Commented out special forest-castle trans...

...since it doesn't work with forest overlay yet.
This commit is contained in:
Hogne Håskjold 2004-09-13 11:32:43 +00:00
parent 2705a67b90
commit 033cbd506a

View File

@ -23,11 +23,11 @@
# Castle-specific transitions. Those are placed before base terrains, as they # Castle-specific transitions. Those are placed before base terrains, as they
# override the normal base terrain. # override the normal base terrain.
{CASTLE_TRANSITION CK f dirt forest-ctrans} #{CASTLE_TRANSITION CK f grassland-r4 forest-ctrans}
#Special cases for encampment (nw, nw-n-ne and ne) #Special cases for encampment (nw, nw-n-ne and ne)
{CASTLE_TRANSITION nK f dark_grass forest-etrans} #{CASTLE_TRANSITION nK f grassland-r4 forest-etrans}
#On the rest fall back on forest-castle #On the rest fall back on forest-castle
{CASTLE_TRANSITION nK f dark_grass forest-ctrans} #{CASTLE_TRANSITION nK f grassland-r4 forest-ctrans}
# #
# Attachs graphics to each known terrain types # Attachs graphics to each known terrain types