adding new dark dirt terrain based on regular dirt,

...and slightly tweaking the color of regular dirt.
This commit is contained in:
J.W. Bjerk 2010-05-03 14:17:28 +00:00
parent 9ef23a7954
commit 0b4c7c0bfd
53 changed files with 17 additions and 3 deletions

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@ -36,6 +36,7 @@ Version 1.9.0-svn:
* fix for dwarven castle to cave wall alignment issue by Alarantalara
* improved "desert road" based off the dirt terrain
* made encampment use normal dirt rather than a custom dirt base
* added new Òdark dirtÓ terrain
* User interface:
* Added dialog for installation of add-on dependencies
* Removed the unused gui2 menu bar

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@ -255,6 +255,7 @@
{TERRAIN_BASE_RANDOM Gs flat/savanna}
{TERRAIN_BASE_RANDOM Re,Ce,Ke flat/dirt}
{TERRAIN_BASE_RANDOM Rb flat/dirt-dark}
{TERRAIN_BASE_RANDOM Rr flat/road}
{TERRAIN_BASE_RANDOM Rp flat/stone-path}
@ -554,6 +555,9 @@
{TRANSITION_BASE_LF (!,Re) Re -379 transition3 flat/dirt}
{TRANSITION_BASE_L Re (!,Re) -380 flat/dirt}
{TRANSITION_BASE_LF (!,Rb) Rb -384 transition3 flat/dirt-dark}
{TRANSITION_BASE_L Rb (!,Rb) -388 flat/dirt-dark}
{TRANSITION_BASE_LF (!,Chw,Khw,Khs,!,C*,K*) (Ai,W*) -480 non_submerged_part castle/castle-to-ice}
{TRANSITION_BASE_LF Aa,Ha,Ms,Ai (W*,Ss) -490 non_submerged_part ice}
{TRANSITION_BASE_LF Aa,Ha,Ms,Ai (W*,Ss) -505 submerged_part ice-to-water}

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@ -906,6 +906,15 @@
editor_group=flat
[/terrain_type]
[terrain_type]
symbol_image=flat/dirt-dark
id=dirt_dark
name= _ "Dirt"
string=Rb
aliasof=Gt
editor_group=flat
[/terrain_type]
[terrain_type]
symbol_image=flat/dirt
id=dirt
@ -918,7 +927,7 @@
[terrain_type]
symbol_image=flat/desert-road
id=road
name= _ "Road"
name= _ "Dirt"
string=Rd
aliasof=Gt
editor_group=desert, flat
@ -927,7 +936,7 @@
[terrain_type]
symbol_image=flat/road
id=road
name= _ "Road"
name= _ "Cobbles"
string=Rr
aliasof=Gt
editor_group=flat
@ -936,7 +945,7 @@
[terrain_type]
symbol_image=flat/stone-path
id=stone_path
name= _ "Road"
name= _ "Cobbles"
string=Rp
aliasof=Gt
editor_group=flat