package main import ( "flag" "os" "strconv" ) // Config contain global configuration type Config struct { ListenAddr *string NbWorkers *int Debug *bool Timeout *int ScriptDir *string } var config = &Config{ ListenAddr: flag.String("listen", getEnv("LISTEN_ADDR", ":8080"), "HTTP service address (e.g.address, ':8080')"), NbWorkers: flag.Int("nb-workers", getIntEnv("NB_WORKERS", 2), "The number of workers to start"), Debug: flag.Bool("debug", getBoolEnv("DEBUG", false), "Output debug logs"), Timeout: flag.Int("timeout", getIntEnv("HOOK_TIMEOUT", 10), "Hook maximum delay before timeout (in second)"), ScriptDir: flag.String("scripts", getEnv("SCRIPTS_DIR", "scripts"), "Scripts directory"), } func init() { flag.StringVar(config.ListenAddr, "l", *config.ListenAddr, "HTTP service (e.g address: ':8080')") flag.BoolVar(config.Debug, "d", *config.Debug, "Output debug logs") } func getEnv(key, fallback string) string { if value, ok := os.LookupEnv("APP_" + key); ok { return value } return fallback } func getIntEnv(key string, fallback int) int { strValue := getEnv(key, strconv.Itoa(fallback)) if value, err := strconv.Atoi(strValue); err == nil { return value } return fallback } func getBoolEnv(key string, fallback bool) bool { strValue := getEnv(key, strconv.FormatBool(fallback)) if value, err := strconv.ParseBool(strValue); err == nil { return value } return fallback }