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https://github.com/wesnoth/wesnoth
synced 2025-05-18 11:11:23 +00:00
as requested added a desert plants overlay without the skulls and ribs.
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@ -329,11 +329,21 @@
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{TERRAIN_BASE_RANDOM Dd sand/desert}
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# only use the smaller plant tiles when adjacent to castles, chasms etc
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{OVERLAY_RESTRICTED_P *^Edp (C*,K*,Q*) 33 embellishments/desert-plant}
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{OVERLAY_RESTRICTED_P *^Edp (C*,K*,Q*) 50 embellishments/desert-plant2}
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{OVERLAY_RESTRICTED_P *^Edp (C*,K*,Q*) 100 embellishments/desert-plant3}
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{OVERLAY_RESTRICTED_P *^Edp,*^Edpp (C*,K*,Q*) 33 embellishments/desert-plant}
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{OVERLAY_RESTRICTED_P *^Edp,*^Edpp (C*,K*,Q*) 50 embellishments/desert-plant2}
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{OVERLAY_RESTRICTED_P *^Edp,*^Edpp (C*,K*,Q*) 100 embellishments/desert-plant3}
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# and then any plant tile elsewhere
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{OVERLAY_RANDOM *^Edp embellishments/desert-plant}
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{OVERLAY_P *^Edp,*^Edpp 9 embellishments/desert-plant1}
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{OVERLAY_P *^Edp,*^Edpp 10 embellishments/desert-plant2}
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{OVERLAY_P *^Edp,*^Edpp 11 embellishments/desert-plant3}
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{OVERLAY_P *^Edp,*^Edpp 12 embellishments/desert-plant4}
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{OVERLAY_P *^Edp 14 embellishments/desert-plant5} # This one contains bones
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{OVERLAY_P *^Edp,*^Edpp 16 embellishments/desert-plant6}
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{OVERLAY_P *^Edp 20 embellishments/desert-plant7} # This one contains bones
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{OVERLAY_P *^Edp,*^Edpp 24 embellishments/desert-plant8}
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{OVERLAY_P *^Edp,*^Edpp 32 embellishments/desert-plant9}
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{OVERLAY_P *^Edp,*^Edpp 48 embellishments/desert-plant10}
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{OVERLAY_P *^Edp,*^Edpp 100 embellishments/desert-plant11}
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#10% 10% 10% 70%
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{TERRAIN_BASE_P Ds 10 sand/beach-rock1}
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@ -324,7 +324,7 @@
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[/terrain_type]
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[terrain_type]
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symbol_image=embellishments/desert-plant
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symbol_image=embellishments/desert-plant5
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id=desert_plants
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name= _ "Desert Plants"
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string=^Edp
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@ -332,6 +332,15 @@
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editor_group=embellishments, desert
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[/terrain_type]
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[terrain_type]
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symbol_image=embellishments/desert-plant
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id=desert_plants
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name= _ "Desert Plants"
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string=^Edpp
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aliasof=_bas
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editor_group=embellishments, desert
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[/terrain_type]
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[terrain_type]
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symbol_image=misc/windmill-tile
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id=windmill
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