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[unit]
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id = Revenant
name = _ "Revenant"
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race = undead
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image = "undead-revenant.png"
image_defensive = "undead-revenant-defend.png"
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hitpoints = 40
movement_type = undeadfoot
movement = 5
experience = 85
level = 2
alignment = chaotic
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advanceto = Draug
cost = 25
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usage = fighter
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unit_description = _ "Revenants are undead creatures raised from once mighty warriors. While the warriors' will and soul are all but lost, their fighting skills certainly remain with the Revenant."
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get_hit_sound = skeleton-hit.wav
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[resistance]
blade = 60
pierce = 40
impact = 120
[/resistance]
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[death]
[frame]
begin = 0
end = 200
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image = "undead-revenant-dying.png"
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[/frame]
[frame]
begin = 200
end = 400
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image = "undead-revenant-dying-2.png"
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[/frame]
[/death]
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[attack]
name = axe
type = blade
range = short
damage = 8
number = 4
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[frame]
begin = -100
end = 100
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image = "undead-revenant-attack.png"
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[/frame]
[sound]
time = -250
sound = sword-swish.wav
[/sound]
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[/attack]
[/unit]