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https://github.com/wesnoth/wesnoth
synced 2025-05-02 08:51:54 +00:00
Upped the player starting gold a bit on the hardest difficulty,
...added a few recruitment_patterns and fixed some village bandit messages from appearing when they shouldn't.
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@ -61,7 +61,7 @@
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recruit=Spearman,Cavalryman,Mage,Heavy Infantryman
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controller=human
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profile=portraits/gweddry.png
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{GOLD 180 130 80}
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{GOLD 180 130 100}
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team_name=wesnothians
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user_team_name=_"Wesnothians"
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[unit]
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@ -23,7 +23,7 @@
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shroud=yes
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team_name=good
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user_team_name=_"Wesnothians"
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{GOLD 200 150 100}
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{GOLD 200 150 150}
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[/side]
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[side]
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@ -30,7 +30,7 @@
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controller=human
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team_name=wesnothians
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user_team_name=_"Wesnothians"
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{GOLD 200 150 100}
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{GOLD 200 150 150}
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[/side]
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[side]
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@ -31,7 +31,7 @@
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controller=human
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team_name=wesnothians
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user_team_name=_"Wesnothians"
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{GOLD 200 150 100}
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{GOLD 200 150 150}
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[/side]
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[side]
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@ -41,7 +41,11 @@
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side=2
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canrecruit=yes
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recruit=Vampire Bat,Skeleton,Skeleton Archer
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{GOLD 60 120 200}
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[ai]
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{NO_SCOUTS}
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recruitment_pattern=scout,fighter,archer
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[/ai]
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{GOLD 60 120 180}
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{FLAG_VARIANT undead}
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team_name=undead
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user_team_name=_"Undead"
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@ -59,6 +63,10 @@
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#else
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recruit=Vampire Bat,Skeleton Archer,Skeleton,Dark Adept
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#endif
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[ai]
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{NO_SCOUTS}
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recruitment_pattern=scout,fighter,archer,fighter,archer
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[/ai]
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{GOLD 100 150 200}
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{FLAG_VARIANT undead}
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team_name=undead
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@ -39,7 +39,7 @@
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controller=human
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team_name=wesnothians
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user_team_name=_"Wesnothians"
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{GOLD 200 150 100}
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{GOLD 200 150 150}
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[/side]
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[side]
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@ -49,6 +49,10 @@
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side=2
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canrecruit=yes
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recruit=Walking Corpse,Skeleton,Skeleton Archer
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[ai]
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{NO_SCOUTS}
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recruitment_pattern=fighter,archer,fighter
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[/ai]
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{GOLD 100 125 150}
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{FLAG_VARIANT undead}
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team_name=undead
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@ -59,9 +63,13 @@
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type=Dark Sorcerer
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id=Mal-Galkar
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name= _ "Mal-Galkar"
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recruit=Vampire Bat,Skeleton,Skeleton Archer
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side=3
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canrecruit=yes
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recruit=Vampire Bat,Skeleton,Skeleton Archer
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[ai]
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{NO_SCOUTS}
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recruitment_pattern=scout,fighter,archer,fighter,archer
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[/ai]
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{GOLD 100 125 150}
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{FLAG_VARIANT undead}
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team_name=undead
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@ -106,6 +114,8 @@
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[/side]
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{STARTING_VILLAGES 5 16}
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{LIMIT_CONTEMPORANEOUS_RECRUITS 5 Shadow 1}
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# the prisoners' side
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[side]
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@ -31,7 +31,7 @@
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controller=human
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team_name=good
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user_team_name=_"Wesnothians"
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{GOLD 200 150 100}
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{GOLD 200 150 150}
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[/side]
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[side]
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@ -474,10 +474,7 @@
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# this prevents the "no outlaws in this village" messages from appearing
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# anymore
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[store_locations]
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find_in=bandit_villages
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[or]
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find_in=cleared_villages
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[/or]
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terrain=*^V*
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variable=cleared_villages
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[/store_locations]
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