wesnoth/data/units/Lieutenant.cfg

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[unit]
id=Lieutenant
name= _ "Lieutenant"
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race=human
image="human-lieutenant.png"
image_defensive="human-lieutenant-defend.png"
image_leading="human-lieutenant-leading.png"
#ifdef CAMPAIGN_EASTERN_INVASION
profile=portraits/Eastern_Invasion/gweddry.png
#endif
hitpoints=48
movement_type=smallfoot
movement=6
experience=80
level=2
alignment=lawful
advanceto=General
cost=35
ability=leadership
usage=fighter
unit_description= _ "Trained at swords and crossbows, Lieutenants lead small groups of human soldiers, coordinating their attacks and increasing the fighting ability of those of lower rank around them."
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get_hit_sound=groan.wav
[attack]
name=sword
type=blade
range=short
damage=9
number=3
[frame]
begin=-100
end=100
image="human-lieutenant-attack-sword.png"
[/frame]
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[sound]
time=-250
sound=sword-swish.wav
[/sound]
[/attack]
[attack]
name=crossbow
type=pierce
range=long
damage=5
number=3
[frame]
begin=-150
end=100
image="human-lieutenant-attack-crossbow.png"
[/frame]
[sound]
time=-100
sound=firearrow.wav
[/sound]
[sound]
time=0
sound=arrow-hit.wav
sound_miss=arrow-miss.wav
[/sound]
[missile_frame]
begin=-100
end=0
image="projectiles/missile-n.png"
image_diagonal="projectiles/missile-ne.png"
[/missile_frame]
[/attack]
[/unit]