Fix schema validation.

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Pentarctagon 2020-11-22 23:54:12 -06:00
parent cd78517df3
commit 0e800d36a6
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2 changed files with 4 additions and 6 deletions

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@ -321,20 +321,20 @@
{FADE_STEP 0 5}
#enddef
#define WHISPER TEXT
# Encapsulate text in conventional markup for characters whispering.
# We do this so whispers can be restyled by tweaking this markup
#define WHISPER TEXT
"<small>(" + {TEXT} + ")</small>"#enddef
#define ASIDE TEXT
# Encapsulate text in conventional markup for characters speaking aside.
# We do this so asides can be restyled by tweaking this markup
#define ASIDE TEXT
"<i>(" + {TEXT} + ")</i>"#enddef
#define CAPTION TEXT
# Encapsulate text in conventional markup similar to how standard
# character message dialogs are rendered. Intended for story screens
# mainly.
#define CAPTION TEXT
"<span color='#bcb088'><b>" + {TEXT} + "</b></span>
"#enddef

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@ -17,12 +17,10 @@
#wmllint: markcheck off
#define EARLY_FINISH_BONUS_FOOTNOTE
# Add a note to an objective indication that you get an early finish bonus
{OBJECTIVE_FOOTNOTE _"(early finish bonus)"}#enddef
"<span foreground='white'><small> " + _"(early finish bonus)" + "</small></span>"#enddef
#wmllint: markcheck on
#define ALTERNATIVE_OBJECTIVE_CAPTION
# Add a caption for an alternative objective
caption= _ "Alternative objective:"
#enddef