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fix a problem with halo flipping...
...when the haloes were facing south-west thx to Espreon for reporting it
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@ -590,7 +590,7 @@ void unit_frame::redraw(const int frame_time,bool first_time,const map_location
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}
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break;
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case map_location::SOUTH_WEST:
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if(!current_data.auto_hflip) {
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if(!current_data.auto_vflip) {
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orientation = halo::HREVERSE;
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} else {
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orientation = halo::HVREVERSE;
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