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Removed the comments in ON_DIFFICULTY's EASY definition,
...for it breaks things... Fixes bug #17025. shadowmaster demanded this commit.
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@ -25,13 +25,6 @@
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# wmlscope: start conditionals
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#ifdef EASY
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#define ON_DIFFICULTY EASY_VALUE NORMAL_VALUE HARD_VALUE
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# Macros to define different values based on difficulty levels
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#
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# Example:
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# ! [set_variable]
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# ! name=villain
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# ! value={ON_DIFFICULTY (Wolf Rider) (Goblin Knight) (Direwolf Rider)}
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# ! [/set_variable]
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{EASY_VALUE}#enddef
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#endif
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#ifdef NORMAL
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