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Fixed and tweaked Direwolf and Direwolf Rider idle animation timing
Timing of Direwolf Rider broken in commit e1590a4254 / patch #3682. Also, I made the animations pause at frame 4 instead of after it.
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@ -52,7 +52,7 @@ The claws of a wolf are not generally regarded as being the more dangerous parts
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{STANDARD_IDLE_FILTER}
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start_time=0
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[frame]
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image="units/goblins/direwolver-idle-[1~4,3~1].png:100"
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image="units/goblins/direwolver-idle-[1~4,3~1].png:[100*3,1000,100*3]"
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[/frame]
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[/idle_anim]
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[attack_anim]
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@ -46,7 +46,7 @@
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{STANDARD_IDLE_FILTER}
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start_time=0
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[frame]
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image="units/monsters/direwolf-idle-[1~4,3~1].png:[100*4,1000,100*2]"
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image="units/monsters/direwolf-idle-[1~4,3~1].png:[100*3,1000,100*3]"
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[/frame]
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[/idle_anim]
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[attack_anim]
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