wesnoth/po/wesnoth-l/tr.po

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2007-07-21 23:53:40 +00:00
msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2006-03-13 13:46+0100\n"
"PO-Revision-Date: 2005-04-25 21:43+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"
#: Liberty.cfg:10
msgid "Liberty"
msgstr ""
#: Liberty.cfg:15
msgid "(Easy)"
msgstr ""
#: Liberty.cfg:15 Liberty/units/Thug-peasant.cfg:5
msgid "Peasant"
msgstr "Köylü"
#: Liberty.cfg:16
msgid "Outlaw"
msgstr "Kanun Kaçağı"
#: Liberty.cfg:16
msgid "(Normal)"
msgstr "(Normal)"
#: Liberty.cfg:17
msgid "(Hard)"
msgstr ""
#: Liberty.cfg:17 Liberty/units/Fugitive.cfg:5
msgid "Fugitive"
msgstr ""
#: Liberty.cfg:20
msgid ""
"The chronicles of how a certain group of Wesnothians were betrayed by their "
"ruler and decided to fight back. This made them outlaws in the crown's eyes, "
"but hopefully heroes in ours. Version"
msgstr ""
#: Liberty.cfg:20
msgid " For BFW"
msgstr ""
#: Liberty.cfg:193
msgid "Holy Ankh"
msgstr ""
#: Liberty.cfg:196
msgid ""
"You find a hefty pendant among the bones. It glows brightly when you pick "
"it up!"
msgstr ""
#: Liberty.cfg:197
msgid "There are some bones here. There appears to be something among them."
msgstr ""
#: Liberty.cfg:209
msgid "holy ankh"
msgstr ""
#: Liberty.cfg:259
msgid "Tell my wife... that I loved her!"
msgstr ""
#: Liberty.cfg:274
msgid "Unngh... Now our people may never be free..."
msgstr ""
#: Liberty.cfg:289
msgid "I am finished... will we ever be free?"
msgstr ""
#: Liberty.cfg:304
msgid "How can this be? We have lost."
msgstr ""
#: Liberty/scenarios/liberty1.cfg:5
msgid "The Raid"
msgstr ""
#: Liberty/scenarios/liberty1.cfg:28
msgid ""
"Many years ago, during the reign of King Garard II, the border towns of "
"Delwyn and Dallben in the province of Annuvin were growing increasingly "
"dissatisfied with the King's rule. Being preoccupied with the great wars, "
"the King was unable to send adequate forces to protect the frontier."
msgstr ""
#: Liberty/scenarios/liberty1.cfg:36
msgid ""
"As a result, these hearty people learned self-reliance and survival skills "
"against the raiding orc hordes and savage saurian scavengers. They "
"established their own trading routes and mutual defense forces."
msgstr ""
#: Liberty/scenarios/liberty1.cfg:44
msgid ""
"Although not permitted to train with traditional military weapons, these "
"woodsmen were at home in the forests and swamps of their homeland and were "
"very effective with their simple slings and clubs."
msgstr ""
#: Liberty/scenarios/liberty1.cfg:52
msgid ""
"After the betrayal of the King by Queen Asheviere, the new regent of Wesnoth "
"sought to consolidate her ill-gotten power. She sent her armies across "
"Wesnoth to intimidate the provincial rulers and ensure her continued reign."
msgstr ""
#: Liberty/scenarios/liberty1.cfg:60
msgid ""
"The people of Annuvin were unwilling to relinquish their hard-earned self "
"rule, especially not to this pretender..."
msgstr ""
#: Liberty/scenarios/liberty1.cfg:123
msgid "Defeat all of the Goblin marauders"
msgstr ""
#: Liberty/scenarios/liberty1.cfg:127
msgid "Goblins reach the village of Dallben"
msgstr ""
#: Liberty/scenarios/liberty1.cfg:131 Liberty/scenarios/liberty2.cfg:79
#: Liberty/scenarios/liberty3.cfg:118 Liberty/scenarios/liberty4.cfg:105
#: Liberty/scenarios/liberty5.cfg:90 Liberty/scenarios/liberty6.cfg:154
#: Liberty/scenarios/liberty7.cfg:94 Liberty/scenarios/liberty8.cfg:162
msgid "Death of Baldras"
msgstr ""
#: Liberty/scenarios/liberty1.cfg:135 Liberty/scenarios/liberty2.cfg:83
#: Liberty/scenarios/liberty3.cfg:122 Liberty/scenarios/liberty4.cfg:109
#: Liberty/scenarios/liberty5.cfg:94 Liberty/scenarios/liberty6.cfg:158
#: Liberty/scenarios/liberty7.cfg:98
msgid "Death of Harper"
msgstr ""
#: Liberty/scenarios/liberty1.cfg:139 Liberty/scenarios/liberty2.cfg:87
#: Liberty/scenarios/liberty3.cfg:130 Liberty/scenarios/liberty4.cfg:117
#: Liberty/scenarios/liberty5.cfg:98 Liberty/scenarios/liberty6.cfg:162
#: Liberty/scenarios/liberty7.cfg:102 Liberty/scenarios/liberty8.cfg:166
msgid "Turns run out"
msgstr "Sıraların bittimi."
#: Liberty/scenarios/liberty1.cfg:224
msgid ""
"As long as the council of orcs does not provide us with sufficent forces out "
"here in the wilderness, we look to these foolish humans to feed our wolves "
"and slake the thirst of our blades."
msgstr ""
#: Liberty/scenarios/liberty1.cfg:228
msgid ""
"Ride you worms, I want to finish our raid before the hunting party returns "
"to the human village."
msgstr ""
#: Liberty/scenarios/liberty1.cfg:262
msgid ""
"Look, goblin riders approach! You were right, they were going to raid "
"Dallben while we were gone."
msgstr ""
#: Liberty/scenarios/liberty1.cfg:267
msgid ""
"We must stop them before they reach the village. Damn the crown, they have "
"long since forgotten about us out here."
msgstr ""
#: Liberty/scenarios/liberty1.cfg:272
msgid ""
"Goblins do not do well without their leader. If we can bring him down, we "
"may stop them."
msgstr ""
#: Liberty/scenarios/liberty1.cfg:276
msgid ""
"That goblin leader is heading full-speed straight for Dallben. We'll need "
"to chase him down if we're going to stop them."
msgstr ""
#: Liberty/scenarios/liberty1.cfg:281
msgid ""
"Do it. Try to hold them back until us old timers can get there and finish "
"them off. I have a feeling if you can distract the leader, the rest of them "
"will be thrown into confusion."
msgstr ""
#: Liberty/scenarios/liberty1.cfg:286
msgid ""
"And Harper... don't get yourself killed. I'm responsible for you now that "
"your father is gone, and I won't dishonor his memory by breaking my promise "
"to keep you safe."
msgstr ""
#: Liberty/scenarios/liberty1.cfg:291
msgid "...I know... Alright now, let's stop these goblins!"
msgstr ""
#: Liberty/scenarios/liberty1.cfg:313
msgid ""
"We are barely able to survive these orc raids. We lost two men last week, "
"more today... yet Weldyn does nothing!"
msgstr ""
#: Liberty/scenarios/liberty1.cfg:318
msgid ""
"The King stopped sending patrols out here once the war started. Once that "
"happened, the burden fell to us. We are citizens of Wesnoth, and as long as "
"her banner flies we will resist the horde."
msgstr ""
#: Liberty/scenarios/liberty1.cfg:323
msgid "The banner will fly over a ghost town if help does not come soon."
msgstr ""
#: Liberty/scenarios/liberty1.cfg:349
msgid "Look! Goblin riders are on the hunt - and heading right for Dallben!"
msgstr ""
#: Liberty/scenarios/liberty1.cfg:353
msgid "Halt!"
msgstr ""
#: Liberty/scenarios/liberty1.cfg:370
msgid ""
"The goblins reached the village! There will surely be nothing left when "
"they are done destroying it."
msgstr ""
#: Liberty/scenarios/liberty2.cfg:5
msgid "Civil Disobedience"
msgstr ""
#: Liberty/scenarios/liberty2.cfg:75
msgid "Kill the Wesnoth army captain, Tarwen"
msgstr ""
#: Liberty/scenarios/liberty2.cfg:143
msgid "Look, riders approach."
msgstr ""
#: Liberty/scenarios/liberty2.cfg:148
msgid "Stand fast, nephew."
msgstr ""
#: Liberty/scenarios/liberty2.cfg:174
msgid ""
"By order of the Queen, the local magistrate of this town is ordered to "
"travel with us to Elensefar for vetting."
msgstr ""
#: Liberty/scenarios/liberty2.cfg:179
msgid "Garard is the King of Wesnoth. We are ruled by no queen."
msgstr ""
#: Liberty/scenarios/liberty2.cfg:183
msgid ""
"You backward peasants. Asheviere is the queen of Wesnoth. The King fell "
"three weeks ago at Abez. I am done arguing with you. Your magistrate will "
"be coming with us, and we do not care if it is dead or alive."
msgstr ""
#: Liberty/scenarios/liberty2.cfg:341
msgid ""
"You take your soldiers and tell this 'queen' of yours that Baldras is "
"staying put. I don't know who you are, but we don't like threats on our own "
"land. This is not how Wesnoth soldiers behave."
msgstr ""
#: Liberty/scenarios/liberty2.cfg:347
msgid ""
"Harper, get out of here. I see where this is going, and this is no battle "
"for you."
msgstr ""
#: Liberty/scenarios/liberty2.cfg:352
msgid "Guard the gate."
msgstr ""
#: Liberty/scenarios/liberty2.cfg:387
msgid ""
"There will be no more warnings. Present your magistrate. I rescind the "
"offer to take him dead or alive. He will be leaving with us dead."
msgstr ""
#: Liberty/scenarios/liberty2.cfg:393
msgid ""
"I am the magistrate of Dallben, and it is YOU who will be leaving Dallben, "
"be it dead or alive."
msgstr ""
#: Liberty/scenarios/liberty2.cfg:409
msgid "Get back, you cur!"
msgstr ""
#: Liberty/scenarios/liberty2.cfg:462
msgid "Get out of my village!"
msgstr ""
#: Liberty/scenarios/liberty2.cfg:472
msgid ""
"Our lives were hard when we were beneath the attention of the crown. But "
"now I fear things are worse."
msgstr ""
#: Liberty/scenarios/liberty2.cfg:478
msgid "We must tell the people of Delwyn about this."
msgstr ""
#: Liberty/scenarios/liberty2.cfg:491
msgid ""
"That is true. We have always flown to their aid, and they ours. This is "
"something we should face together."
msgstr ""
#: Liberty/scenarios/liberty2.cfg:497
msgid ""
"Alright. We will go to Delwyn and determine how to handle this "
"development. I never thought Wesnoth would fall into darkness. But now, "
"not only do the orcs threaten our lands, but some sinister thing is "
"happening with the ascent of the Queen to the throne."
msgstr ""
#: Liberty/scenarios/liberty2.cfg:503
msgid ""
"Today we may no longer be citizens of Wesnoth. I pray it could be "
"otherwise, but we are now Outlaws."
msgstr ""
#: Liberty/scenarios/liberty2.cfg:549
msgid ""
"Oh, no! We have run out of time, they have arrived with reinforcements..."
msgstr "Olamaz! Süremiz bitti ve onların takviyeleri yetişti..."
#: Liberty/scenarios/liberty3.cfg:5
msgid "A Strategy of Hope"
msgstr ""
#: Liberty/scenarios/liberty3.cfg:114
msgid "Defeat both enemy leaders"
msgstr ""
#: Liberty/scenarios/liberty3.cfg:126
msgid "Death of Relnan"
msgstr ""
#: Liberty/scenarios/liberty3.cfg:158
msgid ""
"Relnan, thank you for welcoming our messenger and agreeing to meet with us. "
"In your many years as Delwyn's magistrate I have never known your judgement "
"to err."
msgstr ""
#: Liberty/scenarios/liberty3.cfg:163
msgid ""
"It has been a long time, old friend. Your news worries us. Yet, there is "
"no problem we have not worked out here at our secret meeting place."
msgstr ""
#: Liberty/scenarios/liberty3.cfg:168
msgid ""
"You do not understand. We attacked a Wesnoth army patrol. Not only that, "
"the leader was no man I had ever seen in Annuvin province before. Never has "
"one been sent out here as a patrol captain who was so ruthless and cruel."
msgstr ""
#: Liberty/scenarios/liberty3.cfg:173
msgid ""
"Had they taken my uncle, they would have surely shown up in Delwyn today "
"with the same ultimatum. As it is, several riders escaped."
msgstr ""
#: Liberty/scenarios/liberty3.cfg:178
msgid ""
"Well, it won't be long until they report back to the local garrison with the "
"details of your encounter."
msgstr ""
#: Liberty/scenarios/liberty3.cfg:182
msgid "Then they'll be back in force."
msgstr ""
#: Liberty/scenarios/liberty3.cfg:187
msgid ""
"An offense to decency, this is! Since when has Wesnoth been ruled by fear "
"and treachery? We should consult with Lord Maddock of Elensefar. We have "
"known him for years to be noble in deed as well as in name."
msgstr ""
#: Liberty/scenarios/liberty3.cfg:195
msgid ""
"I agree. I will stay here and prepare to defend Delwyn and Dallben... but "
"lo! We are not alone. Their smell has long since given them away... "
"saurians approach."
msgstr ""
#: Liberty/scenarios/liberty3.cfg:200
msgid "And orcs! Will we never be free of these foul beasts?"
msgstr ""
#: Liberty/scenarios/liberty3.cfg:215
msgid "We cannot afford to waste any more time. To Elensefar!"
msgstr ""
#: Liberty/scenarios/liberty3.cfg:233
msgid ""
"We have tarried here for far too long... there is no way we can reach "
"Elensefar and return with help before the Wesnoth army destroys our homes. "
"Retreat!!"
msgstr ""
#: Liberty/scenarios/liberty4.cfg:5
msgid "Unlawful Orders"
msgstr ""
#: Liberty/scenarios/liberty4.cfg:101
msgid "Defeat the enemy general"
msgstr ""
#: Liberty/scenarios/liberty4.cfg:113
msgid "Death of Maddock"
msgstr ""
#: Liberty/scenarios/liberty4.cfg:148
msgid ""
"Baldras, your trip here was not wise. The Queen's patrols have been "
"visiting the local villages and bringing the elders here. Those that swear "
"allegience to the Queen are allowed to return home. Those that do not..."
msgstr ""
#: Liberty/scenarios/liberty4.cfg:153
msgid ""
"...are dispatched on the spot. I know the price of dissent. But what of "
"you?"
msgstr ""
#: Liberty/scenarios/liberty4.cfg:158
msgid ""
"Well, they do not come within the walls of my city. They are actually "
"camped nearby, and the main garrison is further southeast at Halstead. I "
"know my time will soon come to swear allegience, but they do not press me. "
"They are afraid I will refuse."
msgstr ""
#: Liberty/scenarios/liberty4.cfg:163
msgid "Will you?"
msgstr ""
#: Liberty/scenarios/liberty4.cfg:168
msgid ""
"Yes. The Queen ascended to the throne through the vilest of treachery. "
"However, while most of my forces were sent with the King to fight the orcs, "
"we have a strong enough contingent here to make the Queen's forces think "
"twice about attacking Elensefar outright."
msgstr ""
#: Liberty/scenarios/liberty4.cfg:173
msgid ""
"We have an uneasy peace until they are done with the smaller villages and "
"finally come around to obtaining my oath. The treaty between Elensefar and "
"Wesnoth is ancient, but I am not so naive as to place my full trust in it. "
"Not in these wicked times."
msgstr ""
#: Liberty/scenarios/liberty4.cfg:178
msgid ""
"What can we do then? We have brought with us many from Annuvin province who "
"are willing to fight, but our families are still at home. They will not "
"last long if the Queen's patrols return."
msgstr ""
#: Liberty/scenarios/liberty4.cfg:183
msgid ""
"I am unwilling to start a civil war. I believe the Queen will remain "
"preoccupied with order throughout the kingdom and, more importantly, with "
"quelling the Northerner threat. We are a matter she will have to deal with "
"later rather than sooner."
msgstr ""
#: Liberty/scenarios/liberty4.cfg:187
msgid ""
"A foolish miscalculation, Lord Maddock. These men with which you consort "
"are outlaws and fugitives. They are a well-organized gang of criminals and "
"murderers. We will kill them and then make sure you make your oath of "
"allegiance to Queen Asheviere."
msgstr ""
#: Liberty/scenarios/liberty4.cfg:192
msgid "Men, to arms! The defense of Elensefar has begun!"
msgstr ""
#: Liberty/scenarios/liberty4.cfg:210
msgid ""
"As the sun set, a horrific change began to take place to the human "
"adversaries of Baldras and his allies..."
msgstr ""
#: Liberty/scenarios/liberty4.cfg:332
msgid ""
"I cannot believe what my eyes are seeing! The flesh runs from their "
"bones... these are not human warriors we fight. They are evil spirits "
"masquerading as human!"
msgstr ""
#: Liberty/scenarios/liberty4.cfg:344
msgid ""
"Their human aspect is returning! This is an evil manner of sorcery we face, "
"but one that we may yet overcome. CHARGE!"
msgstr ""
#: Liberty/scenarios/liberty4.cfg:359
msgid "Who are you? What are you?"
msgstr ""
#: Liberty/scenarios/liberty4.cfg:363
msgid ""
"We are accursed. We were once under the command of Prince Eldred, the "
"King's son and betrayer. The price for our treason is this hellish "
"existence. We know not who or what inflicted this curse upon us, but our "
"mortal deaths may be only the beginning of this penance we are doomed to pay."
msgstr ""
#: Liberty/scenarios/liberty4.cfg:371
msgid "Lord Maddock, now that we are victorious, will you help us?"
msgstr ""
#: Liberty/scenarios/liberty4.cfg:376
msgid ""
"I will not. Unless you want me to round up the city's thieves to fight for "
"you, I do not have the troops to spare. However, I am not the only one who "
"commands men in this corner of Wesnoth."
msgstr ""
#: Liberty/scenarios/liberty4.cfg:381
msgid "I don't understand. There are no other noble lords in this area."
msgstr ""
#: Liberty/scenarios/liberty4.cfg:386
msgid ""
"Southeast of here there is a town, and there you may find assistance of the "
"type I cannot give."
msgstr ""
#: Liberty/scenarios/liberty4.cfg:391
msgid ""
"Wish us well. If we are to resist the Wesnoth army a second time, we're "
"going to need more than clubs and slings against steel."
msgstr ""
#: Liberty/scenarios/liberty4.cfg:407
msgid ""
"Look, more riders come from the southeast. We cannot survive another "
"assault. We are finished!"
msgstr ""
#: Liberty/scenarios/liberty5.cfg:5
msgid "Hide and Seek"
msgstr ""
#: Liberty/scenarios/liberty5.cfg:27 Liberty/scenarios/liberty6.cfg:37
msgid "Midnight"
msgstr ""
#: Liberty/scenarios/liberty5.cfg:86
msgid "Locate the leader of the insurgency"
msgstr ""
#: Liberty/scenarios/liberty5.cfg:131
msgid "quick"
msgstr "hızlı"
#: Liberty/scenarios/liberty5.cfg:190
msgid ""
"Relentlessly pursued by riders patrolling the road to Elensefar, Baldras and "
"his men traveled unseen along the swampy banks of the Great River to the "
"city of Carcyn."
msgstr ""
#: Liberty/scenarios/liberty5.cfg:194
msgid ""
"They hid until nightfall, then crept out to find the help Lord Maddock "
"hinted was here."
msgstr ""
#: Liberty/scenarios/liberty5.cfg:199
msgid ""
"I'm not sure where we're supposed to go now. If we go into town we can "
"start asking around for information."
msgstr ""
#: Liberty/scenarios/liberty5.cfg:214
msgid "Wait - I hear something..."
msgstr ""
#: Liberty/scenarios/liberty5.cfg:219
msgid ""
"I'm glad we finally get to spend some time near a city. I was sick of "
"marching through swamps and woods chasing down locals. If this terrorist "
"shows up at Carcyn I'll put his head at the end of my pole."
msgstr ""
#: Liberty/scenarios/liberty5.cfg:223
msgid ""
"If we let him into the city, the commander will put our heads on poles... "
"damn moonless night! Did you hear something?"
msgstr ""
#: Liberty/scenarios/liberty5.cfg:227
msgid "Umm, I don't know. It is pitch black out there..."
msgstr ""
#: Liberty/scenarios/liberty5.cfg:231
msgid "I don't see anything. Let's keep going."
msgstr ""
#: Liberty/scenarios/liberty5.cfg:236
msgid ""
"I think we need to find a way to sneak past these patrols. We would be "
"slaughtered if we tried to fight them."
msgstr ""
#: Liberty/scenarios/liberty5.cfg:241
msgid "Let's go around then."
msgstr ""
#: Liberty/scenarios/liberty5.cfg:261
msgid "RUN!"
msgstr ""
#: Liberty/scenarios/liberty5.cfg:279
msgid "Who is that?"
msgstr ""
#: Liberty/scenarios/liberty5.cfg:284
msgid ""
"I have come to find you. You must make it into the city without being "
"seen. The soldiers are normally out hunting for my kind, but a company of "
"shock troopers arrived three days ago and took over the patrols."
msgstr ""
#: Liberty/scenarios/liberty5.cfg:289
msgid "They're looking for us."
msgstr ""
#: Liberty/scenarios/liberty5.cfg:294
msgid "Well, good thing I found you first. Now hurry."
msgstr ""
#: Liberty/scenarios/liberty5.cfg:305
msgid "No, THEY found us first! Let's go!"
msgstr ""
#: Liberty/scenarios/liberty5.cfg:322
msgid "Shhhhh!! I could hear you coming from bottom of the city dungeon."
msgstr ""
#: Liberty/scenarios/liberty5.cfg:327
msgid "I can barely see where we are going. Is the city near?"
msgstr ""
#: Liberty/scenarios/liberty5.cfg:332
msgid ""
"Yes, just south of here. You should avoid the main gate. The west gate is "
"heavily traveled but is less guarded than the east gate. Try to sneak in "
"that way."
msgstr ""
#: Liberty/scenarios/liberty5.cfg:343
msgid ""
"Unfortunately, they know we are here already. We can only hope that the "
"cover of night will be adequate despite their stepped-up efforts to find us."
msgstr ""
#: Liberty/scenarios/liberty5.cfg:359
msgid "Hello, our leader is on the other side of the city."
msgstr ""
#: Liberty/scenarios/liberty5.cfg:370
msgid ""
"We already tangled with some guards. The city is probably swarming with "
"soldiers by now. We cannot go that way. "
msgstr ""
#: Liberty/scenarios/liberty5.cfg:377
msgid "We have to go through the city? Impossible!"
msgstr ""
#: Liberty/scenarios/liberty5.cfg:384
msgid ""
"You must. Make a run for it if you have to. There is a small path that "
"leads out of the city to the southeast and into the forest. My brother is "
"waiting for you at that gate so he can take you to our master."
msgstr ""
#: Liberty/scenarios/liberty5.cfg:398
msgid ""
"Gentlemen, please come this way and follow the path into the forest. Our "
"leader is anxious to meet you."
msgstr ""
#: Liberty/scenarios/liberty5.cfg:403
msgid ""
"As soon as we escape the Wesnoth death squad, we will be happy to oblige."
msgstr ""
#: Liberty/scenarios/liberty5.cfg:408
msgid ""
"I haven't run this much in years. If you were to ask me to infiltrate a "
"heavily guarded city relying on nothing but the cover of darkness and my "
"wits, I would say you were crazy."
msgstr ""
#: Liberty/scenarios/liberty5.cfg:414
msgid "As it turns out, I'm the crazy one. Let's finish this folly."
msgstr ""
#: Liberty/scenarios/liberty5.cfg:442
msgid ""
"You can come if you wish, but the leader is only interested in speaking to "
"Baldras."
msgstr ""
"Dilersen gelebilirsin, fakat lider sadece Baldras ile konuşmak istiyor."
#: Liberty/scenarios/liberty5.cfg:459
msgid "Fly, and we may yet evade them in the Gray Woods."
msgstr ""
#: Liberty/scenarios/liberty5.cfg:463
msgid "Lead the way..."
msgstr ""
#: Liberty/scenarios/liberty5.cfg:481 Liberty/scenarios/liberty6.cfg:458
msgid ""
"We have spent too much time here. Surely the Queen's forces have returned "
"to Dallben. Our mission is unfinished, but we must return to fight a "
"suicide battle."
msgstr ""
#: Liberty/scenarios/liberty6.cfg:5
msgid "The Gray Woods"
msgstr ""
#: Liberty/scenarios/liberty6.cfg:44
msgid "Dusk"
msgstr "Gün batımı"
#: Liberty/scenarios/liberty6.cfg:150
msgid "Defeat the Lich Lords"
msgstr ""
#: Liberty/scenarios/liberty6.cfg:234
msgid "The leader, I presume."
msgstr ""
#: Liberty/scenarios/liberty6.cfg:239
msgid ""
"I am Helicrom, and you should not be so glib. I control dangerous men. My "
"henchmen can slip unseen through any city, rob a man while he sleeps, or "
"attack a caravan head-on. It's not noble work, but our pursuits require "
"plenty of gold."
msgstr ""
#: Liberty/scenarios/liberty6.cfg:244
msgid "Your pursuits?"
msgstr ""
#: Liberty/scenarios/liberty6.cfg:249
msgid ""
"The former King's magic ministry kept a tight control on the training and "
"employment of mages in Wesnoth. Those of us who dared to... depart from the "
"curriculum, you might say, were dealt with harshly. We are outcasts because "
"we seek to master shadow magic. Our secrecy and security are not cheap."
msgstr ""
#: Liberty/scenarios/liberty6.cfg:254
msgid "I have heard of you. Necromancers. Barely human scum, I say."
msgstr ""
#: Liberty/scenarios/liberty6.cfg:259
msgid ""
"Wrong. Necromancers become slaves to their Lich masters and eventually lose "
"their humanity. We have found that practicing the dark arts is not as "
"hazardous as it may seem. The balance of light and dark is a mystical "
"secret we hope to discover. As such, we exist between both worlds, fitting "
"into neither one."
msgstr ""
#: Liberty/scenarios/liberty6.cfg:264
msgid "Fine, then. Why do you want to help us?"
msgstr ""
#: Liberty/scenarios/liberty6.cfg:269
msgid ""
"We don't. You have sought US out. But, I do know of your situation and am "
"willing to help. The throne of Wesnoth, under a King or Queen, is a cow we "
"always like to prod, so to speak."
msgstr ""
#: Liberty/scenarios/liberty6.cfg:274
msgid ""
"Carcyn is always foggy as of late because these woods have recently become "
"home to some powerful Liches. Our experiments may have actually aroused "
"them from sleep... we're not exactly sure."
msgstr ""
#: Liberty/scenarios/liberty6.cfg:279
msgid ""
"So now you need to defend your rear as well as your front... I see your "
"predicament. My men will wipe this land clean if you can help us defend our "
"homeland."
msgstr ""
#: Liberty/scenarios/liberty6.cfg:303
msgid ""
"Look there... the canyon valley lies in perpetual darkness... a sign of true "
"evil. "
msgstr ""
#: Liberty/scenarios/liberty6.cfg:321
msgid ""
"The defeat of the evil Liches infesting the Gray Woods was a bittersweet "
"victory."
msgstr ""
#: Liberty/scenarios/liberty6.cfg:325
msgid "With Helicrom dead, the guild of shadow magic was thrown into disarray."
msgstr ""
#: Liberty/scenarios/liberty6.cfg:329
msgid ""
"The remaining members were very grateful and offered Baldras a sizeable sum "
"of gold for his help."
msgstr ""
#: Liberty/scenarios/liberty6.cfg:333
msgid ""
"It was not the help he was hoping for, but he knew it would have to be "
"enough for the coming conflict."
msgstr ""
#: Liberty/scenarios/liberty6.cfg:349
msgid ""
"The Liches are dead and I am very grateful. With the undead driven out, we "
"may live here in relative peace and pursue our studies."
msgstr ""
#: Liberty/scenarios/liberty6.cfg:354
msgid ""
"Studies? Peace? You mean to continue feeding off of the lawful citizens of "
"Wesnoth. There will be no peace for them."
msgstr ""
#: Liberty/scenarios/liberty6.cfg:359
msgid ""
"No one here is in a position to be dispensing moral judgments. Regardless, "
"you cannot overestimate the value of the service you have performed here "
"today. I will help you to the utmost of my ability."
msgstr ""
#: Liberty/scenarios/liberty6.cfg:364
msgid ""
"I was planning on giving you gold. Any good army is well financed, and with "
"the Liches gone we can now spare it."
msgstr ""
#: Liberty/scenarios/liberty6.cfg:369
msgid ""
"But, I think it would help you more if I lent you some of my men to join you "
"on your adventures. The Queen has been sending mages out here, and my men "
"are itching for some payback."
msgstr ""
#: Liberty/scenarios/liberty6.cfg:374
msgid ""
"On the other hand, if I keep the full force of my organization here, we "
"might be able to regroup and join you on the battlefield when the time comes."
msgstr ""
#: Liberty/scenarios/liberty6.cfg:379
msgid "I leave it to you to decide."
msgstr ""
#: Liberty/scenarios/liberty6.cfg:381
msgid "I will take the gold. How does 500 sound?"
msgstr ""
#: Liberty/scenarios/liberty6.cfg:386
msgid "Agreed. Good luck and farewell to you, Master Baldras."
msgstr ""
#: Liberty/scenarios/liberty6.cfg:406
msgid ""
"Send your men with us. They will be valuable help as we \n"
"prepare for the assault from the Wesnoth army garrison."
msgstr ""
#: Liberty/scenarios/liberty6.cfg:411
msgid ""
"Done. My finest mages and thieves are at your disposal. Use them well."
msgstr ""
#: Liberty/scenarios/liberty6.cfg:427
msgid "I wish you to join us in battle against the Queen's forces."
msgstr ""
#: Liberty/scenarios/liberty6.cfg:432
msgid ""
"Alright. I need time to clean up this forest and recall my men from the "
"countryside. We will be ready to march in 7 days. All now hinges on you! "
"Until then..."
msgstr ""
#: Liberty/scenarios/liberty6.cfg:478
msgid "My men... have failed to protect me! I am a goner..."
msgstr ""
#: Liberty/scenarios/liberty7.cfg:5
msgid "The Hunters"
msgstr ""
#: Liberty/scenarios/liberty7.cfg:15
msgid ""
"Baldras and his men quickly left the Gray Woods, not entirely convinced of "
"their safety even after eradicating the Liches."
msgstr ""
#: Liberty/scenarios/liberty7.cfg:18
msgid ""
"As they marched, many men and women from the small hamlets peppering the "
"area around Carcyn and the Woods approached the group, asking to join them. "
"The ascent of the Queen had cast an uneasy pallor over the citizens of "
"Wesnoth, and some of them were willing to resist it."
msgstr ""
#: Liberty/scenarios/liberty7.cfg:21
msgid ""
"Knowing they too would be labeled criminals, he reluctantly accepted their "
"help. Baldras is now able to recruit outlaws."
msgstr ""
#: Liberty/scenarios/liberty7.cfg:24
msgid ""
"Camped at the edge of the forest, they quietly observed substantial troop "
"movements coming from the direction of Aldril, a nearby city, and marching "
"to the northwest. Unsure what to make of it, they formulated their next "
"course of action..."
msgstr ""
#: Liberty/scenarios/liberty7.cfg:90
msgid "Kill all enemy forces"
msgstr ""
#: Liberty/scenarios/liberty7.cfg:152
msgid ""
"The words of Lord Maddock have weighed heavy on me these past few days. It "
"has dawned on me that we can never win. We will never defeat the entire "
"army of Wesnoth. Idiocy! If the noble lord of Elensefar is unwilling to "
"resist the Queen, how should I ever expect to?"
msgstr ""
#: Liberty/scenarios/liberty7.cfg:157
msgid ""
"What's worse is that she appears to have taken notice. We have counted five "
"platoons of heavy infantry marching towards the garrison in just the last 2 "
"hours."
msgstr ""
#: Liberty/scenarios/liberty7.cfg:162
msgid ""
"The garrison. The towers of Halstead are more than a garrison, nephew, they "
"are a fortress. They used to protect this area from the enemies of Wesnoth; "
"I never imagined they would house the enemies of Wesnoth."
msgstr ""
#: Liberty/scenarios/liberty7.cfg:174
msgid "(Baldras!)"
msgstr ""
#: Liberty/scenarios/liberty7.cfg:179
msgid "Uncle, he wears the crest of the Elense. We should answer."
msgstr ""
#: Liberty/scenarios/liberty7.cfg:184
msgid "Rider, quiet down before we are discovered! Quickly, approach."
msgstr ""
#: Liberty/scenarios/liberty7.cfg:197
msgid ""
"Master Baldras, I bring news from the north. During the past week, several "
"patrols have again ventured across the Great River into Annuvin. A man "
"named Relnan opposed them with a small militia. He was victorious."
msgstr ""
#: Liberty/scenarios/liberty7.cfg:201
msgid "This is surely good news!"
msgstr ""
#: Liberty/scenarios/liberty7.cfg:205
msgid ""
"I am afraid it is not. The Queen is sending a branch of her main field army "
"directly from Weldyn. As soon as they arrive, they will burn every village "
"to the ground. No one will live."
msgstr ""
#: Liberty/scenarios/liberty7.cfg:210
msgid ""
"The troop movements all make sense now. We must stop this army from "
"reaching the garrison. We cannot swallow them whole, but we can gnaw away "
"at them. They mustn't take one step without us being there to harass and "
"delay them. When they reach Halstead they will be exhausted or dying."
msgstr ""
#: Liberty/scenarios/liberty7.cfg:215
msgid "You just said we can't beat their entire army!"
msgstr ""
#: Liberty/scenarios/liberty7.cfg:220
msgid ""
"Do you propose surrender? It's this or nothing. All we can do is see it "
"through to the end."
msgstr ""
#: Liberty/scenarios/liberty7.cfg:224
msgid ""
"May you prevail in peace and war. I must depart before I am seen so far "
"from my Lord's borders."
msgstr ""
#: Liberty/scenarios/liberty7.cfg:236
msgid "Another platoon approaches..."
msgstr ""
#: Liberty/scenarios/liberty7.cfg:288
msgid ""
"When we are done, no one will fear the open roads and night sky more than "
"the Wesnoth army. Strike fast, strike silent... and leave no one alive."
msgstr ""
#: Liberty/scenarios/liberty7.cfg:302
msgid "It's an ambush! Hold your ground!"
msgstr ""
#: Liberty/scenarios/liberty7.cfg:313
msgid ""
"The next morning, the local night patrol returned to the nearby outpost. "
"They were surprised to see their fellow soldiers engaged in combat with the "
"band of thugs they had heard so much about."
msgstr ""
#: Liberty/scenarios/liberty7.cfg:320
msgid ""
"Troops, to arms! These peasant scum think they are above the law. We will "
"show them the law!"
msgstr ""
#: Liberty/scenarios/liberty7.cfg:338
msgid "Ow! Fire hot! No step in fire!"
msgstr ""
#: Liberty/scenarios/liberty7.cfg:359
msgid ""
"What a bloody mess. We will attack Halstead next. If we wait, they will "
"become invincible. If we can burn it to the ground before that happens, our "
"people may have a chance. Rest well tonight, because tomorrow's battle will "
"decide the fate of our homes, our families, and our freedom."
msgstr ""
#: Liberty/scenarios/liberty7.cfg:371
msgid ""
"Send word to Helicrom that we are ready. It is time for him to repay his "
"debt."
msgstr ""
#: Liberty/scenarios/liberty7.cfg:392
msgid ""
"We have spent too much time here. Surely the entire Wesnoth army marches on "
"our position. We are done for!"
msgstr ""
#: Liberty/scenarios/liberty8.cfg:5
msgid "Glory"
msgstr ""
#: Liberty/scenarios/liberty8.cfg:16
msgid ""
"In the Year of Wesnoth 161, 338 years before Asheviere's betrayal, the newly "
"crowned king sought to make safe once and for all the wildlands that "
"separated the human cities surrounding Weldyn and the coastal regions of "
"Elensefar."
msgstr ""
#: Liberty/scenarios/liberty8.cfg:21
msgid ""
"The grand army of Wesnoth, personally led by the High Council of Archmagi, "
"scoured the plains of all manner of hostile creature, be it beast, orc, or "
"elf. The city-state of Elensefar was formally united to the kingdom and "
"settlements rapidly spread. The country of Wesnoth had been carved in deed "
"as well as in name."
msgstr ""
#: Liberty/scenarios/liberty8.cfg:26
msgid ""
"A monument to this achievement was erected in the very heart of the "
"wildlands. In a twelve-year ritual, the High Council demonstrated the "
"height to which human magic had grown over the years by drawing the monument "
"directly from the earth's living rock."
msgstr ""
#: Liberty/scenarios/liberty8.cfg:31
msgid ""
"Hundreds of feet tall, the mountain towered high above the plains, its sheer "
"walls both inspiring and terrifying. Men from all over the countryside "
"labored there, building the most formidable fortress ever conceived. It "
"became the Stronghold of Halstead."
msgstr ""
#: Liberty/scenarios/liberty8.cfg:36
msgid ""
"This sentinel of the western plains stood watch as Wesnoth prospered for "
"many centuries under the protection it provided. No war has overcome it, "
"and its walls have never been overrun. The blood of invaders stains its "
"parapets and the bones of the defeated are left at the base of Halstead's "
"frozen waves of stone."
msgstr ""
#: Liberty/scenarios/liberty8.cfg:158
msgid "Destroy the stronghold of Halstead"
msgstr ""
#: Liberty/scenarios/liberty8.cfg:262
msgid "There it is. The stronghold of Halstead."
msgstr ""
#: Liberty/scenarios/liberty8.cfg:267
msgid ""
"Look at how tall it is! Those towers rise sheer out of the ground, as if "
"called forth out of the earth."
msgstr ""
#: Liberty/scenarios/liberty8.cfg:272
msgid ""
"That may not be too far from the truth. During the time of the Great Kings "
"of Wesnoth, this land was tamed with powerful magic. Wizards of an ancient "
"era forged the walls of Halstead from the rock below."
msgstr ""
#: Liberty/scenarios/liberty8.cfg:277
msgid ""
"I don't see how we can bring it down. They are already invincible in there!"
msgstr ""
#: Liberty/scenarios/liberty8.cfg:289
msgid ""
"No, my young friend. Halstead indeed has a weakness. Among my many assets "
"is access to a wealth of secrets few in Wesnoth are privy to."
msgstr ""
#: Liberty/scenarios/liberty8.cfg:294
msgid ""
"You see, the mountain on which the fort was built is solid, but the castle "
"on top has been built and rebuilt many times over the ages. It is not as "
"indestructible as you might think."
msgstr ""
#: Liberty/scenarios/liberty8.cfg:299
msgid ""
"Beneath the structure is a system of catacombs that connects all four towers "
"to the central keep. Over time, after many wars, supports were required to "
"hold up the middle."
msgstr ""
#: Liberty/scenarios/liberty8.cfg:304 Liberty/scenarios/liberty8.cfg:336
msgid ""
"So... we can knock out the supports and bring down the stronghold of "
"Halstead. Would it really work?"
msgstr ""
#: Liberty/scenarios/liberty8.cfg:309 Liberty/scenarios/liberty8.cfg:341
msgid ""
"I believe it will. Each tower has a passage down to the catacombs. If we "
"can reach the center of each tower, one of our men can escape down to the "
"bowels of the mountain and destroy its support. I am sure we will need to "
"demolish no less than all four supports to raze the fortress."
msgstr ""
#: Liberty/scenarios/liberty8.cfg:316
msgid "No, young one. Halstead indeed has a weakness."
msgstr ""
#: Liberty/scenarios/liberty8.cfg:321
msgid "How do you know?"
msgstr ""
#: Liberty/scenarios/liberty8.cfg:326
msgid ""
"When I was a boy, my father - your grandfather - brought your dad and me to "
"live in Aldril after orcs massacred many in our village. We grew up around "
"here, and we learned many things."
msgstr ""
#: Liberty/scenarios/liberty8.cfg:331
msgid ""
"Beneath the structure is a system of catacombs that connects all four towers "
"to the central keep. The catacombs growing over time, combined with "
"centuries of war, made it necessary to install supports to hold up the "
"middle."
msgstr ""
#: Liberty/scenarios/liberty8.cfg:348
msgid ""
"I hope you're right. In a few hours, night will fall, and will find out."
msgstr ""
#: Liberty/scenarios/liberty8.cfg:353
msgid ""
"We must be cautious. Look there, a substantial orc force is also advancing "
"on Halstead. They must think Wesnoth's army is spread out right now."
msgstr ""
#: Liberty/scenarios/liberty8.cfg:358
msgid "Heh. They're in for a surprise. This may work to our advantage."
msgstr ""
#: Liberty/scenarios/liberty8.cfg:376
msgid "Look in the distance... riders approach!"
msgstr ""
#: Liberty/scenarios/liberty8.cfg:386
msgid "Who is it?"
msgstr ""
#: Liberty/scenarios/liberty8.cfg:390
msgid "Help, I hope. Circumstances cannot afford to get much more dire."
msgstr ""
#: Liberty/scenarios/liberty8.cfg:397
msgid "Riders approach from the northwest! Stand fast, men."
msgstr ""
#: Liberty/scenarios/liberty8.cfg:435
msgid "Elense Vanguard Rider"
msgstr ""
#: Liberty/scenarios/liberty8.cfg:438
msgid "Sound the advance!"
msgstr ""
#: Liberty/scenarios/liberty8.cfg:443
msgid ""
"Knights of Elensefar, behold the battle has already begun! Make camp here. "
"Then, we CHARGE!"
msgstr ""
#: Liberty/scenarios/liberty8.cfg:452
msgid ""
"Amazing. Lord Maddock sent his home guard... his finest troops! Elensefar "
"must be defenseless now. More hinges on this battle than I thought."
msgstr ""
#: Liberty/scenarios/liberty8.cfg:456
msgid ""
"Baldras, Gwydion is Lord Maddock's son. This battle isn't just about "
"Annuvin anymore."
msgstr ""
#: Liberty/scenarios/liberty8.cfg:468
msgid ""
"That afternoon, another advance element of the main Wesnoth army arrived..."
msgstr ""
#: Liberty/scenarios/liberty8.cfg:547
msgid ""
"I think... I think they're trying to storm Halstead itself... the fools!"
msgstr ""
#: Liberty/scenarios/liberty8.cfg:564
msgid "They have breached the fortess gate! Repulse them!"
msgstr ""
#: Liberty/scenarios/liberty8.cfg:580
msgid "I'm inside the tower! I'm going down to the catacombs - cover me."
msgstr ""
#: Liberty/scenarios/liberty8.cfg:590
msgid "After about an hour..."
msgstr ""
#: Liberty/scenarios/liberty8.cfg:599
msgid "It's done."
msgstr ""
#: Liberty/scenarios/liberty8.cfg:626
msgid "The stronghold of Halstead began to shake..."
msgstr ""
#: Liberty/scenarios/liberty8.cfg:630
msgid "We cannot stay here. The fortress has started to collapse!"
msgstr ""
#: Liberty/scenarios/liberty8.cfg:665
msgid "I think it's working! Everybody get clear NOW!"
msgstr ""
#: Liberty/scenarios/liberty8.cfg:715
msgid ""
"With a thunderous earthquake and billowing of dust, thousands of tons of "
"stone and wood crashed in on itself. Some of it tumbled down the steep "
"sides, while the remainder came to rest several hundred feet below ground, "
"in the bowels of the hollowed-out mountain."
msgstr ""
#: Liberty/scenarios/liberty8.cfg:719
msgid "No one inside the fortress would make it out alive."
msgstr ""
#: Liberty/scenarios/liberty8.cfg:749
msgid ""
"After more than a week of fierce fighting, the main body of Asheviere's host "
"arrived from Weldyn. The battle was soon finished. Every last man from the "
"province of Annuvin was executed."
msgstr ""
#: Liberty/scenarios/liberty8.cfg:774
msgid "Men, help me out of here! I am trapped under this rubble."
msgstr ""
#: Liberty/scenarios/liberty8.cfg:779
msgid ""
"No one was able to get to Baldras in time. He and many of his companions "
"died that day beneath the stronghold of Halstead."
msgstr ""
#: Liberty/scenarios/liberty8.cfg:784
msgid "I hope this sacrifice is not in vain... we will never find out."
msgstr ""
#: Liberty/scenarios/liberty8.cfg:791
msgid "Our dream of freedom... gone... Uungh."
msgstr ""
#: Liberty/scenarios/liberty8.cfg:810
msgid "Uncle!"
msgstr ""
#: Liberty/scenarios/liberty8.cfg:815
msgid "NO!"
msgstr "Hayır!"
#: Liberty/scenarios/liberty8.cfg:820
msgid "I promised your father I would watch after you... and I failed."
msgstr ""
#: Liberty/scenarios/liberty8.cfg:825
msgid ""
"But we are so close to the end. We must finish this. I am sorry you will "
"not be able to enjoy our freedom. Goodbye, Harper."
msgstr ""
#: Liberty/scenarios/liberty8.cfg:840
msgid ""
"Carry on, my friends. Fighting by your side is the most honorable thing I "
"have done..."
msgstr ""
#: Liberty/scenarios/liberty8.cfg:854
msgid "Your reign of terror is over, General."
msgstr ""
#: Liberty/scenarios/liberty8.cfg:858
msgid ""
"You will never successfully oppose Asheviere. Her power is too great... "
"This small victory today is a reprieve from the unimaginable pain you will "
"suffer when her wrath finally meets up with you."
msgstr ""
#: Liberty/scenarios/liberty8.cfg:870
msgid ""
"This was no small victory. You underestimate the power of love for freedom."
msgstr ""
#: Liberty/scenarios/liberty8.cfg:874
msgid ""
"You... underestimate the... cruelty and ambition of your Queen... unngh.."
msgstr ""
#: Liberty/scenarios/liberty8.cfg:882
msgid ""
"Small victory? Bah! Now we will raze this fortress into the dust from "
"whence it came."
msgstr ""
#: Liberty/scenarios/liberty9.cfg:5
msgid "Liberty: Epilogue"
msgstr ""
#: Liberty/scenarios/liberty9.cfg:12
msgid ""
"The rest of the battle was a blur. The shock of what had happened stunned "
"everybody."
msgstr ""
#: Liberty/scenarios/liberty9.cfg:16
msgid ""
"Baldras and his men fled the plains of western Wesnoth under the cover of "
"night. The spectacle of Halstead's destruction kept them in a daze that "
"slowly wore off as they made their way north."
msgstr ""
#: Liberty/scenarios/liberty9.cfg:25
msgid ""
"The Elense riders routed the orcish army, small as it was, and sent them "
"back across the Great River. They then scattered to the countryside and "
"were not heard from again. At the time, Baldras thought this was odd "
"behavior when he heard about it."
msgstr ""
#: Liberty/scenarios/liberty9.cfg:35
msgid ""
"As the main branch of Asheviere's army neared the ruins of Halstead, strange "
"things began to happen. Every night, men would disappear. Others were "
"found hacked to bloody pieces. Unexplained misfortune plagued the marching "
"columns. Soldiers dropped dead where they stood, slain by unseen "
"assassins. Fear of an undead menace spread through the ranks."
msgstr ""
#: Liberty/scenarios/liberty9.cfg:45
msgid ""
"When the army of Wesnoth found the ruins of the mighty fortress Halstead, it "
"was too much. Their utter disbelief that such a thing could happen combined "
"with the invisible terror stalking them convinced Asheviere's second in "
"command the entire countryside was cursed. He quickly retreated to the "
"traditional border and set up strong defenses against the west."
msgstr ""
#: Liberty/scenarios/liberty9.cfg:57
msgid ""
"Baldras had just crossed the Great River when rumors of night stalkers "
"filtered through his ranks. With some humor he realized that Lord Maddock's "
"men were successfully using tactics Baldras had mastered and used during his "
"resistance."
msgstr ""
#: Liberty/scenarios/liberty9.cfg:62
msgid ""
"The peasants-turned-outlaws finally reached Dallben. It was burnt to the "
"ground. In a panic, they raced through the forest to Delwyn. It was "
"likewise devastated. However, they did find one clue as to what happened..."
msgstr ""
#: Liberty/scenarios/liberty9.cfg:75
msgid ""
"...a grimy note nailed to a charred post that read, 'Baldras, You would have "
"been proud. We gave 'em hell. But in the end, it wasn't enough.'"
msgstr ""
#: Liberty/scenarios/liberty9.cfg:79
msgid ""
"'We fled like criminals in the night, but we made sure that no one would "
"harass us anymore.' "
msgstr ""
#: Liberty/scenarios/liberty9.cfg:83
msgid ""
"'If you wish to find us, head west. When you reach the land's end, just "
"keep going. See you soon, old friend. - Relnan' "
msgstr ""
#: Liberty/units/Bandit-peasant.cfg:5
msgid "Village Elder"
msgstr ""
#: Liberty/units/Bandit-peasant.cfg:18
msgid ""
"Each of the villages scattered across the Wesnoth countryside is usually "
"guided by a group of elders, who are the village's wisest and most "
"experienced residents."
msgstr ""
#: Liberty/units/Fugitive-peasant.cfg:22 Liberty/units/Fugitive-peasant.cfg:95
#: Liberty/units/Bandit-peasant.cfg:21 Liberty/units/Fugitive.cfg:35
#: Liberty/units/Fugitive.cfg:109 Liberty/units/Highwayman.cfg:34
#: Liberty/units/Outlaw-peasant.cfg:22 Liberty/units/Outlaw-peasant.cfg:89
#: Liberty/units/Highwayman-peasant.cfg:21
msgid "mace"
msgstr "topuz"
#: Liberty/units/Bone_Knight2.cfg:54 Liberty/units/Fugitive-peasant.cfg:23
#: Liberty/units/Fugitive-peasant.cfg:41 Liberty/units/Fugitive-peasant.cfg:96
#: Liberty/units/Fugitive-peasant.cfg:114 Liberty/units/Bandit-peasant.cfg:22
#: Liberty/units/Fugitive.cfg:36 Liberty/units/Fugitive.cfg:52
#: Liberty/units/Fugitive.cfg:110 Liberty/units/Fugitive.cfg:126
#: Liberty/units/Highwayman.cfg:35 Liberty/units/Footpad-peasant.cfg:22
#: Liberty/units/Footpad-peasant.cfg:40 Liberty/units/Outlaw-peasant.cfg:23
#: Liberty/units/Outlaw-peasant.cfg:41 Liberty/units/Outlaw-peasant.cfg:90
#: Liberty/units/Outlaw-peasant.cfg:108 Liberty/units/Shadow_Lord.cfg:144
#: Liberty/units/Highwayman-peasant.cfg:22 Liberty/units/Thug-peasant.cfg:22
#: Liberty/units/Bone_Knight.cfg:54
msgid "impact"
msgstr "darbe"
#: Liberty/units/Bone_Knight2.cfg:5 Liberty/units/Bone_Knight.cfg:5
msgid "Bone Knight"
msgstr ""
#: Liberty/units/Bone_Knight2.cfg:26 Liberty/units/Skeleton_Rider.cfg:26
#: Liberty/units/Skeleton_Rider2.cfg:26 Liberty/units/Bone_Knight.cfg:26
msgid ""
"Once great warriors across the plains, these mounted riders atop their "
"skeletal horses were raised from the ground by unholy magic to spread fear "
"and destruction."
msgstr ""
#: Liberty/units/Bone_Knight2.cfg:36 Liberty/units/Skeleton_Rider.cfg:36
#: Liberty/units/Skeleton_Rider2.cfg:36 Liberty/units/Revenant-dummy1.cfg:32
#: Liberty/units/Bone_Knight.cfg:36
msgid "axe"
msgstr "balta"
#: Liberty/units/Shadow_Mage.cfg:35 Liberty/units/Bone_Knight2.cfg:37
#: Liberty/units/Skeleton_Rider.cfg:37 Liberty/units/Huntsman.cfg:44
#: Liberty/units/Huntsman-peasant.cfg:33 Liberty/units/Human-ranger.cfg:54
#: Liberty/units/Skeleton_Rider2.cfg:37 Liberty/units/Trapper-peasant.cfg:27
#: Liberty/units/Rogue_Mage.cfg:29 Liberty/units/Revenant-dummy1.cfg:33
#: Liberty/units/Death_Squire.cfg:30 Liberty/units/Poacher-peasant.cfg:27
#: Liberty/units/Shadow_Lord.cfg:70 Liberty/units/Bone_Knight.cfg:37
msgid "blade"
msgstr "pala"
#: Liberty/units/Bone_Knight2.cfg:53 Liberty/units/Bone_Knight.cfg:53
msgid "trample"
msgstr ""
#: Liberty/units/Bone_Knight2.cfg:58 Liberty/units/Bone_Knight.cfg:58
msgid "charge"
msgstr "yükleme"
#: Liberty/units/Death_Squire.cfg:5
msgid "Death Squire"
msgstr ""
#: Liberty/units/Shadow_Mage.cfg:15 Liberty/units/Death_Squire.cfg:17
#: Liberty/units/Shadow_Lord.cfg:10
msgid "leadership"
msgstr "liderlik"
#: Liberty/units/Death_Squire.cfg:19
msgid ""
"Sometimes the mightiest warriors and generals, cursed with hate and angst, "
"came back to this world as Death Knights. Death Squires serve them whilst "
"accruing enough unholy power to become Death Knights. In the process they "
"pick up a good deal of the Knight's power, including the ability to command "
"underlings."
msgstr ""
#: Liberty/units/Human-ranger.cfg:53 Liberty/units/Death_Squire.cfg:29
msgid "sword"
msgstr "kılıç"
#: Liberty/units/Footpad-peasant.cfg:5
msgid "Young Peasant"
msgstr ""
#: Liberty/units/Footpad-peasant.cfg:18
msgid ""
"The scruffy-haired peasant youth are much like the young people living "
"elsewhere in Wesnoth: reckless, cocky, and eager to explore."
msgstr ""
#: Liberty/units/Footpad-peasant.cfg:21 Liberty/units/Thug-peasant.cfg:21
msgid "club"
msgstr "sopa"
#: Liberty/units/Fugitive-peasant.cfg:40
#: Liberty/units/Fugitive-peasant.cfg:113 Liberty/units/Fugitive.cfg:51
#: Liberty/units/Fugitive.cfg:125 Liberty/units/Footpad-peasant.cfg:39
#: Liberty/units/Outlaw-peasant.cfg:40 Liberty/units/Outlaw-peasant.cfg:107
msgid "sling"
msgstr "sapan"
#: Liberty/units/Fugitive-peasant.cfg:5
msgid "Night Patrolman"
msgstr ""
#: Liberty/units/Fugitive-peasant.cfg:19
msgid ""
"Each village has a group of highly capable fighters dedicated to fending off "
"orc raids. Some of these join the Wesnoth army, while others join the core "
"of the village's night patrol."
msgstr ""
#: Liberty/units/Fugitive-peasant.cfg:77
msgid "female^Night Patrolman"
msgstr ""
#: Liberty/units/Fugitive-peasant.cfg:91
msgid ""
"Each village has a group of highly capable fighters dedicated to fending off "
"orc raids. Some of these join the Wesnoth army, while others join the core "
"of the village's night patrol. She may look tough, but beneath that rough "
"exterior is a dedicated and hard-working young woman."
msgstr ""
#: Liberty/units/Fugitive.cfg:25
msgid ""
"Veteran criminals become notorious among the authorities for both their "
"battle prowess and ability to elude capture. Dangerous and ruthless, they "
"can be fearful in their element but no real match for professional law "
"enforcment forces."
msgstr ""
#: Liberty/units/Fugitive.cfg:80
msgid "female^Fugitive"
msgstr ""
#: Liberty/units/Fugitive.cfg:99
msgid ""
"Veteran criminals become notorious among the authorities for both their "
"battle prowess and ability to elude capture. Beautiful and dangerous, their "
"beauty is exceeded only by their dangerousness."
msgstr ""
#: Liberty/units/Highwayman-peasant.cfg:5
msgid "Senior Village Elder"
msgstr ""
#: Liberty/units/Highwayman-peasant.cfg:18
msgid ""
"The entire village looks to the senior elder for guidance. Strong and wise, "
"the senior elders have the responsibility for the community's livelihood "
"placed squarely on their shoulders."
msgstr ""
#: Liberty/units/Highwayman.cfg:5
msgid "Highwayman"
msgstr ""
#: Liberty/units/Highwayman.cfg:24
msgid ""
"Armed with heavy mace, Highwaymen are the last people you want to meet on a "
"deserted road late at night."
msgstr ""
#: Liberty/units/Human-ranger.cfg:5
msgid "Ranger"
msgstr ""
#: Liberty/units/Human-ranger.cfg:24
msgid ""
"Rangers are wild men and masters of forest and hills. They are excellent "
"trackers, scouts, and archers, moving freely through the countryside under "
"the cover of night. Most rulers are afraid of rangers and would rather put "
"them in the dungeon than put their abilities to use."
msgstr ""
#: Liberty/units/Huntsman.cfg:60 Liberty/units/Huntsman-peasant.cfg:49
#: Liberty/units/Human-ranger.cfg:75 Liberty/units/Trapper-peasant.cfg:43
#: Liberty/units/Poacher-peasant.cfg:43
msgid "bow"
msgstr "ok"
#: Liberty/units/Huntsman.cfg:61 Liberty/units/Huntsman-peasant.cfg:50
#: Liberty/units/Human-ranger.cfg:76 Liberty/units/Trapper-peasant.cfg:44
#: Liberty/units/Poacher-peasant.cfg:44
msgid "pierce"
msgstr "delme"
#: Liberty/units/Human-ranger.cfg:78
msgid "marksman"
msgstr "nişancı"
#: Liberty/units/Huntsman.cfg:5 Liberty/units/Huntsman-peasant.cfg:5
msgid "Huntsman"
msgstr ""
#: Liberty/units/Huntsman-peasant.cfg:18
msgid ""
"Huntsmen have spent their lives in the backwoods and swamps of their "
"wilderness homes. They can bullseye wamprats and track anything that moves "
"in their territory. They are highly skilled at hunting at night."
msgstr ""
#: Liberty/units/Huntsman.cfg:43 Liberty/units/Huntsman-peasant.cfg:32
#: Liberty/units/Trapper-peasant.cfg:26 Liberty/units/Poacher-peasant.cfg:26
msgid "dagger"
msgstr "hançer"
#: Liberty/units/Huntsman.cfg:24
msgid ""
"Huntsmen have spent their lives in the backwoods and swamps of their "
"wilderness homes. They track anything that moves in their territory, "
"including people. Bandit gangs hire them for their ability to bring down "
"any prey."
msgstr ""
#: Liberty/units/Outlaw-peasant.cfg:5
msgid "Night Watchman"
msgstr ""
#: Liberty/units/Outlaw-peasant.cfg:19
msgid ""
"The night watchmen are men and women who protect the villages from "
"marauders, both human and otherwise, that prowl the Wesnoth countryside at "
"night."
msgstr ""
#: Liberty/units/Outlaw-peasant.cfg:71
msgid "female^Night Watchman"
msgstr ""
#: Liberty/units/Outlaw-peasant.cfg:85
msgid ""
"The night watchmen are men and women who protect the villages from "
"marauders, both human and otherwise, that prowl the Wesnoth countryside at "
"night. Female watchmen look good while doing it."
msgstr ""
#: Liberty/units/Poacher-peasant.cfg:5
msgid "Peasant Hunter"
msgstr ""
#: Liberty/units/Poacher-peasant.cfg:18
msgid "Villages rely on hunters to bring in a majority of the food supply."
msgstr ""
#: Liberty/units/Revenant-dummy1.cfg:5
msgid "Revenant"
msgstr "Ölü asker"
#: Liberty/units/Revenant-dummy1.cfg:17
msgid ""
"Revenants are undead creatures raised from once mighty warriors. While the "
"warriors' will and soul are all but lost, their fighting skills certainly "
"remain with the Revenant."
msgstr ""
#: Liberty/units/Rogue_Mage.cfg:5
msgid "Rogue Mage"
msgstr ""
#: Liberty/units/Shadow_Mage.cfg:34 Liberty/units/Rogue_Mage.cfg:28
msgid "short sword"
msgstr "kısa kılıç"
#: Liberty/units/Rogue_Mage.cfg:60
msgid "missile"
msgstr "misilli"
#: Liberty/units/Shadow_Mage.cfg:58 Liberty/units/Rogue_Mage.cfg:61
#: Liberty/units/Shadow_Lord.cfg:104
msgid "cold"
msgstr "soğuk"
#: Liberty/units/Shadow_Mage.cfg:37 Liberty/units/Shadow_Mage.cfg:60
#: Liberty/units/Rogue_Mage.cfg:63 Liberty/units/Shadow_Lord.cfg:72
#: Liberty/units/Shadow_Lord.cfg:106 Liberty/units/Shadow_Lord.cfg:146
msgid "magical"
msgstr "sihirli"
#: Liberty/units/Shadow_Lord.cfg:5
msgid "Shadow Lord"
msgstr ""
#: Liberty/units/Shadow_Lord.cfg:68 Liberty/units/Shadow_Lord.cfg:69
msgid "astral blade"
msgstr ""
#: Liberty/units/Shadow_Lord.cfg:102 Liberty/units/Shadow_Lord.cfg:103
msgid "shadow bolt"
msgstr ""
#: Liberty/units/Shadow_Lord.cfg:142 Liberty/units/Shadow_Lord.cfg:143
msgid "shadow blast"
msgstr ""
#: Liberty/units/Shadow_Mage.cfg:5
msgid "Shadow Mage"
msgstr ""
#: Liberty/units/Shadow_Mage.cfg:57
msgid "ice blast"
msgstr ""
#: Liberty/units/Skeleton_Rider.cfg:5 Liberty/units/Skeleton_Rider2.cfg:5
msgid "Skeleton Rider"
msgstr ""
#: Liberty/units/Thug-peasant.cfg:18
msgid ""
"Peasants live in the small hamlets and villages scattered across the Wesnoth "
"countryside."
msgstr ""
#: Liberty/units/Trapper-peasant.cfg:5
msgid "Peasant Trapper"
msgstr ""
#: Liberty/units/Trapper-peasant.cfg:18
msgid ""
"Trappers are skilled hunters who supply food and furs for several villages. "
"Their hunting experience makes them most valuable at night and in forests "
"and swamps."
msgstr ""