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https://github.com/wesnoth/wesnoth
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switching to new music system for Two Brothers
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@ -2,10 +2,18 @@
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#textdomain wesnoth-Two_Brothers
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#textdomain wesnoth-Two_Brothers
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id=1_Rooting_Out_A_Mage
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id=1_Rooting_Out_A_Mage
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name=_ "Rooting Out A Mage"
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name=_ "Rooting Out A Mage"
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map_data="{@campaigns/Two_Brothers/maps/1_Rooting_Out_A_Mage}"
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map_data="{campaigns/Two_Brothers/maps/1_Rooting_Out_A_Mage}"
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turns=18
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turns=18
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next_scenario=2_The_Chase
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next_scenario=2_The_Chase
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music="wesnoth-2.ogg"
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[music]
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name=frantic.ogg
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append=yes
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[/music]
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[music]
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name=underground.ogg
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append=yes
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[/music]
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{DUSK}
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{DUSK}
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{FIRST_WATCH}
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{FIRST_WATCH}
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@ -2,7 +2,7 @@
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#textdomain wesnoth-Two_Brothers
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#textdomain wesnoth-Two_Brothers
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id=2_The_Chase
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id=2_The_Chase
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name= _ "The Chase"
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name= _ "The Chase"
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map_data="{@campaigns/Two_Brothers/maps/2_The_Chase}"
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map_data="{campaigns/Two_Brothers/maps/2_The_Chase}"
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next_scenario=3_Guarded_Castle
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next_scenario=3_Guarded_Castle
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#ifdef EASY
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#ifdef EASY
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turns=28
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turns=28
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@ -11,7 +11,19 @@ next_scenario=3_Guarded_Castle
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turns=24
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turns=24
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#endif
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#endif
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victory_when_enemies_defeated=no
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victory_when_enemies_defeated=no
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music="wesnoth-4.ogg"
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[music]
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name=elf-land.ogg
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append=yes
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[/music]
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[music]
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name=main_menu.ogg
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append=yes
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[/music]
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[music]
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name=main_menu_new.ogg
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append=yes
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[/music]
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{DUSK}
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{DUSK}
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{FIRST_WATCH}
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{FIRST_WATCH}
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@ -13,7 +13,7 @@ char=x
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#textdomain wesnoth-Two_Brothers
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#textdomain wesnoth-Two_Brothers
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id=3_Guarded_Castle
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id=3_Guarded_Castle
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name= _ "Guarded Castle"
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name= _ "Guarded Castle"
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map_data="{@campaigns/Two_Brothers/maps/3_Guarded_Castle}"
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map_data="{campaigns/Two_Brothers/maps/3_Guarded_Castle}"
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#ifdef EASY
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#ifdef EASY
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turns=30
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turns=30
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#endif
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#endif
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@ -22,7 +22,15 @@ map_data="{@campaigns/Two_Brothers/maps/3_Guarded_Castle}"
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#endif
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#endif
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next_scenario=4_Return_To_The_Village
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next_scenario=4_Return_To_The_Village
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victory_when_enemies_defeated=no
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victory_when_enemies_defeated=no
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music="wesnoth-4.ogg"
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[music]
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name=wesnoth-1.ogg
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append=yes
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[/music]
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[music]
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name=wesnoth-2.ogg
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append=yes
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[/music]
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{DUSK}
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{DUSK}
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{FIRST_WATCH}
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{FIRST_WATCH}
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@ -2,7 +2,7 @@
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#textdomain wesnoth-Two_Brothers
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#textdomain wesnoth-Two_Brothers
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id=4_Return_To_The_Village
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id=4_Return_To_The_Village
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name= _ "Return to the Village"
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name= _ "Return to the Village"
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map_data="{@campaigns/Two_Brothers/maps/4_Return_to_the_Village}"
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map_data="{campaigns/Two_Brothers/maps/4_Return_to_the_Village}"
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#ifdef EASY
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#ifdef EASY
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turns=26
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turns=26
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#endif
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#endif
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@ -11,6 +11,19 @@ map_data="{@campaigns/Two_Brothers/maps/4_Return_to_the_Village}"
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#endif
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#endif
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next_scenario=null
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next_scenario=null
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[music]
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name=wesnoth-5.ogg
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append=yes
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[/music]
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[music]
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name=underground.ogg
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append=yes
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[/music]
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[music]
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name=wesnoth-2.ogg
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append=yes
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[/music]
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{DUSK}
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{DUSK}
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{FIRST_WATCH}
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{FIRST_WATCH}
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{SECOND_WATCH}
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{SECOND_WATCH}
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