Fixes from the SpellingMistakes page.

This commit is contained in:
Eric S. Raymond 2010-07-13 15:09:33 +00:00
parent 8d1e2e9aed
commit 0bd69bdb70

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@ -427,7 +427,7 @@ using the Preferences menu.
F1 The Battle for Wesnoth Help
Arrow keys Scroll
Left click Select unit, move unit
Right click Main menu, cancel action
Right click Context menu, cancel action
Middle click Center on pointer location
Escape Exit game, exit menu, cancel message
Ctrl-r Recruit unit
@ -920,8 +920,8 @@ weapons, such as swords, are melee weapons, and some weapons, such as
bows, are ranged weapons.
If you attack with a melee weapon, the enemy you attack will be able to
strike back at you with its melee weapon. If you attack with a ranged
weapon, the enemy will be able to strike back with its ranged weapon. If
strike back at you with a melee weapon. If you attack with a ranged
weapon, the enemy will be able to strike back with a ranged weapon. If
an enemy does not have a weapon of the same type as the one you attack
with, they will be unable to strike back and do any damage to you in
that fight.
@ -1250,7 +1250,7 @@ At the start of a scenario
- First, read the scenario objectives. Sometimes you do not have to
kill enemy leaders; instead it is enough that you survive for a
certain number of turns, or pick up a particular object
certain number of turns, or pick up a particular object.
- Look at the map: the terrain, the position of your leader and the
other leader(s).
- Then, begin to recruit units. Cheap units are useful to soak up the
@ -1315,7 +1315,7 @@ More general tips
- After slaughtering scenarios (where you take lots of punishment) there
are usually "breathing room" scenarios where you can rather easily
gain some gold and experience (advanced units)
gain some gold and experience (advanced units).
- Advanced units have higher upkeep than lower level units (1 gp per
level), loyal units are an exception.