updated British English translation

This commit is contained in:
Nils Kneuper 2024-08-23 14:29:06 +02:00
parent 41896cabf9
commit 0fa48e2088
5 changed files with 224 additions and 324 deletions

View File

@ -8,7 +8,7 @@
### Packaging ### Packaging
### Terrain ### Terrain
### Translations ### Translations
* Updated translations: Bengali * Updated translations: Bengali, British English
### Units ### Units
### User interface ### User interface
### WML Engine ### WML Engine

View File

@ -9,7 +9,7 @@ msgstr ""
"Project-Id-Version: en_GB\n" "Project-Id-Version: en_GB\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n" "Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2024-08-18 23:11-0500\n" "POT-Creation-Date: 2024-08-18 23:11-0500\n"
"PO-Revision-Date: 2024-05-27 10:38+1000\n" "PO-Revision-Date: 2024-08-20 17:02+1000\n"
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n" "Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
"Language-Team: English (British) <http://wiki.wesnoth.org/" "Language-Team: English (British) <http://wiki.wesnoth.org/"
"EnglishGBTranslation>\n" "EnglishGBTranslation>\n"
@ -18,7 +18,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n" "Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n" "Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n"
"X-Generator: Poedit 3.0.1\n" "X-Generator: Poedit 3.4.2\n"
#. [time]: id=underground #. [time]: id=underground
#. [editor_times]: id=underground #. [editor_times]: id=underground
@ -1680,24 +1680,6 @@ msgstr "Calendar"
#. [topic]: id=..calendar #. [topic]: id=..calendar
#: data/core/encyclopedia/calendar.cfg:14 #: data/core/encyclopedia/calendar.cfg:14
#, fuzzy
#| msgid ""
#| "Each year in the Wesnoth calendar is composed of 12 months. These are, in "
#| "order:\n"
#| "\n"
#| "Whitefire\n"
#| "Bleeding Moon\n"
#| "Scatterseed\n"
#| "Deeproot\n"
#| "Scryers Bloom\n"
#| "Thorntress\n"
#| "Summit Star\n"
#| "Kindlefire\n"
#| "Stillseed\n"
#| "Reapers Moon\n"
#| "Verglas Bloom\n"
#| "Blackfire\n"
#| "\n"
msgid "" msgid ""
"Each year in the Wesnothian calendar is composed of 12 months. These are, in " "Each year in the Wesnothian calendar is composed of 12 months. These are, in "
"order:\n" "order:\n"
@ -1720,7 +1702,7 @@ msgid ""
"years before the founding of Wesnoth using BW (Before Wesnoth). After the " "years before the founding of Wesnoth using BW (Before Wesnoth). After the "
"Fall of Wesnoth dates use AF (After the Fall)." "Fall of Wesnoth dates use AF (After the Fall)."
msgstr "" msgstr ""
"Each year in the Wesnoth calendar is composed of 12 months. These are, in " "Each year in the Wesnothian calendar is composed of 12 months. These are, in "
"order:\n" "order:\n"
"\n" "\n"
"Whitefire\n" "Whitefire\n"
@ -1736,6 +1718,10 @@ msgstr ""
"Verglas Bloom\n" "Verglas Bloom\n"
"Blackfire\n" "Blackfire\n"
"\n" "\n"
"The Wesnothian calendar begins with the founding of Wesnoth in the year 1 YW "
"(Year of Wesnoth). Years before that are counted based on the number of "
"years before the founding of Wesnoth using BW (Before Wesnoth). After the "
"Fall of Wesnoth dates use AF (After the Fall)."
#. [section]: id=geography #. [section]: id=geography
#. [topic]: id=..geography #. [topic]: id=..geography
@ -1782,6 +1768,8 @@ msgid ""
"The Ford of Abez is a crossing between Wesnoth and the Northlands, and is " "The Ford of Abez is a crossing between Wesnoth and the Northlands, and is "
"the westernmost point where the Great River can be crossed without ships." "the westernmost point where the Great River can be crossed without ships."
msgstr "" msgstr ""
"The Ford of Abez is a crossing between Wesnoth and the Northlands, and is "
"the westernmost point where the Great River can be crossed without ships."
#. [topic]: id=great_ocean #. [topic]: id=great_ocean
#: data/core/encyclopedia/geography.cfg:40 #: data/core/encyclopedia/geography.cfg:40
@ -1808,6 +1796,9 @@ msgid ""
"in every direction from Morogor until eventually flowing into the abyss as " "in every direction from Morogor until eventually flowing into the abyss as "
"an immense waterfall at the edge of the world." "an immense waterfall at the edge of the world."
msgstr "" msgstr ""
"The Drakes once called this ocean the World Ocean. They believe it to extend "
"in every direction from Morogor until eventually flowing into the abyss as "
"an immense waterfall at the edge of the world."
#. [topic]: id=morogor #. [topic]: id=morogor
#: data/core/encyclopedia/geography.cfg:50 #: data/core/encyclopedia/geography.cfg:50
@ -1837,6 +1828,9 @@ msgid ""
" • Mount Morogor: An active volcanic mountain in the central " " • Mount Morogor: An active volcanic mountain in the central "
"island of Morogor." "island of Morogor."
msgstr "" msgstr ""
"<header>text='Notable land features:'</header>\n"
" • Mount Morogor: An active volcanic mountain in the central "
"island of Morogor."
#. [topic]: id=green_isle #. [topic]: id=green_isle
#: data/core/encyclopedia/geography.cfg:63 #: data/core/encyclopedia/geography.cfg:63
@ -1845,15 +1839,12 @@ msgstr "Green Isle"
#. [topic]: id=green_isle #. [topic]: id=green_isle
#: data/core/encyclopedia/geography.cfg:64 #: data/core/encyclopedia/geography.cfg:64
#, fuzzy
#| msgid ""
#| "A bigger island lying in the <ref>dst='great_ocean' text='Great Ocean'</"
#| "ref>."
msgid "" msgid ""
"A bigger island lying in the <ref>dst='great_ocean' text='Great Ocean'</" "A bigger island lying in the <ref>dst='great_ocean' text='Great Ocean'</"
"ref>, formerly home to the Islefolk and Wesfolk." "ref>, formerly home to the Islefolk and Wesfolk."
msgstr "" msgstr ""
"A bigger island lying in the <ref>dst='great_ocean' text='Great Ocean'</ref>." "A bigger island lying in the <ref>dst='great_ocean' text='Great Ocean'</"
"ref>, formerly home to the Islefolk and Wesfolk."
#. [topic]: id=green_isle #. [topic]: id=green_isle
#. Geography of the Green Isle #. Geography of the Green Isle
@ -1876,6 +1867,22 @@ msgid ""
" • Swamp of Esten: A small swamp located east of the Broken " " • Swamp of Esten: A small swamp located east of the Broken "
"Mountains." "Mountains."
msgstr "" msgstr ""
"<header>text='Notable cities:'</header>\n"
" • Southbay: The capital of the largest Islefolk Kingdom.\n"
" • Clearwater Port: The second largest Islefolk city and the "
"location of a major port.\n"
" • Stormvale: A major Islefolk kingdom once ruled by the "
"ancestors of Haldric I.\n"
" • Jevyans Haven: The Wesfolk capital and home of the famous "
"lich-lord Jevyan.\n"
" • Blackmore: A small Wesfolk settlement.\n"
"\n"
" <header>text='Notable land features:'</header>\n"
" • Broken Mountains: A mighty mountain range that cuts through "
"the Green Isle.\n"
" • Oldwood: A mysterious wood inhabited by some woses.\n"
" • Swamp of Esten: A small swamp located east of the Broken "
"Mountains."
#. [topic]: id=old_continent #. [topic]: id=old_continent
#: data/core/encyclopedia/geography.cfg:83 #: data/core/encyclopedia/geography.cfg:83
@ -1884,18 +1891,16 @@ msgstr "Old Continent"
#. [topic]: id=old_continent #. [topic]: id=old_continent
#: data/core/encyclopedia/geography.cfg:84 #: data/core/encyclopedia/geography.cfg:84
#, fuzzy
#| msgid ""
#| "Lies to the west of <ref>dst='morogor' text='Morogor'</ref> across the "
#| "<ref>dst='great_ocean' text='Great Ocean'</ref>."
msgid "" msgid ""
"Lies to the west of <ref>dst='morogor' text='Morogor'</ref> and the " "Lies to the west of <ref>dst='morogor' text='Morogor'</ref> and the "
"<ref>dst='green_isle' text='Green Isle'</ref> across the " "<ref>dst='green_isle' text='Green Isle'</ref> across the "
"<ref>dst='great_ocean' text='Great Ocean'</ref>. It is the original homeland " "<ref>dst='great_ocean' text='Great Ocean'</ref>. It is the original homeland "
"of both humans and orcs." "of both humans and orcs."
msgstr "" msgstr ""
"Lies to the west of <ref>dst='morogor' text='Morogor'</ref> across the " "Lies to the west of <ref>dst='morogor' text='Morogor'</ref> and the "
"<ref>dst='great_ocean' text='Great Ocean'</ref>." "<ref>dst='green_isle' text='Green Isle'</ref> across the "
"<ref>dst='great_ocean' text='Great Ocean'</ref>. It is the original homeland "
"of both humans and orcs."
#. [topic]: id=great_continent #. [topic]: id=great_continent
#: data/core/encyclopedia/geography.cfg:89 #: data/core/encyclopedia/geography.cfg:89
@ -1952,6 +1957,17 @@ msgid ""
"It is bounded to the south (off-map) by dense woods of which the Aethenwood " "It is bounded to the south (off-map) by dense woods of which the Aethenwood "
"may be considered a northernmost extension." "may be considered a northernmost extension."
msgstr "" msgstr ""
"The Kingdom of Wesnoth is located in the north-central portion of the "
"<ref>dst='great_continent' text='Great Continent'</ref>. Most of the "
"official campaigns revolve around it. It is bounded on the map by the "
"<ref>dst='great_river' text='Great River'</ref> to the north, the shore of "
"the <ref>dst='great_ocean' text='ocean'</ref> to the west, the Aethenwood to "
"the <ref>dst='southwest_elven_lands' text='south-west'</ref>, and the Bitter "
"Swamp to the south-east.\n"
"\n"
"Over the River Aethen, south of Fort Tahn, is a Wesnothian frontier region. "
"It is bounded to the south (off-map) by dense woods of which the Aethenwood "
"may be considered a northernmost extension."
#. [topic]: id=kingdom_wesnoth #. [topic]: id=kingdom_wesnoth
#. Geography of Wesnoth #. Geography of Wesnoth
@ -1975,64 +1991,28 @@ msgid ""
" • Westin: An small yet important town in Kerlath, a province " " • Westin: An small yet important town in Kerlath, a province "
"of Southern Wesnoth. The old Citadel of Westin can be found there." "of Southern Wesnoth. The old Citadel of Westin can be found there."
msgstr "" msgstr ""
"<header>text='Notable cities:'</header>\n"
" • Weldyn: The capital of Wesnoth.\n"
" • Aldril: City lying on the Bay of Pearls.\n"
" • Blackwater Port: City lying south of the Bay of Pearls.\n"
" • Carcyn: Located between the Grey Woods and the Great "
"River.\n"
" • DanTonk: Wesnoths largest city, located in the centre of "
"the country, just north-west of Weldyn.\n"
" • Soradoc: The northernmost border outpost of Wesnoth, "
"controls the confluence of the Weldyn River and the Great River.\n"
" • Fort Tahn: The southernmost border outpost, controls the "
"north/south road crossing the River Aethen.\n"
" • Tath: Important fort city north of DanTonk, exerts control "
"over the wilderness country around the east of the Brown Hills and north to "
"the Ford of Abez.\n"
" • Westin: A small yet important town in Kerlath, a province "
"of Southern Wesnoth. The old Citadel of Westin can be found there."
# gray vs grey # gray vs grey
#. [topic]: id=kingdom_wesnoth #. [topic]: id=kingdom_wesnoth
#. Geography of Wesnoth #. Geography of Wesnoth
#: data/core/encyclopedia/geography.cfg:121 #: data/core/encyclopedia/geography.cfg:121
#, fuzzy
#| msgid ""
#| "The Kingdom of Wesnoth is located in the north-central portion of the "
#| "<ref>dst='great_continent' text='Great Continent'</ref>. Most of the "
#| "mainline campaigns revolve around it. It is bounded on the map by the "
#| "<ref>dst='great_river' text='Great River'</ref> to the north, the shore "
#| "of the <ref>dst='great_ocean' text='ocean'</ref> to the west, the "
#| "Aethenwood to the <ref>dst='southwest_elven_lands' text='southwest'</"
#| "ref>, and the Bitter Swamp to the southeast.\n"
#| "\n"
#| "Over the River Aethen, south of Fort Tahn, is a Wesnothian frontier "
#| "region. It is bounded to the south (off-map) by dense woods of which the "
#| "Aethenwood may be considered a northernmost extension.\n"
#| "\n"
#| "<header>text='Notable cities:'</header>\n"
#| " • Weldyn: The capital of Wesnoth.\n"
#| " • Aldril: City lying on the Bay of Pearls.\n"
#| " • Blackwater Port: City lying south of the Bay of Pearls.\n"
#| " • Carcyn: Located between the Grey Woods and the Great River.\n"
#| " • DanTonk: Wesnoths largest city, located in the center of the "
#| "country, just west and north of Weldyn.\n"
#| " • Soradoc: The northernmost border outpost of Wesnoth, controls the "
#| "confluence of the Weldyn River and the Great River.\n"
#| " • Fort Tahn: The southernmost border outpost, controls the north/"
#| "south road crossing the River Aethen.\n"
#| " • Tath: Important fort city north of DanTonk, exerts control over "
#| "the wilderness country around the east of the Brown Hills and north to "
#| "the Ford of Abez.\n"
#| "\n"
#| "<header>text='Notable land features:'</header>\n"
#| " • Gryphon Mountain: Home of the fabled Gryphons.\n"
#| " • Ford of Abez: Shallow part of the Great River, it is usually "
#| "controlled by Wesnothian forces.\n"
#| " • Weldyn River: It branches from the Great River and goes south.\n"
#| " • Great Central Plain: Area bounded by Weldyn, DanTonk, and Fort "
#| "Tahn, this plain is Wesnoths bread basket and home to most of its "
#| "population.\n"
#| " • Dulatus Hills: These rolling hills bordering the Great Central "
#| "Plain provide much of Wesnoths livestock and agriculture.\n"
#| " • Brown Hills: Wasteland surrounding Gryphon Mountain that is not "
#| "well-populated and occasionally very dangerous.\n"
#| " • Horse Plains: Region of rolling plains just south of the Great "
#| "River, bounded by Glyns Forest to the west and the River Weldyn to the "
#| "east; the southern reach merges into the Central Plain. Home of the "
#| "powerful Clans; the best horses in Wesnoth are bred here.\n"
#| " • Estmark Hills: Largish range rising south of the Great River and "
#| "east of the Weldyn River. The northernmost portion, nearest the River "
#| "Weldyn, has at various times been settled by Wesnothians, but the "
#| "Kingdoms control is tenuous at best and banditry is common.\n"
#| " • Glyns Forest: Sometimes known as the Royal Forest, named for one "
#| "of Haldric IIs sons.\n"
#| " • Grey Woods: Large forest in the heart of the wilds of Wesnoth, "
#| "located between Carcyn and Aldril and generally considered to be haunted."
msgid "" msgid ""
"<header>text='Notable land features:'</header>\n" "<header>text='Notable land features:'</header>\n"
" • Gryphon Mountain: Home of the fabled Gryphons.\n" " • Gryphon Mountain: Home of the fabled Gryphons.\n"
@ -2066,56 +2046,37 @@ msgid ""
" • Green Swamp: Large swamp on the banks of the Great River " " • Green Swamp: Large swamp on the banks of the Great River "
"northeast of the Grey Woods." "northeast of the Grey Woods."
msgstr "" msgstr ""
"The Kingdom of Wesnoth is located in the north-central portion of the "
"<ref>dst='great_continent' text='Great Continent'</ref>. Most of the "
"mainline campaigns revolve around it. It is bounded on the map by the "
"<ref>dst='great_river' text='Great River'</ref> to the north, the shore of "
"the <ref>dst='great_ocean' text='ocean'</ref> to the west, the Aethenwood to "
"the <ref>dst='southwest_elven_lands' text='south-west'</ref>, and the Bitter "
"Swamp to the south-east.\n"
"\n"
"Over the River Aethen, south of Fort Tahn, is a Wesnothian frontier region. "
"It is bounded to the south (off-map) by dense woods of which the Aethenwood "
"may be considered a northernmost extension.\n"
"\n"
"<header>text='Notable cities:'</header>\n"
" • Weldyn: The capital of Wesnoth.\n"
" • Aldril: City lying on the Bay of Pearls.\n"
" • Blackwater Port: City lying south of the Bay of Pearls.\n"
" • Carcyn: Located between the Grey Woods and the Great River.\n"
" • DanTonk: Wesnoths largest city, located in the centre of the "
"country, just west and north of Weldyn.\n"
" • Soradoc: The northernmost border outpost of Wesnoth, controls the "
"confluence of the Weldyn River and the Great River.\n"
" • Fort Tahn: The southernmost border outpost, controls the north/south "
"road crossing the River Aethen.\n"
" • Tath: Important fort city north of DanTonk, exerts control over the "
"wilderness country around the east of the Brown Hills and north to the Ford "
"of Abez.\n"
"\n"
"<header>text='Notable land features:'</header>\n" "<header>text='Notable land features:'</header>\n"
" • Gryphon Mountain: Home of the fabled Gryphons.\n" " • Gryphon Mountain: Home of the fabled Gryphons.\n"
" • Ford of Abez: Shallow part of the Great River, it is usually " " • Ford of Abez: Shallow part of the Great River, it is "
"controlled by Wesnothian forces.\n" "usually controlled by Wesnothian forces.\n"
" • Weldyn River: It branches from the Great River and goes south.\n" " • Weldyn River: It branches from the Great River and goes "
" • Great Central Plain: Area bounded by Weldyn, DanTonk, and Fort Tahn, " "south.\n"
"this plain is Wesnoths bread basket and home to most of its population.\n" " • Great Central Plain: Area bounded by Weldyn, DanTonk, and "
" • Dulatus Hills: These rolling hills bordering the Great Central Plain " "Fort Tahn, this plain is Wesnoths bread basket and home to most of its "
"provide much of Wesnoths livestock and agriculture.\n" "population.\n"
" • Brown Hills: Wasteland surrounding Gryphon Mountain that is not well-" " • Dulatus Hills: These rolling hills bordering the Great "
"populated and occasionally very dangerous.\n" "Central Plain provide much of Wesnoths livestock and agriculture.\n"
" • Horse Plains: Region of rolling plains just south of the Great River, " " • Brown Hills: Wasteland surrounding Gryphon Mountain that is "
"bounded by Glyns Forest to the west and the River Weldyn to the east; the " "not well-populated and occasionally very dangerous.\n"
"southern reach merges into the Central Plain. Home of the powerful Clans; " " • Horse Plains: Region of rolling plains just south of the "
"the best horses in Wesnoth are bred here.\n" "Great River, bounded by Glyns Forest to the west and the River Weldyn to "
" • Estmark Hills: Largish range rising south of the Great River and east " "the east; the southern reach merges into the Central Plain. Home of the "
"of the Weldyn River. The northernmost portion, nearest the River Weldyn, has " "powerful Clans; the best horses in Wesnoth are bred here.\n"
"at various times been settled by Wesnothians, but the Kingdoms control is " " • Estmark Hills: Large range rising south of the Great River "
"tenuous at best and banditry is common.\n" "and east of the Weldyn River. The northernmost portion, nearest the River "
" • Glyns Forest: Sometimes known as the Royal Forest, named for one of " "Weldyn, has at various times been settled by Wesnothians, but the Kingdoms "
"Haldric IIs sons.\n" "control is tenuous at best and banditry is common.\n"
" • Grey Woods: Large forest in the heart of the wilds of Wesnoth, located " " • Glyns Forest: Sometimes known as the Royal Forest, named "
"between Carcyn and Aldril and generally considered to be haunted." "for one of Haldric IIs sons.\n"
" • Grey Woods: Large forest in the heart of the wilds of "
"Wesnoth, located between Carcyn and Aldril and generally considered to be "
"haunted.\n"
" • Isle of Alduin: An important island off the coast of "
"Wesnoth home to the Great Academy of Magic, where many of Wesnoths greatest "
"mages were trained.\n"
" • Green Swamp: Large swamp on the banks of the Great River "
"northeast of the Grey Woods."
#. [topic]: id=elensefar #. [topic]: id=elensefar
#: data/core/encyclopedia/geography.cfg:138 #: data/core/encyclopedia/geography.cfg:138
@ -2182,6 +2143,19 @@ msgid ""
"may often be in conflict with orcs and trolls, the heart of Dwarvish " "may often be in conflict with orcs and trolls, the heart of Dwarvish "
"territory is considered relatively safe in comparison." "territory is considered relatively safe in comparison."
msgstr "" msgstr ""
"The Northlands are filled with unstable clans in endless conflict. It is an "
"unlawful and perilous place plagued by its cold, icy terrain and constant "
"war. Various groups of orcs, dwarves, men, gryphons, ogres, and even elves "
"fight over the region. The northern and eastern borders of the Northlands "
"are not defined, the southern border is the <ref>dst='great_river' "
"text='Great River'</ref>, and the western border is the "
"<ref>dst='great_ocean' text='ocean'</ref>.\n"
"\n"
" Yet despite the sheer wilderness above the Northlands, the subterranean "
"Dwarvish Kingdoms of Knalga and Kal Kartha are exceptions to their chaotic "
"surroudings, providing both heat and protection to their people. While they "
"may often be in conflict with orcs and trolls, the heart of Dwarvish "
"territory is considered relatively safe in comparison."
#. [topic]: id=northlands #. [topic]: id=northlands
#. Geography of the Northlands #. Geography of the Northlands
@ -2198,54 +2172,22 @@ msgid ""
"text='Elensefar'</ref>, where these villages were located, was named the " "text='Elensefar'</ref>, where these villages were located, was named the "
"Annuvin province by men but was known by the elves as Wesmere." "Annuvin province by men but was known by the elves as Wesmere."
msgstr "" msgstr ""
"<header>text='Notable cities:'</header>\n"
" • Glamdrol: An Orcish tribal capital.\n"
" • Wesmere: The location of the Kalian — the Elvish Council\n"
" • Dwarven Doors: A mixed human/dwarven town in the region of "
"Knalga in the southern Heart Mountains. A major trade centre.\n"
" • Dallben and Delwyn: Human villages originally built by "
"settlers who crossed the Great River during Wesnoths Golden Age expansion. "
"Now abandoned. The forested area north-east of <ref>dst='elensefar' "
"text='Elensefar'</ref>, where these villages were located, was named the "
"Annuvin province by men but was known by the elves as Wesmere."
# rumyr # rumyr
# , capitol? # , capitol?
#. [topic]: id=northlands #. [topic]: id=northlands
#. Geography of the Northlands #. Geography of the Northlands
#: data/core/encyclopedia/geography.cfg:165 #: data/core/encyclopedia/geography.cfg:165
#, fuzzy
#| msgid ""
#| "There is no government of the Northlands. Various groups of orcs, "
#| "dwarves, barbarian men and even elves populate the region. The northern "
#| "and eastern borders are not defined, the southern border is the "
#| "<ref>dst='great_river' text='Great River'</ref>, and the western border "
#| "is the <ref>dst='great_ocean' text='ocean'</ref>.\n"
#| "\n"
#| "<header>text='Notable cities:'</header>\n"
#| " • Glamdrol: An Orcish tribal capital.\n"
#| " • Wesmere: The location of the Kalian — the Elvish Council.\n"
#| " • Dwarven Doors: A mixed human/dwarven town in the region of Knalga "
#| "in the southern Heart Mountains. A major trade center.\n"
#| " • Dallben and Delwyn: Human villages originally built by settlers who "
#| "crossed the Great River during Wesnoths Golden Age expansion. Now "
#| "abandoned. The forested area northeast of <ref>dst='elensefar' "
#| "text='Elensefar'</ref>, where these villages were located, was named the "
#| "Annuvin province by men but was known by the elves as Wesmere.\n"
#| "\n"
#| "<header>text='Notable land features:'</header>\n"
#| " • <ref>dst='heart_mountains' text='Heart Mountains'</ref>: A "
#| "virtually impassable barrier between the river country and the Northern "
#| "Plains.\n"
#| " • Heartfangs: the particularly forbidding stretch of high peaks "
#| "southwest of Lake Vrug and north of the Forest of Wesmere. The most "
#| "inhospitable and dangerous portion of the Heart Mountains; only hermits, "
#| "madmen, and mages live there.\n"
#| " • Swamp of Dread: a very large bog located between the Heart "
#| "Mountains and the Great River. A notoriously dangerous place.\n"
#| " • Lake Vrug: A large mountain lake whose river carves the only "
#| "pathway through the Northern Mountains.\n"
#| " • <ref>dst='arkan_thoria' text='Arkan-thoria'</ref>: The river that "
#| "comes out of Lake Vrug. This is the elvish name; among humans it is "
#| "called Longlier.\n"
#| " • River Listra: The south-running tributary of the Great River into "
#| "which the Arkan-thoria empties.\n"
#| " • Lintanir Forest: The southernmost portion of the Great Northern "
#| "Forest, a gigantic wood whose eastern and northern boundaries are known "
#| "only to the elves. Their capital, Elensiria, has only seldom been visited "
#| "by humans.\n"
#| " • <ref>dst='great_river' text='Great River'</ref>: The origin of this "
#| "river is somewhere in the east of the northern lands."
msgid "" msgid ""
"<header>text='Notable land features:'</header>\n" "<header>text='Notable land features:'</header>\n"
" • <ref>dst='heart_mountains' text='Heart Mountains'</ref>: A " " • <ref>dst='heart_mountains' text='Heart Mountains'</ref>: A "
@ -2271,45 +2213,29 @@ msgid ""
" • <ref>dst='great_river' text='Great River'</ref>: The origin " " • <ref>dst='great_river' text='Great River'</ref>: The origin "
"of this river is somewhere in the east of the northern lands." "of this river is somewhere in the east of the northern lands."
msgstr "" msgstr ""
"There is no government of the Northlands. Various groups of orcs, dwarves, "
"barbarian men and even elves populate the region. The northern and eastern "
"borders are not defined, the southern border is the <ref>dst='great_river' "
"text='Great River'</ref>, and the western border is the "
"<ref>dst='great_ocean' text='ocean'</ref>.\n"
"\n"
"<header>text='Notable cities:'</header>\n"
" • Glamdrol: An Orcish tribal capital.\n"
" • Wesmere: The location of the Kalian — the Elvish Council.\n"
" • Dwarven Doors: A mixed human/dwarven town in the region of Knalga in "
"the southern Heart Mountains. A major trade center.\n"
" • Dallben and Delwyn: Human villages originally built by settlers who "
"crossed the Great River during Wesnoths Golden Age expansion. Now "
"abandoned. The forested area north-east of <ref>dst='elensefar' "
"text='Elensefar'</ref>, where these villages were located, was named the "
"Annuvin province by men but was known by the elves as Wesmere.\n"
"\n"
"<header>text='Notable land features:'</header>\n" "<header>text='Notable land features:'</header>\n"
" • <ref>dst='heart_mountains' text='Heart Mountains'</ref>: A virtually " " • <ref>dst='heart_mountains' text='Heart Mountains'</ref>: A "
"impassable barrier between the river country and the Northern Plains.\n" "virtually impassable barrier between the river country and the Northern "
" • Heartfangs: the particularly forbidding stretch of high peaks " "Plains.\n"
"southwest of Lake Vrug and north of the Forest of Wesmere. The most " " • Heartfangs: The particularly forbidding stretch of high "
"peaks south-west of Lake Vrug and north of the Forest of Wesmere. The most "
"inhospitable and dangerous portion of the Heart Mountains; only hermits, " "inhospitable and dangerous portion of the Heart Mountains; only hermits, "
"madmen, and mages live there.\n" "madmen, and mages live there.\n"
" • Swamp of Dread: a very large bog located between the Heart Mountains " " • Swamp of Dread: A very large bog located between the Heart "
"and the Great River. A notoriously dangerous place.\n" "Mountains and the Great River. A notoriously dangerous place.\n"
" • Lake Vrug: A large mountain lake whose river carves the only pathway " " • Lake Vrug: A large mountain lake whose river carves the "
"through the Northern Mountains.\n" "only pathway through the Northern Mountains.\n"
" • <ref>dst='arkan_thoria' text='Arkan-thoria'</ref>: The river that " " • <ref>dst='arkan_thoria' text='Arkan-thoria'</ref>: The "
"comes out of Lake Vrug. This is the elvish name; among humans it is called " "river that comes out of Lake Vrug. This is the elvish name; among humans it "
"Longlier.\n" "is called Longlier.\n"
" • River Listra: The south-running tributary of the Great River into " " • River Listra: The south-running tributary of the Great "
"which the Arkan-thoria empties.\n" "River into which the Arkan-thoria empties.\n"
" • Lintanir Forest: The southernmost portion of the Great Northern " " • Lintanir Forest: The southernmost portion of the Great "
"Forest, a gigantic wood whose eastern and northern boundaries are known only " "Northern Forest, a gigantic wood whose eastern and northern boundaries are "
"to the elves. Their capital, Elensiria, has only seldom been visited by " "known only to the elves. Their capital, Elensiria, has only seldom been "
"humans.\n" "visited by humans.\n"
" • <ref>dst='great_river' text='Great River'</ref>: The origin of this " " • <ref>dst='great_river' text='Great River'</ref>: The origin "
"river is somewhere in the east of the northern lands." "of this river is somewhere in the east of the northern lands."
#. [topic]: id=southwest_elven_lands #. [topic]: id=southwest_elven_lands
#: data/core/encyclopedia/geography.cfg:178 #: data/core/encyclopedia/geography.cfg:178
@ -2318,24 +2244,6 @@ msgstr "South-West Elven Lands"
#. [topic]: id=southwest_elven_lands #. [topic]: id=southwest_elven_lands
#: data/core/encyclopedia/geography.cfg:179 #: data/core/encyclopedia/geography.cfg:179
#, fuzzy
#| msgid ""
#| "The Wood Elves are separate from those of the north, and have only "
#| "intermittent relations with them and most other countries. Its borders "
#| "are the <ref>dst='great_ocean' text='ocean'</ref> to the west, the Black "
#| "River to the south and southeast, the lands of Wesnoth to the north and "
#| "the Kerlath province to the east.\n"
#| "\n"
#| "<header>text='Notable cities:'</header>\n"
#| " • None known.\n"
#| "\n"
#| "<header>text='Notable land features:'</header>\n"
#| " • Aethenwood: The largest southern forest, it extends far to the "
#| "south and is home to <ref>dst='..race_elf' text='elves'</ref>. Although "
#| "the elves make no such distinction, the southern part of the forest has "
#| "been named Southwood by denizens of Kerlath.\n"
#| " • Black Forest: An ancient forest of which very little is known, "
#| "abandoned by the elves long ago."
msgid "" msgid ""
"The Wood Elves are separate from those of the north, and have only " "The Wood Elves are separate from those of the north, and have only "
"intermittent relations with them and most other countries. Its borders are " "intermittent relations with them and most other countries. Its borders are "
@ -2355,16 +2263,11 @@ msgstr ""
"to the south and south-east, the lands of Wesnoth to the north and the " "to the south and south-east, the lands of Wesnoth to the north and the "
"Kerlath province to the east.\n" "Kerlath province to the east.\n"
"\n" "\n"
"<header>text='Notable cities:'</header>\n"
" • None known.\n"
"\n"
"<header>text='Notable land features:'</header>\n" "<header>text='Notable land features:'</header>\n"
" • Aethenwood: The largest southern forest, it extends far to the south " " • Aethenwood: The largest southern forest, it extends far to the south "
"and is home to <ref>dst='..race_elf' text='elves'</ref>. Although the elves " "and is home to <ref>dst='..race_elf' text='elves'</ref>. Although the elves "
"make no such distinction, the southern part of the forest has been named " "make no such distinction, the southern part of the forest has been named "
"Southwood by denizens of Kerlath.\n" "Southwood by denizens of Kerlath."
" • Black Forest: An ancient forest of which very little is known, "
"abandoned by the elves long ago."
#. [topic]: id=heart_mountains #. [topic]: id=heart_mountains
#: data/core/encyclopedia/geography.cfg:187 #: data/core/encyclopedia/geography.cfg:187
@ -2383,6 +2286,12 @@ msgid ""
"mountains, which they call the Whitefang Mountains for their distinctive " "mountains, which they call the Whitefang Mountains for their distinctive "
"shape." "shape."
msgstr "" msgstr ""
"A virtually impassable barrier between the <ref>dst='arkan_thoria' "
"text='river'</ref> country and the <ref>dst='far_north' text='Northern "
"Plains'</ref>. The local orcs call them the Haggid-Dargor. The powerful "
"Whitefang Clan in the region is named after the eastern edge of the "
"mountains, which they call the Whitefang Mountains for their distinctive "
"shape."
#. [topic]: id=far_north #. [topic]: id=far_north
#: data/core/encyclopedia/geography.cfg:195 #: data/core/encyclopedia/geography.cfg:195
@ -2391,40 +2300,6 @@ msgstr "Far North"
#. [topic]: id=far_north #. [topic]: id=far_north
#: data/core/encyclopedia/geography.cfg:196 #: data/core/encyclopedia/geography.cfg:196
#, fuzzy
#| msgid ""
#| "Cold, harsh, and inaccessible, the Far North is the ancestral home of the "
#| "Orcish Clannate. It lies north of the <ref>dst='heart_mountains' "
#| "text='Heart Mountains'</ref>, which the Orcs call the Haggid-Dargor and "
#| "claim (without merit) as their own. To the east lie the Unaligned Tribes "
#| "of the Wild Steppe, who fell out of the control of the Clannate, instead "
#| "roaming with wild human barbarians and clashing with the High Elves of "
#| "the North Plains (known as North Elves in human lands). The High Elves "
#| "themselves reside further east, where it is rumored they rule a vast "
#| "kingdom.\n"
#| "\n"
#| "<header>text='Notable cities:'</header>\n"
#| " • Barag Gor, a city home to the Orcish Council\n"
#| " • Bitok\n"
#| " • Borstep\n"
#| " • Farzi\n"
#| " • Lmarig\n"
#| " • Melmog\n"
#| " • Prestim\n"
#| " • Tirigaz\n"
#| " • Dorest, the northernmost human city\n"
#| "\n"
#| "<header>text='Notable land features:'</header>\n"
#| " • Black Marshes\n"
#| " • Mountains of Dorth\n"
#| " • Mountains of Haag\n"
#| " • Greenwood\n"
#| " • Silent Forest\n"
#| " • Forest of Thelien\n"
#| " • River Oumph\n"
#| " • River Bork\n"
#| " • Frosty Wastes\n"
#| " • Barren Plains"
msgid "" msgid ""
"Cold, harsh, and inaccessible, the Far North is the ancestral home of the " "Cold, harsh, and inaccessible, the Far North is the ancestral home of the "
"Orcish Clannate. It lies north of the <ref>dst='heart_mountains' text='Heart " "Orcish Clannate. It lies north of the <ref>dst='heart_mountains' text='Heart "
@ -2442,30 +2317,7 @@ msgstr ""
"Steppe, who fell out of the control of the Clannate, instead roaming with " "Steppe, who fell out of the control of the Clannate, instead roaming with "
"wild human barbarians and clashing with the High Elves of the North Plains " "wild human barbarians and clashing with the High Elves of the North Plains "
"(known as North Elves in human lands). The High Elves themselves reside " "(known as North Elves in human lands). The High Elves themselves reside "
"further east, where it is rumoured they rule a vast kingdom.\n" "further east, where it is rumoured they rule a vast kingdom."
"\n"
"<header>text='Notable cities:'</header>\n"
" • Barag Gor, a city home to the Orcish Council\n"
" • Bitok\n"
" • Borstep\n"
" • Farzi\n"
" • Lmarig\n"
" • Melmog\n"
" • Prestim\n"
" • Tirigaz\n"
" • Dorest, the northernmost human city\n"
"\n"
"<header>text='Notable land features:'</header>\n"
" • Black Marshes\n"
" • Mountains of Dorth\n"
" • Mountains of Haag\n"
" • Greenwood\n"
" • Silent Forest\n"
" • Forest of Thelien\n"
" • River Oumph\n"
" • River Bork\n"
" • Frosty Wastes\n"
" • Barren Plains"
#. [topic]: id=far_north #. [topic]: id=far_north
#. Geography of the Far North #. Geography of the Far North
@ -2485,6 +2337,19 @@ msgid ""
"Jotha.\n" "Jotha.\n"
" • Dorest: The northernmost human city." " • Dorest: The northernmost human city."
msgstr "" msgstr ""
"<header>text='Notable cities:'</header>\n"
" • Barag Gor: A city home to the Orcish Council.\n"
" • Bitok\n"
" • Borstep\n"
" • Farzi\n"
" • Jotha: A large fortified capital of the local merfolk that "
"lies within the bay of Jotha.\n"
" • Lmarig\n"
" • Melmog\n"
" • Prestim\n"
" • Tirigaz: A coastal orcish town that occasionally raids "
"Jotha.\n"
" • Dorest: The northernmost human city."
#. [topic]: id=far_north #. [topic]: id=far_north
#. Geography of the Far North #. Geography of the Far North
@ -2516,13 +2381,36 @@ msgid ""
"inhabited only by the occasional monster.\n" "inhabited only by the occasional monster.\n"
" • Barren Plains: A vast, sparsely populated snowy tundra." " • Barren Plains: A vast, sparsely populated snowy tundra."
msgstr "" msgstr ""
"<header>text='Notable land features:'</header>\n"
" • Desert of Death: An unsually dry desert in the Far North "
"filled with venomous Sand Scuttlers. It is extremely hot by day yet chilly "
"by night.\n"
" • Black Marshes: A perilous swamp north of Tirigaz filled "
"with violent monsters.\n"
" • Mountains of Dorth: A set of mountains north of the Heart "
"Mountains. Though nowhere near as dangeous as its southern neighbour, it is "
"nonetheless deadly to inexperienced travellers.\n"
" • Mountains of Haag: A group of high mountains inhabited by "
"groups of orcs, trolls and dwarves.\n"
" • Greenwood: An elvish forest located near the Lintanir "
"Forest. Some say it was once connected to it, until groups of savage orcs "
"burned much of the forest.\n"
" • Silent Forest: A dense forest inhabited by a few elves, "
"once known as Gitamoth.\n"
" • Forest of Thelien: A dense, coniferous forest sometimes "
"inhabited by elves.\n"
" • River Oumph: A river flowing from the Mountains of Haag to "
"its delta just south of Bitok.\n"
" • River Bork: A river of the Far North flowing from a lake "
"next to the Mourned Hills.\n"
" • Frosty Wastes: A cold, snowy desert in the far north "
"inhabited only by the occasional monster.\n"
" • Barren Plains: A vast, sparsely populated snowy tundra."
#. [topic]: id=far_south #. [topic]: id=far_south
#: data/core/encyclopedia/geography.cfg:228 #: data/core/encyclopedia/geography.cfg:228
#, fuzzy
#| msgid "Far North"
msgid "Far South" msgid "Far South"
msgstr "Far North" msgstr "Far South"
#. [topic]: id=far_south #. [topic]: id=far_south
#: data/core/encyclopedia/geography.cfg:229 #: data/core/encyclopedia/geography.cfg:229
@ -2530,6 +2418,8 @@ msgid ""
"A vast region south of Kerlath home to the Dunefolk Civilization. It is also " "A vast region south of Kerlath home to the Dunefolk Civilization. It is also "
"inhabited by many local creatures, including the Jinn and Wyverns." "inhabited by many local creatures, including the Jinn and Wyverns."
msgstr "" msgstr ""
"A vast region south of Kerlath home to the Dunefolk civilization. It is also "
"inhabited by many local creatures, including the Jinn and Wyverns."
#. [topic]: id=far_south #. [topic]: id=far_south
#. Geography of the Far South #. Geography of the Far South
@ -2545,6 +2435,15 @@ msgid ""
"very little is known, believed to have been once inhabited by elves. Those " "very little is known, believed to have been once inhabited by elves. Those "
"who enter it seldom return." "who enter it seldom return."
msgstr "" msgstr ""
"<header>text='Notable land features:'</header>\n"
" • Sandy Wastes: A hot desert located south of Kerlath home to "
"various Dunefolk settlements, as well as nomadic tribes in between. The "
"northern parts of this desert are home to many treacherous monsters.\n"
" • Mountains of Peril: A tall and deadly mountain range in the "
"far south inhabited by bands of vicious barbarians and monsters.\n"
" • Black Forest: An ancient and likely haunted forest of which "
"very little is known, believed to have been once inhabited by elves. Those "
"who enter it seldom return."
#. [section]: id=schedule #. [section]: id=schedule
#: data/core/help.cfg:10 #: data/core/help.cfg:10
@ -7061,24 +6960,18 @@ msgstr ""
#. [race]: id=cats #. [race]: id=cats
#: data/core/units.cfg:49 #: data/core/units.cfg:49
#, fuzzy
#| msgid "race^Bat"
msgid "race^Cat" msgid "race^Cat"
msgstr "Bat" msgstr "Cat"
#. [race]: id=cats #. [race]: id=cats
#: data/core/units.cfg:50 #: data/core/units.cfg:50
#, fuzzy
#| msgid "race+female^Bat"
msgid "race+female^Cat" msgid "race+female^Cat"
msgstr "Bat" msgstr "Cat"
#. [race]: id=cats #. [race]: id=cats
#: data/core/units.cfg:51 #: data/core/units.cfg:51
#, fuzzy
#| msgid "race^Bats"
msgid "race^Cats" msgid "race^Cats"
msgstr "Bats" msgstr "Cats"
#. [race]: id=cats #. [race]: id=cats
#: data/core/units.cfg:52 #: data/core/units.cfg:52
@ -7088,6 +6981,10 @@ msgid ""
"away lone wolves are tolerated by civilized folk, but some big cats are " "away lone wolves are tolerated by civilized folk, but some big cats are "
"considered terrifying monsters." "considered terrifying monsters."
msgstr "" msgstr ""
"Big cats are nimble, solitary predators that can cause trouble for any "
"farmer or hunter that encounter them. The cats that hunt rodents and drive "
"away lone wolves are tolerated by civilized folk, but some big cats are "
"considered terrifying monsters."
#. [race]: id=drake #. [race]: id=drake
#: data/core/units.cfg:61 #: data/core/units.cfg:61

View File

@ -8,7 +8,7 @@ msgstr ""
"Project-Id-Version: en_GB\n" "Project-Id-Version: en_GB\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n" "Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2024-08-18 23:11-0500\n" "POT-Creation-Date: 2024-08-18 23:11-0500\n"
"PO-Revision-Date: 2024-07-26 01:07+1000\n" "PO-Revision-Date: 2024-08-20 17:04+1000\n"
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n" "Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
"Language-Team: English (British) <http://wiki.wesnoth.org/" "Language-Team: English (British) <http://wiki.wesnoth.org/"
"EnglishGBTranslation>\n" "EnglishGBTranslation>\n"
@ -9048,10 +9048,8 @@ msgid "Loyal"
msgstr "Loyal" msgstr "Loyal"
#: src/hotkey/hotkey_command.cpp:218 #: src/hotkey/hotkey_command.cpp:218
#, fuzzy
#| msgid "Information"
msgid "Show Tool Information" msgid "Show Tool Information"
msgstr "Information" msgstr "Show Tool Information"
#: src/hotkey/hotkey_command.cpp:220 #: src/hotkey/hotkey_command.cpp:220
msgid "Toggle Minimap Unit Coding" msgid "Toggle Minimap Unit Coding"
@ -9308,10 +9306,8 @@ msgid "Change Language"
msgstr "Change Language" msgstr "Change Language"
#: src/hotkey/hotkey_command.cpp:299 #: src/hotkey/hotkey_command.cpp:299
#, fuzzy
#| msgid "Starting game"
msgid "Start Game (MP)" msgid "Start Game (MP)"
msgstr "Starting game" msgstr "Start Game (MP)"
#: src/hotkey/hotkey_command.cpp:300 #: src/hotkey/hotkey_command.cpp:300
msgid "Refresh WML" msgid "Refresh WML"

View File

@ -9,7 +9,7 @@ msgstr ""
"Project-Id-Version: en_GB\n" "Project-Id-Version: en_GB\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n" "Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2024-08-19 04:11 UTC\n" "POT-Creation-Date: 2024-08-19 04:11 UTC\n"
"PO-Revision-Date: 2024-07-26 01:10+1000\n" "PO-Revision-Date: 2024-08-20 17:06+1000\n"
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n" "Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
"Language-Team: English (British) <http://wiki.wesnoth.org/" "Language-Team: English (British) <http://wiki.wesnoth.org/"
"EnglishGBTranslation>\n" "EnglishGBTranslation>\n"
@ -6283,7 +6283,7 @@ msgstr ""
#. [unit_type]: id=Forest Lion, race=cats #. [unit_type]: id=Forest Lion, race=cats
#: data/core/units/monsters/Cat_Forest.cfg:4 #: data/core/units/monsters/Cat_Forest.cfg:4
msgid "Forest Lion" msgid "Forest Lion"
msgstr "" msgstr "Forest Lion"
#. [unit_type]: id=Forest Lion, race=cats #. [unit_type]: id=Forest Lion, race=cats
#: data/core/units/monsters/Cat_Forest.cfg:31 #: data/core/units/monsters/Cat_Forest.cfg:31
@ -6293,11 +6293,15 @@ msgid ""
"is their odd, triply branched tail, which they seem to use for camouflage " "is their odd, triply branched tail, which they seem to use for camouflage "
"and disruptive patterning." "and disruptive patterning."
msgstr "" msgstr ""
"Forest Lions are light-brown cats, roughly the same size as a wolf, that "
"hunt the woods and hills at dusk and dawn. Their most distinctive feature is "
"their odd, triply branched tail, which they seem to use for camouflage and "
"disruptive patterning."
#. [unit_type]: id=Jumpcat, race=cats #. [unit_type]: id=Jumpcat, race=cats
#: data/core/units/monsters/Cat_Jump.cfg:4 #: data/core/units/monsters/Cat_Jump.cfg:4
msgid "Jumpcat" msgid "Jumpcat"
msgstr "" msgstr "Jump Cat"
#. [unit_type]: id=Jumpcat, race=cats #. [unit_type]: id=Jumpcat, race=cats
#: data/core/units/monsters/Cat_Jump.cfg:30 #: data/core/units/monsters/Cat_Jump.cfg:30
@ -6310,6 +6314,13 @@ msgid ""
"mostly driven by instinct, but they are sometimes used as assassins by more " "mostly driven by instinct, but they are sometimes used as assassins by more "
"sophisticated handlers." "sophisticated handlers."
msgstr "" msgstr ""
"Jump Cats are opportunistic predators with keen senses and fast reflexes, "
"but very little bulk, so they are easily dispatched if they can be hit, and "
"easily scared off if they cant. One of the most distinctive features of "
"these odd creatures is the hard clump of twigs, clay, and rocks they carry "
"on their tail, which is their primary offensive weapon. Their actions are "
"mostly driven by instinct, but they are sometimes used as assassins by more "
"sophisticated handlers."
#. [unit_type]: id=Swamp Lizard, race=monster #. [unit_type]: id=Swamp Lizard, race=monster
#: data/core/units/monsters/Crocodile.cfg:13 #: data/core/units/monsters/Crocodile.cfg:13
@ -8616,10 +8627,8 @@ msgstr "Bug"
#. [variation] #. [variation]
#: data/core/units/undead/Corpse_Soulless.cfg:175 #: data/core/units/undead/Corpse_Soulless.cfg:175
#: data/core/units/undead/Corpse_Walking.cfg:176 #: data/core/units/undead/Corpse_Walking.cfg:176
#, fuzzy
#| msgid "wc_variation^Rat"
msgid "wc_variation^Cat" msgid "wc_variation^Cat"
msgstr "Rat" msgstr "Cat"
#. [variation] #. [variation]
#: data/core/units/undead/Corpse_Soulless.cfg:191 #: data/core/units/undead/Corpse_Soulless.cfg:191

View File

@ -9,7 +9,7 @@ msgstr ""
"Project-Id-Version: en_GB\n" "Project-Id-Version: en_GB\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n" "Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2024-08-18 23:11-0500\n" "POT-Creation-Date: 2024-08-18 23:11-0500\n"
"PO-Revision-Date: 2024-07-26 01:00+1000\n" "PO-Revision-Date: 2024-08-20 16:04+1000\n"
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n" "Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
"Language-Team: English (British) <http://wiki.wesnoth.org/" "Language-Team: English (British) <http://wiki.wesnoth.org/"
"EnglishGBTranslation>\n" "EnglishGBTranslation>\n"
@ -7759,10 +7759,8 @@ msgstr ""
"Invalid action provided for side '$side'. Valid actions are: on, off, full." "Invalid action provided for side '$side'. Valid actions are: on, off, full."
#: src/menu_events.cpp:1567 #: src/menu_events.cpp:1567
#, fuzzy
#| msgid "Side '$side' is already fully AI controlled."
msgid "Side '$side' is not a human or AI player." msgid "Side '$side' is not a human or AI player."
msgstr "Side '$side' is already fully AI controlled." msgstr "Side '$side' is not a human or AI player."
#: src/menu_events.cpp:1603 #: src/menu_events.cpp:1603
msgid "Can't idle invalid side: '$side'." msgid "Can't idle invalid side: '$side'."