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Game Launcher: fix -fullscreen (resolves #9991)
Seems like this was missed as part of 29c82e308a
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parent
3350fc3c80
commit
0a37c2cda9
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@ -155,7 +155,7 @@ game_launcher::game_launcher(const commandline_options& cmdline_opts)
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if(cmdline_opts_.fps)
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if(cmdline_opts_.fps)
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prefs::get().set_show_fps(true);
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prefs::get().set_show_fps(true);
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if(cmdline_opts_.fullscreen)
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if(cmdline_opts_.fullscreen)
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start_in_fullscreen_ = true;
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prefs::get().set_fullscreen(true);
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if(cmdline_opts_.load)
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if(cmdline_opts_.load)
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load_data_ = savegame::load_game_metadata{
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load_data_ = savegame::load_game_metadata{
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savegame::save_index_class::default_saves_dir(), *cmdline_opts_.load};
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savegame::save_index_class::default_saves_dir(), *cmdline_opts_.load};
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@ -218,7 +218,7 @@ game_launcher::game_launcher(const commandline_options& cmdline_opts)
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test_scenarios_ = cmdline_opts_.unit_test;
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test_scenarios_ = cmdline_opts_.unit_test;
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}
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}
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if(cmdline_opts_.windowed)
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if(cmdline_opts_.windowed)
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start_in_fullscreen_ = false;
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prefs::get().set_fullscreen(false);
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if(cmdline_opts_.with_replay && load_data_)
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if(cmdline_opts_.with_replay && load_data_)
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load_data_->show_replay = true;
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load_data_->show_replay = true;
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if(cmdline_opts_.translation_percent)
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if(cmdline_opts_.translation_percent)
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@ -129,7 +129,6 @@ private:
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unit_test_result single_unit_test();
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unit_test_result single_unit_test();
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const commandline_options& cmdline_opts_;
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const commandline_options& cmdline_opts_;
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bool start_in_fullscreen_ = false;
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font::manager font_manager_;
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font::manager font_manager_;
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const image::manager image_manager_;
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const image::manager image_manager_;
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