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Fix the inspire ability description.
Inspire only inspires your own units and not friendly units.
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@ -12,7 +12,7 @@
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cumulative=no
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cumulative=no
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name= _ "inspire"
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name= _ "inspire"
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description= _ "Inspire:
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description= _ "Inspire:
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This unit can inspire friendly L0 or L1 units that are next to it, making them fight better. Adjacent own units of L1 will do 25% more damage; L0 units will do 50% more."
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This unit can inspire own L0 or L1 units that are next to it, making them fight better. Adjacent own units of L1 will do 25% more damage; L0 units will do 50% more."
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affect_self=no
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affect_self=no
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[affect_adjacent]
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[affect_adjacent]
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adjacent=n,ne,se,s,sw,nw
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adjacent=n,ne,se,s,sw,nw
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@ -44,7 +44,7 @@ This unit can inspire friendly L0 or L1 units that are next to it, making them f
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cumulative=no
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cumulative=no
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name= _ "inspire"
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name= _ "inspire"
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description= _ "Inspire:
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description= _ "Inspire:
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This unit can inspire friendly L0, L1, or L2 units that are next to it, making them fight better. Adjacent own units of L2 will do more 25% more damage; L1 units will do 50% more, and L0 will do 75% more."
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This unit can inspire own L0, L1, or L2 units that are next to it, making them fight better. Adjacent own units of L2 will do more 25% more damage; L1 units will do 50% more, and L0 will do 75% more."
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affect_self=no
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affect_self=no
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[affect_adjacent]
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[affect_adjacent]
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adjacent=n,ne,se,s,sw,nw
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adjacent=n,ne,se,s,sw,nw
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@ -88,7 +88,7 @@ This unit can inspire friendly L0, L1, or L2 units that are next to it, making t
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cumulative=no
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cumulative=no
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name= _ "inspire"
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name= _ "inspire"
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description= _ "Inspire:
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description= _ "Inspire:
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This unit can inspire friendly L0, L1, L2, or L3 units that are next to it, making them fight better. Adjacent own units of L3 will do more 25% more damage; L2 units will do 50% more, L1 will do 75% more, and L0 units will do 100% more."
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This unit can inspire own L0, L1, L2, or L3 units that are next to it, making them fight better. Adjacent own units of L3 will do more 25% more damage; L2 units will do 50% more, L1 will do 75% more, and L0 units will do 100% more."
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affect_self=no
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affect_self=no
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[affect_adjacent]
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[affect_adjacent]
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adjacent=n,ne,se,s,sw,nw
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adjacent=n,ne,se,s,sw,nw
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