mirror of
https://github.com/wesnoth/wesnoth
synced 2025-05-15 00:15:26 +00:00
Rewired in animations, since they're now up-to-date.
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300aebc338
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@ -3,7 +3,6 @@
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name= _ "Sergeant"
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name= _ "Sergeant"
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race=human
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race=human
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image="units/human-loyalists/sergeant.png"
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image="units/human-loyalists/sergeant.png"
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#ifdef THE_ANIMATIONS_ARE_FINISHED
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[defend]
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[defend]
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[frame]
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[frame]
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begin=-150
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begin=-150
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@ -12,7 +11,6 @@
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[/frame]
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[/frame]
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[/defend]
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[/defend]
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image_leading="units/human-loyalists/sergeant-leading.png"
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image_leading="units/human-loyalists/sergeant-leading.png"
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#endif
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#ifdef CAMPAIGN_EASTERN_INVASION
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#ifdef CAMPAIGN_EASTERN_INVASION
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profile=portraits/gweddry.png
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profile=portraits/gweddry.png
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#endif
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#endif
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@ -38,7 +36,6 @@
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range=melee
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range=melee
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damage=5
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damage=5
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number=3
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number=3
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#ifdef THE_ANIMATIONS_ARE_FINISHED
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[animation]
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[animation]
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[frame]
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[frame]
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sound=sword-swish.wav
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sound=sword-swish.wav
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@ -51,7 +48,6 @@
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image="units/human-loyalists/sergeant-attack-sword.png"
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image="units/human-loyalists/sergeant-attack-sword.png"
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[/frame]
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[/frame]
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[/animation]
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[/animation]
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#endif
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[/attack]
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[/attack]
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[attack]
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[attack]
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name=crossbow
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name=crossbow
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@ -59,8 +55,6 @@
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range=ranged
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range=ranged
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damage=4
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damage=4
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number=3
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number=3
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#ifdef THE_ANIMATIONS_ARE_FINISHED
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#endif
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[animation]
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[animation]
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hits=no
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hits=no
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[missile_frame]
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[missile_frame]
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@ -3,7 +3,6 @@
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name= _ "Swordsman"
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name= _ "Swordsman"
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race=human
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race=human
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image="units/human-loyalists/swordsman.png"
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image="units/human-loyalists/swordsman.png"
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#ifdef THE_ANIMATIONS_ARE_FINISHED
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[defend]
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[defend]
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[frame]
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[frame]
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begin=-150
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begin=-150
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@ -11,7 +10,6 @@
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image="units/human-loyalists/swordsman-defend.png"
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image="units/human-loyalists/swordsman-defend.png"
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[/frame]
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[/frame]
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[/defend]
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[/defend]
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#endif
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profile="portraits/core/Jason_Lutes/human-swordsman.png"
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profile="portraits/core/Jason_Lutes/human-swordsman.png"
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{MAGENTA_IS_THE_TEAM_COLOR}
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{MAGENTA_IS_THE_TEAM_COLOR}
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hitpoints=55
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hitpoints=55
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@ -36,7 +34,6 @@
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range=melee
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range=melee
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damage=8
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damage=8
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number=4
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number=4
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#ifdef THE_ANIMATIONS_ARE_FINISHED
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[animation]
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[animation]
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[frame]
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[frame]
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sound=sword-swish.wav
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sound=sword-swish.wav
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@ -49,6 +46,5 @@
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image="units/human-loyalists/swordsman-attack.png"
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image="units/human-loyalists/swordsman-attack.png"
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[/frame]
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[/frame]
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[/animation]
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[/animation]
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#endif
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[/attack]
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[/attack]
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[/unit]
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[/unit]
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