>
<Mode></Mode>
</Variable>
</Environment>
<Config Name="ServerFiles" Target="/quake3" Default="" Mode="rw" Description="Container Path: /quake3" Type="Path" Display="always" Required="true" Mask="false">/mnt/cache/appdata/quake3</Config>
<Config Name="GAME_PARAMS" Target="GAME_PARAMS" Default="" Mode="" Description="The startup parameters for the server (only change if you know what you are doing!)" Type="Variable" Display="always" Required="true" Mask="false">+set sv_punkbuster 0 +set fs_game osp +set com_hunkMegs 32</Config>
<Config Name="Q3_MAP" Target="Q3_MAP" Default="" Mode="" Description="The initial map wich the server would start." Type="Variable" Display="always" Required="true" Mask="false">q3dm1</Config>
<Config Name="UDP - Gameports" Target="27960-27963" Default="" Mode="udp" Description="The standard Game Port +2 (If you want to change the standard game port please click on more settings and change the start port and then delete this entry and create a new one with the preferred ports)." Type="Port" Display="always" Required="true" Mask="false">27960-27963</Config>
<Config Name="UMASK" Target="UMASK" Default="" Mode="" Description="Container Variable: UMASK" Type="Variable" Display="advanced" Required="true" Mask="false">000</Config>
<Config Name="UID" Target="UID" Default="" Mode="" Description="Container Variable: UID" Type="Variable" Display="advanced-hide" Required="true" Mask="false">99</Config>
<Config Name="GID" Target="GID" Default="" Mode="" Description="Container Variable: GID" Type="Variable" Display="advanced-hide" Required="true" Mask="false">100</Config>
<Config Name="Quake III Base Port" Target="Q3_PORT" Default="" Mode="" Description="Base Port" Type="Variable" Display="advanced" Required="true" Mask="false">27960</Config>
<Config Name="Pointrelease Download URL" Target="DL_URL_PR" Default="" Mode="" Description="Only change if you know what you're doing!" Type="Variable" Display="advanced" Required="true" Mask="false">https://ftp.gwdg.de/pub/misc/ftp.idsoftware.com/idstuff/quake3/linux/linuxq3apoint-1.32b-3.x86.run</Config>
<Config Name="Patch URL" Target="DL_URL_PATCH" Default="" Mode="" Description="Only change if you know what you're doing!" Type="Variable" Display="advanced" Required="true" Mask="false">https://ftp.gwdg.de/pub/misc/ftp.idsoftware.com/idstuff/quake3/quake3-1.32c.zip</Config>
<Description>This Docker will download and install Quake III Server (You have to copy your .pk3 files from your game directory to your server).&#13;
&#13;
PK3 Files: After the container started the first time you have to copy your pak*.pk3 files from your Quake III Arena directory into your server directory: .../.q3a/baseq3/ (i strongly recommend you to place all your pak*.pk3 files into it) after that simply restart the container and it would start the server.&#13;
&#13;
Configuring the server: Your server.cfg and maprotationfile.cfg is located into your server directory and .../.q3a/baseq/ (after you successfully started the Quake III Server once).</Description>
<templatePath>/tmp/GitHub/AppFeed/templates/ich777sRepository/ich777/Quake3.xml</templatePath>
</Container>