diff --git a/data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg b/data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg index 01543bd45e5..3792711447c 100755 --- a/data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg +++ b/data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg @@ -2,10 +2,18 @@ #textdomain wesnoth-Two_Brothers id=1_Rooting_Out_A_Mage name=_ "Rooting Out A Mage" -map_data="{@campaigns/Two_Brothers/maps/1_Rooting_Out_A_Mage}" +map_data="{campaigns/Two_Brothers/maps/1_Rooting_Out_A_Mage}" turns=18 next_scenario=2_The_Chase -music="wesnoth-2.ogg" + + [music] + name=frantic.ogg + append=yes + [/music] + [music] + name=underground.ogg + append=yes + [/music] {DUSK} {FIRST_WATCH} diff --git a/data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg b/data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg index c026b068c6d..b5bc94ec08e 100755 --- a/data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg +++ b/data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg @@ -2,7 +2,7 @@ #textdomain wesnoth-Two_Brothers id=2_The_Chase name= _ "The Chase" -map_data="{@campaigns/Two_Brothers/maps/2_The_Chase}" +map_data="{campaigns/Two_Brothers/maps/2_The_Chase}" next_scenario=3_Guarded_Castle #ifdef EASY turns=28 @@ -11,7 +11,19 @@ next_scenario=3_Guarded_Castle turns=24 #endif victory_when_enemies_defeated=no -music="wesnoth-4.ogg" + + [music] + name=elf-land.ogg + append=yes + [/music] + [music] + name=main_menu.ogg + append=yes + [/music] + [music] + name=main_menu_new.ogg + append=yes + [/music] {DUSK} {FIRST_WATCH} diff --git a/data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg b/data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg index 82f59140458..a136688b0a8 100755 --- a/data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg +++ b/data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg @@ -13,7 +13,7 @@ char=x #textdomain wesnoth-Two_Brothers id=3_Guarded_Castle name= _ "Guarded Castle" -map_data="{@campaigns/Two_Brothers/maps/3_Guarded_Castle}" +map_data="{campaigns/Two_Brothers/maps/3_Guarded_Castle}" #ifdef EASY turns=30 #endif @@ -22,7 +22,15 @@ map_data="{@campaigns/Two_Brothers/maps/3_Guarded_Castle}" #endif next_scenario=4_Return_To_The_Village victory_when_enemies_defeated=no -music="wesnoth-4.ogg" + + [music] + name=wesnoth-1.ogg + append=yes + [/music] + [music] + name=wesnoth-2.ogg + append=yes + [/music] {DUSK} {FIRST_WATCH} diff --git a/data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg b/data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg index e753bab6e57..0d8463ba55e 100755 --- a/data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg +++ b/data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg @@ -2,7 +2,7 @@ #textdomain wesnoth-Two_Brothers id=4_Return_To_The_Village name= _ "Return to the Village" -map_data="{@campaigns/Two_Brothers/maps/4_Return_to_the_Village}" +map_data="{campaigns/Two_Brothers/maps/4_Return_to_the_Village}" #ifdef EASY turns=26 #endif @@ -11,6 +11,19 @@ map_data="{@campaigns/Two_Brothers/maps/4_Return_to_the_Village}" #endif next_scenario=null + [music] + name=wesnoth-5.ogg + append=yes + [/music] + [music] + name=underground.ogg + append=yes + [/music] + [music] + name=wesnoth-2.ogg + append=yes + [/music] + {DUSK} {FIRST_WATCH} {SECOND_WATCH}