used special attack icons for sharpshooter and mage's staff

This commit is contained in:
J.W. Bjerk 2006-02-11 13:20:48 +00:00
parent 043e69cb2b
commit 1475c939bc
9 changed files with 9 additions and 2 deletions

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@ -44,6 +44,7 @@ Special Notes: the arch mage's fireballs are magical, and always have a high cha
[attack]
name=staff
icon=attacks/staff-magic.png
type=impact
range=melee
damage=7

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@ -29,6 +29,7 @@ Special Notes: the ranged attacks of a dark sorcerer are magical, and always hav
get_hit_sound=groan.wav
[attack]
name=staff
icon=attacks/staff-necromantic.png
type=impact
range=melee
damage=6

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@ -80,7 +80,7 @@ Special Notes: Their marksmanship gives these elves a high chance of hitting the
[/attack]
[attack]
name=longbow
icon=attacks/bow-elven.png
icon=attacks/bow-elven-magic.png
type=pierce
special=marksman
range=ranged

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@ -80,7 +80,7 @@ Special Notes: Their marksmanship gives these elves a high chance of hitting the
[/attack]
[attack]
name=longbow
icon=attacks/bow-elven.png
icon=attacks/bow-elven-magic.png
type=pierce
special=marksman
range=ranged

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@ -52,6 +52,7 @@ Special Notes: the ranged attack of a mage is magical, and always has a high cha
[/death]
[attack]
name=staff
icon=attacks/staff-magic.png
type=impact
range=melee
damage=5

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@ -26,6 +26,7 @@ Special Notes: The ranged attacks of a necromancer are magical, and always have
get_hit_sound=groan.wav
[attack]
name=staff
icon=attacks/staff-necromantic.png
type=impact
range=melee
damage=4

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@ -53,6 +53,7 @@ Special Notes: the red mage's fireballs are magical, and always have a high chan
[/death]
[attack]
name=staff
icon=attacks/staff-magic.png
type=impact
range=melee
damage=6

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@ -90,6 +90,7 @@ Special Notes: the ranged attack of a silver mage is magical, and always has a h
[/teleport_anim]
[attack]
name=staff
icon=attacks/staff-magic.png
type=impact
range=melee
damage=7

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@ -61,6 +61,7 @@ Special Notes: the light cast by a white mage is magical in nature, and always h
[/death]
[attack]
name=staff
icon=attacks/staff-magic.png
type=impact
range=melee
damage=6