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https://github.com/wesnoth/wesnoth
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Fixes bug #13176...
...(advancefrom tag ignores experience requirement) and removes some no longer needed debug messages.
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@ -1,4 +1,4 @@
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Version 1.5.13+svn:
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Version 1.5.13+svn:
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* Graphics:
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* Graphics:
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* New portrait for the female Assassin, Gryphon Rider, longbowman.
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* New portrait for the female Assassin, Gryphon Rider, longbowman.
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* Language and i18n:
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* Language and i18n:
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@ -11,6 +11,7 @@ Version 1.5.13+svn:
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* Fixed bug #13161: Inactive weapon special name and description not used
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* Fixed bug #13161: Inactive weapon special name and description not used
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* Miscellaneous and bug fixes:
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* Miscellaneous and bug fixes:
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* Fix another campaign replay bug (#13139)
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* Fix another campaign replay bug (#13139)
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* Fix WML [advancefrom] bug (#13176)
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Version 1.5.13:
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Version 1.5.13:
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* Graphics:
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* Graphics:
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@ -574,7 +574,6 @@ unit_type::unit_type() :
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build_status_(NOT_BUILT),
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build_status_(NOT_BUILT),
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portraits_()
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portraits_()
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{
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{
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DBG_UT << "unit_type default constructor\n";
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gender_types_[0] = NULL;
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gender_types_[0] = NULL;
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gender_types_[1] = NULL;
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gender_types_[1] = NULL;
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}
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}
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@ -615,7 +614,6 @@ unit_type::unit_type(const unit_type& o) :
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build_status_(o.build_status_),
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build_status_(o.build_status_),
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portraits_(o.portraits_)
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portraits_(o.portraits_)
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{
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{
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DBG_UT << "unit_type copy-constructor\n";
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gender_types_[0] = o.gender_types_[0] != NULL ? new unit_type(*o.gender_types_[0]) : NULL;
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gender_types_[0] = o.gender_types_[0] != NULL ? new unit_type(*o.gender_types_[0]) : NULL;
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gender_types_[1] = o.gender_types_[1] != NULL ? new unit_type(*o.gender_types_[1]) : NULL;
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gender_types_[1] = o.gender_types_[1] != NULL ? new unit_type(*o.gender_types_[1]) : NULL;
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@ -663,13 +661,11 @@ unit_type::unit_type(const config& cfg, const movement_type_map& mv_types,
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build_status_(NOT_BUILT),
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build_status_(NOT_BUILT),
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portraits_()
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portraits_()
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{
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{
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DBG_UT << "unit_type constructor cfg, mv_types, races, traits\n";
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build_full(cfg, mv_types, races, traits);
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build_full(cfg, mv_types, races, traits);
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}
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}
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unit_type::~unit_type()
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unit_type::~unit_type()
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{
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{
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DBG_UT << "unit_type destructor\n";
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if (gender_types_[unit_race::MALE] != NULL)
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if (gender_types_[unit_race::MALE] != NULL)
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delete gender_types_[unit_race::MALE];
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delete gender_types_[unit_race::MALE];
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if (gender_types_[unit_race::FEMALE] != NULL)
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if (gender_types_[unit_race::FEMALE] != NULL)
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@ -776,8 +772,6 @@ void unit_type::build_full(const config& cfg, const movement_type_map& mv_types,
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DBG_UT << "no parent found for movement_type " << move_type << "\n";
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DBG_UT << "no parent found for movement_type " << move_type << "\n";
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}
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}
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experience_needed_=lexical_cast_default<int>(cfg["experience"],500);
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flag_rgb_ = cfg["flag_rgb"];
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flag_rgb_ = cfg["flag_rgb"];
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game_config::add_color_info(cfg);
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game_config::add_color_info(cfg);
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@ -920,6 +914,8 @@ void unit_type::build_created(const config& cfg, const movement_type_map& mv_typ
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advances_to_ = utils::split(advances_to_val);
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advances_to_ = utils::split(advances_to_val);
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DBG_UT << "unit_type '" << id_ << "' advances to : " << advances_to_val << "\n";
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DBG_UT << "unit_type '" << id_ << "' advances to : " << advances_to_val << "\n";
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experience_needed_=lexical_cast_default<int>(cfg["experience"],500);
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build_status_ = CREATED;
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build_status_ = CREATED;
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}
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}
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@ -1103,7 +1099,10 @@ void unit_type::add_advancement(const unit_type &to_unit,int xp)
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return;
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return;
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}
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}
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if(xp>0 && experience_needed_>xp) experience_needed_=xp;
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if( xp > 0 && experience_needed_ > xp){
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DBG_UT << "Lowering experience_needed from " << experience_needed_ << " to " << xp << " due to [advancefrom] of " << to_id << "\n";
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experience_needed_ = xp;
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}
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// Add advancements to gendered subtypes, if supported by to_unit
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// Add advancements to gendered subtypes, if supported by to_unit
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for(int gender=0; gender<=1; ++gender) {
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for(int gender=0; gender<=1; ++gender) {
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