the MSVC project files needed updating, due to some extensive refactoring

This commit is contained in:
Patrick Parker 2007-07-01 22:35:54 +00:00
parent 4aad597959
commit 04d108ddd6
2 changed files with 45 additions and 13 deletions

View File

@ -8,12 +8,12 @@ CFG=Map Editor - Win32 Release
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "Map Editor.mak".
!MESSAGE NMAKE /f "map_editor.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "Map Editor.mak" CFG="Map Editor - Win32 Release"
!MESSAGE NMAKE /f "map_editor.mak" CFG="Map Editor - Win32 Release"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
@ -104,7 +104,7 @@ SOURCE=.\src\actions.cpp
# End Source File
# Begin Source File
SOURCE=.\src\animated.cpp
SOURCE=.\src\animated_editor.cpp
# End Source File
# Begin Source File
@ -116,6 +116,10 @@ SOURCE=.\src\attack_prediction.cpp
# End Source File
# Begin Source File
SOURCE=.\src\basic_dialog.cpp
# End Source File
# Begin Source File
SOURCE=.\src\serialization\binary_or_text.cpp
# End Source File
# Begin Source File
@ -176,6 +180,10 @@ SOURCE=.\src\editor\editor_dialogs.cpp
# End Source File
# Begin Source File
SOURCE=.\src\editor\editor_display.cpp
# End Source File
# Begin Source File
SOURCE=.\src\editor\editor_layout.cpp
# End Source File
# Begin Source File
@ -216,6 +224,10 @@ SOURCE=.\src\game_config.cpp
# End Source File
# Begin Source File
SOURCE=.\src\game_display.cpp
# End Source File
# Begin Source File
SOURCE=.\src\game_events.cpp
# End Source File
# Begin Source File
@ -224,6 +236,10 @@ SOURCE=.\src\gamestatus.cpp
# End Source File
# Begin Source File
SOURCE=.\src\generate_report.cpp
# End Source File
# Begin Source File
SOURCE=.\src\generic_event.cpp
# End Source File
# Begin Source File
@ -368,10 +384,6 @@ SOURCE=.\src\reports.cpp
# End Source File
# Begin Source File
SOURCE=.\src\editor\scenario_editor.cpp
# End Source File
# Begin Source File
SOURCE=.\src\widgets\scrollarea.cpp
# End Source File
# Begin Source File
@ -420,6 +432,10 @@ SOURCE=.\src\terrain.cpp
# End Source File
# Begin Source File
SOURCE=.\src\terrain_filter.cpp
# End Source File
# Begin Source File
SOURCE=.\src\terrain_translation.cpp
# End Source File
# Begin Source File

View File

@ -71,7 +71,7 @@ LINK32=link.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W3 /Gm /GX /ZI /Od /I "f:/wesnoth/src" /I "f:/SDL-1.2.7/include" /I "f:/SDL_image-1.2.3/include" /I "f:/SDL_mixer-1.2.5/include" /I "f:/SDL_net-1.2.5/include" /I "src/sdl_ttf" /I "f:/libintl-devel/include" /I "f:/intl/include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "HAVE_FRIBIDI" /D "HAVE_PYTHON" /FR /YX /FD /GZ /c
# ADD CPP /nologo /MD /W3 /GR /GX /Zi /O2 /I "c:/projects/wesnoth/wesnothd/src" /I "c:/projects/wesnoth/include/SDL-1.2.9/include" /I "c:/projects/wesnoth/include" /I "c:/projects/wesnoth/wesnothd/src/sdl_ttf" /I "c:/program files/python 2.4/include" /I "c:/projects/wesnoth/include/freetype-2.1.9/include" /I "c:/projects/wesnoth/include/freetype-2.1.9/include/freetype" /I "c:/projects/wesnoth/include/SDL_image-1.2.4" /I "c:/projects/wesnoth/include/SDL_mixer-1.2.6" /I "c:/projects/wesnoth/include/SDL_net-1.2.5" /I "src/sdl_ttf" /I "c:/projects/wesnoth/include/libintl-devel/include" /I "c:/usr/include" /D "WIN32" /D "_NODEBUG" /D "_WINDOWS" /D "_MBCS" /D "NOT_HAVE_FRIBIDI" /D "NODEBUG_CONFIG" /FR"" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GR /GX /Zi /Od /I "c:/projects/wesnoth/wesnothd/src" /I "c:/projects/wesnoth/include/SDL-1.2.9/include" /I "c:/projects/wesnoth/include" /I "c:/projects/wesnoth/wesnothd/src/sdl_ttf" /I "c:/program files/python 2.4/include" /I "c:/projects/wesnoth/include/freetype-2.1.9/include" /I "c:/projects/wesnoth/include/freetype-2.1.9/include/freetype" /I "c:/projects/wesnoth/include/SDL_image-1.2.4" /I "c:/projects/wesnoth/include/SDL_mixer-1.2.6" /I "c:/projects/wesnoth/include/SDL_net-1.2.5" /I "src/sdl_ttf" /I "c:/projects/wesnoth/include/libintl-devel/include" /I "c:/usr/include" /D "WIN32" /D "_NODEBUG" /D "_WINDOWS" /D "_MBCS" /D "NOT_HAVE_FRIBIDI" /D "NODEBUG_CONFIG" /FR"" /YX /FD /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_NODEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG"
@ -122,7 +122,7 @@ SOURCE=.\src\ai_python.cpp
# End Source File
# Begin Source File
SOURCE=.\src\animated.cpp
SOURCE=.\src\animated_game.cpp
# End Source File
# Begin Source File
@ -134,6 +134,10 @@ SOURCE=.\src\attack_prediction.cpp
# End Source File
# Begin Source File
SOURCE=.\src\basic_dialog.cpp
# End Source File
# Begin Source File
SOURCE=.\src\serialization\binary_or_text.cpp
# End Source File
# Begin Source File
@ -230,6 +234,10 @@ SOURCE=.\src\game_config.cpp
# End Source File
# Begin Source File
SOURCE=.\src\game_display.cpp
# End Source File
# Begin Source File
SOURCE=.\src\game_events.cpp
# End Source File
# Begin Source File
@ -238,6 +246,10 @@ SOURCE=.\src\gamestatus.cpp
# End Source File
# Begin Source File
SOURCE=.\src\generate_report.cpp
# End Source File
# Begin Source File
SOURCE=.\src\generic_event.cpp
# End Source File
# Begin Source File
@ -490,6 +502,10 @@ SOURCE=.\src\terrain.cpp
# End Source File
# Begin Source File
SOURCE=.\src\terrain_filter.cpp
# End Source File
# Begin Source File
SOURCE=.\src\terrain_translation.cpp
# End Source File
# Begin Source File
@ -714,6 +730,10 @@ SOURCE=.\src\game_config.hpp
# End Source File
# Begin Source File
SOURCE=.\src\game_display.hpp
# End Source File
# Begin Source File
SOURCE=.\src\game_errors.hpp
# End Source File
# Begin Source File
@ -950,10 +970,6 @@ SOURCE=.\src\sdl_utils.hpp
# End Source File
# Begin Source File
SOURCE=.\src\shared_ptr.hpp
# End Source File
# Begin Source File
SOURCE=.\src\show_dialog.hpp
# End Source File
# Begin Source File