diff --git a/data/campaigns/Under_the_Burning_Suns/units/Desert_Captain.cfg b/data/campaigns/Under_the_Burning_Suns/units/Desert_Captain.cfg index f8290563a37..0717046eec3 100644 --- a/data/campaigns/Under_the_Burning_Suns/units/Desert_Captain.cfg +++ b/data/campaigns/Under_the_Burning_Suns/units/Desert_Captain.cfg @@ -33,7 +33,7 @@ unit_description= _ "Skilled in commanding other elves, Desert Captains provide a bonus to all level 1 units on adjacent hexes. Desert Captains prefer engaging the enemy in melee combat, but are trained in archery as well." + {SPECIAL_NOTES_LEADERSHIP} die_sound={SOUND_LIST:ELF_HIT} {DEFENSE_ANIM_RANGE "newelves/desert-elvish-captain-defend.png" newelves/desert-elvish-captain.png {SOUND_LIST:ELF_HIT} melee} - {DEFENSE_ANIM_RANGE "newelves/desert-elvish-captain-bow-defend.png" newelves/desert-elvish-captain.png {SOUND_LIST:ELF_HIT} ranged} + {DEFENSE_ANIM_RANGE "newelves/desert-elvish-captain-bow-defend.png" newelves/desert-elvish-captain-bow.png {SOUND_LIST:ELF_HIT} ranged} # melee attack increased from 7-4 to 8-4 # ranged attack decreased from 5-3 to 4-3 [attack] diff --git a/data/campaigns/Under_the_Burning_Suns/units/Desert_Champion.cfg b/data/campaigns/Under_the_Burning_Suns/units/Desert_Champion.cfg index db741284d00..20654c0187f 100644 --- a/data/campaigns/Under_the_Burning_Suns/units/Desert_Champion.cfg +++ b/data/campaigns/Under_the_Burning_Suns/units/Desert_Champion.cfg @@ -30,7 +30,7 @@ unit_description= _ "Desert Champions are awesome masters of swordsmanship, inflicting grievous wounds in close combat. Master fighters, they are also skilled with the bow, able to inflict damage on their enemies from both near and far." die_sound={SOUND_LIST:ELF_HIT} {DEFENSE_ANIM_RANGE "newelves/desert-elvish-champion-defend.png" newelves/desert-elvish-champion.png {SOUND_LIST:ELF_HIT} melee} - {DEFENSE_ANIM_RANGE "newelves/desert-elvish-champion-bow-defend.png" newelves/desert-elvish-champion.png {SOUND_LIST:ELF_HIT} ranged} + {DEFENSE_ANIM_RANGE "newelves/desert-elvish-champion-bow-defend.png" newelves/desert-elvish-champion-bow.png {SOUND_LIST:ELF_HIT} ranged} # melee attack increased from 9-5 to 10-4 # ranged attack decreased from 9-3 to 8-3 [attack] diff --git a/data/campaigns/Under_the_Burning_Suns/units/Desert_Fighter.cfg b/data/campaigns/Under_the_Burning_Suns/units/Desert_Fighter.cfg index fedc90d9ea8..9e3ba1bae5a 100644 --- a/data/campaigns/Under_the_Burning_Suns/units/Desert_Fighter.cfg +++ b/data/campaigns/Under_the_Burning_Suns/units/Desert_Fighter.cfg @@ -31,7 +31,7 @@ unit_description= _ "Desert Fighters make up the bulk of the Quenoth warriors. They are trained in both sword and bow, though like most of their kin, they prefer swordplay to archery. These Elves are deft of foot, and fight best in the open sands." die_sound={SOUND_LIST:ELF_HIT} {DEFENSE_ANIM_RANGE "newelves/desert-elvish-fighter-defend.png" newelves/desert-elvish-fighter.png {SOUND_LIST:ELF_HIT} melee} - {DEFENSE_ANIM_RANGE "newelves/desert-elvish-fighter-bow-defend.png" newelves/desert-elvish-fighter.png {SOUND_LIST:ELF_HIT} ranged} + {DEFENSE_ANIM_RANGE "newelves/desert-elvish-fighter-bow-defend.png" newelves/desert-elvish-fighter-bow.png {SOUND_LIST:ELF_HIT} ranged} # melee attack increased from 5-4 to 6-4 # ranged attack decreased from 3-3 to 2-3 [attack] diff --git a/data/campaigns/Under_the_Burning_Suns/units/Desert_Hero.cfg b/data/campaigns/Under_the_Burning_Suns/units/Desert_Hero.cfg index b4b324938d1..de6278625da 100644 --- a/data/campaigns/Under_the_Burning_Suns/units/Desert_Hero.cfg +++ b/data/campaigns/Under_the_Burning_Suns/units/Desert_Hero.cfg @@ -29,7 +29,7 @@ unit_description= _ "Desert Heroes focus on individual performance on the battlefield, having tweaked their combat skills to the very maximum. Desert Heroes prefer fighting at close range with the sword, but also have some skill with the bow." die_sound={SOUND_LIST:ELF_HIT} {DEFENSE_ANIM_RANGE "newelves/desert-elvish-hero-defend.png" newelves/desert-elvish-hero.png {SOUND_LIST:ELF_HIT} melee} - {DEFENSE_ANIM_RANGE "newelves/desert-elvish-hero-bow-defend.png" newelves/desert-elvish-hero.png {SOUND_LIST:ELF_HIT} ranged} + {DEFENSE_ANIM_RANGE "newelves/desert-elvish-hero-bow-defend.png" newelves/desert-elvish-hero-bow.png {SOUND_LIST:ELF_HIT} ranged} # melee attack increased from 8-4 to 9-4 # ranged attack decreased from 6-3 to 5-3 [attack] diff --git a/data/campaigns/Under_the_Burning_Suns/units/Desert_Marshal.cfg b/data/campaigns/Under_the_Burning_Suns/units/Desert_Marshal.cfg index f9a65db9e5c..b76a3420d07 100644 --- a/data/campaigns/Under_the_Burning_Suns/units/Desert_Marshal.cfg +++ b/data/campaigns/Under_the_Burning_Suns/units/Desert_Marshal.cfg @@ -36,7 +36,7 @@ Special Notes: the leadership of a Marshal enables friendly units next to it to deal more damage in combat, though this only applies to units of lower level" die_sound={SOUND_LIST:ELF_HIT} {DEFENSE_ANIM_RANGE "newelves/desert-elvish-marshal-defend.png" newelves/desert-elvish-marshal.png {SOUND_LIST:ELF_HIT} melee} - {DEFENSE_ANIM_RANGE "newelves/desert-elvish-marshal-bow.png" newelves/desert-elvish-marshal.png {SOUND_LIST:ELF_HIT} ranged} + {DEFENSE_ANIM_RANGE "newelves/desert-elvish-marshal-bow.png" newelves/desert-elvish-marshal-bow.png {SOUND_LIST:ELF_HIT} ranged} # melee attack increased from 10-4 to 11-4 # ranged attack decreased from 8-3 to 7-3 [attack] diff --git a/data/campaigns/Under_the_Burning_Suns/units/Kaleh_Captain.cfg b/data/campaigns/Under_the_Burning_Suns/units/Kaleh_Captain.cfg index d1aea2336ef..885949c42f0 100644 --- a/data/campaigns/Under_the_Burning_Suns/units/Kaleh_Captain.cfg +++ b/data/campaigns/Under_the_Burning_Suns/units/Kaleh_Captain.cfg @@ -35,7 +35,7 @@ hide_help=true die_sound={SOUND_LIST:ELF_HIT} {DEFENSE_ANIM_RANGE "newelves/kaleh-defend.png" newelves/kaleh.png {SOUND_LIST:ELF_HIT} melee} - {DEFENSE_ANIM_RANGE "newelves/kaleh-ranged-defend.png" newelves/kaleh.png {SOUND_LIST:ELF_HIT} ranged} + {DEFENSE_ANIM_RANGE "newelves/kaleh-ranged-defend.png" newelves/kaleh-ranged.png {SOUND_LIST:ELF_HIT} ranged} [attack] name=sword description= _"sword" diff --git a/data/campaigns/Under_the_Burning_Suns/units/Kaleh_Champion.cfg b/data/campaigns/Under_the_Burning_Suns/units/Kaleh_Champion.cfg index 1c5eed597a7..31157d7d07e 100644 --- a/data/campaigns/Under_the_Burning_Suns/units/Kaleh_Champion.cfg +++ b/data/campaigns/Under_the_Burning_Suns/units/Kaleh_Champion.cfg @@ -33,7 +33,7 @@ hide_help=true die_sound={SOUND_LIST:ELF_HIT} {DEFENSE_ANIM_RANGE "newelves/kaleh-defend.png" newelves/kaleh.png {SOUND_LIST:ELF_HIT} melee} - {DEFENSE_ANIM_RANGE "newelves/kaleh-ranged-defend.png" newelves/kaleh.png {SOUND_LIST:ELF_HIT} ranged} + {DEFENSE_ANIM_RANGE "newelves/kaleh-ranged-defend.png" newelves/kaleh-ranged.png {SOUND_LIST:ELF_HIT} ranged} [attack] name=sword description= _"sword" diff --git a/data/campaigns/Under_the_Burning_Suns/units/Kaleh_Fighter.cfg b/data/campaigns/Under_the_Burning_Suns/units/Kaleh_Fighter.cfg index 55bfd726284..a7f01c1540c 100644 --- a/data/campaigns/Under_the_Burning_Suns/units/Kaleh_Fighter.cfg +++ b/data/campaigns/Under_the_Burning_Suns/units/Kaleh_Fighter.cfg @@ -31,7 +31,7 @@ hide_help=true die_sound={SOUND_LIST:ELF_HIT} {DEFENSE_ANIM_RANGE "newelves/kaleh-defend.png" newelves/kaleh.png {SOUND_LIST:ELF_HIT} melee} - {DEFENSE_ANIM_RANGE "newelves/kaleh-ranged-defend.png" newelves/kaleh.png {SOUND_LIST:ELF_HIT} ranged} + {DEFENSE_ANIM_RANGE "newelves/kaleh-ranged-defend.png" newelves/kaleh-ranged.png {SOUND_LIST:ELF_HIT} ranged} # Melee damage increased by 1, ranged damage decreased by 1 [attack] name=sword diff --git a/data/campaigns/Under_the_Burning_Suns/units/Kaleh_Hero.cfg b/data/campaigns/Under_the_Burning_Suns/units/Kaleh_Hero.cfg index 02924858a88..55c85d69d07 100644 --- a/data/campaigns/Under_the_Burning_Suns/units/Kaleh_Hero.cfg +++ b/data/campaigns/Under_the_Burning_Suns/units/Kaleh_Hero.cfg @@ -31,7 +31,7 @@ hide_help=true die_sound={SOUND_LIST:ELF_HIT} {DEFENSE_ANIM_RANGE "newelves/kaleh-defend.png" newelves/kaleh.png {SOUND_LIST:ELF_HIT} melee} - {DEFENSE_ANIM_RANGE "newelves/kaleh-ranged-defend.png" newelves/kaleh.png {SOUND_LIST:ELF_HIT} ranged} + {DEFENSE_ANIM_RANGE "newelves/kaleh-ranged-defend.png" newelves/kaleh-ranged.png {SOUND_LIST:ELF_HIT} ranged} [attack] name=sword description= _"sword" diff --git a/data/campaigns/Under_the_Burning_Suns/units/Kaleh_Marshal.cfg b/data/campaigns/Under_the_Burning_Suns/units/Kaleh_Marshal.cfg index 0e37f1ce0e8..b358261bc94 100644 --- a/data/campaigns/Under_the_Burning_Suns/units/Kaleh_Marshal.cfg +++ b/data/campaigns/Under_the_Burning_Suns/units/Kaleh_Marshal.cfg @@ -36,7 +36,7 @@ hide_help=true die_sound={SOUND_LIST:ELF_HIT} {DEFENSE_ANIM_RANGE "newelves/kaleh-defend.png" newelves/kaleh.png {SOUND_LIST:ELF_HIT} melee} - {DEFENSE_ANIM_RANGE "newelves/kaleh-ranged-defend.png" newelves/kaleh.png {SOUND_LIST:ELF_HIT} ranged} + {DEFENSE_ANIM_RANGE "newelves/kaleh-ranged-defend.png" newelves/kaleh-ranged.png {SOUND_LIST:ELF_HIT} ranged} [attack] name=sword description= _"sword" diff --git a/data/campaigns/Under_the_Burning_Suns/units/Small_Mudcrawler.cfg b/data/campaigns/Under_the_Burning_Suns/units/Small_Mudcrawler.cfg index 89501bffde2..c611fbb42b0 100644 --- a/data/campaigns/Under_the_Burning_Suns/units/Small_Mudcrawler.cfg +++ b/data/campaigns/Under_the_Burning_Suns/units/Small_Mudcrawler.cfg @@ -49,12 +49,24 @@ damage=6 number=1 [animation] - [frame] - begin=-150 - end=0 - image=units/monsters/mudcrawler-attack.png - sound=fist.ogg - [/frame] + [if] + hits=yes + [frame] + begin=-150 + end=150 + image=units/monsters/mudcrawler-attack.png + sound=fist.ogg + [/frame] + [/if] + [else] + hits=no + [frame] + begin=-150 + end=150 + image=units/monsters/mudcrawler-attack.png + sound={SOUND_LIST:MISS} + [/frame] + [/else] [/animation] [/attack] [attack]