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https://github.com/wesnoth/wesnoth
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Fix schema validation.
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@ -321,20 +321,20 @@
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{FADE_STEP 0 5}
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#enddef
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#define WHISPER TEXT
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# Encapsulate text in conventional markup for characters whispering.
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# We do this so whispers can be restyled by tweaking this markup
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#define WHISPER TEXT
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"<small>(" + {TEXT} + ")</small>"#enddef
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#define ASIDE TEXT
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# Encapsulate text in conventional markup for characters speaking aside.
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# We do this so asides can be restyled by tweaking this markup
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#define ASIDE TEXT
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"<i>(" + {TEXT} + ")</i>"#enddef
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#define CAPTION TEXT
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# Encapsulate text in conventional markup similar to how standard
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# character message dialogs are rendered. Intended for story screens
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# mainly.
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#define CAPTION TEXT
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"<span color='#bcb088'><b>" + {TEXT} + "</b></span>
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"#enddef
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@ -17,12 +17,10 @@
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#wmllint: markcheck off
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#define EARLY_FINISH_BONUS_FOOTNOTE
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# Add a note to an objective indication that you get an early finish bonus
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{OBJECTIVE_FOOTNOTE _"(early finish bonus)"}#enddef
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"<span foreground='white'><small> " + _"(early finish bonus)" + "</small></span>"#enddef
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#wmllint: markcheck on
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#define ALTERNATIVE_OBJECTIVE_CAPTION
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# Add a caption for an alternative objective
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caption= _ "Alternative objective:"
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#enddef
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