Upped the player starting gold a bit on the hardest difficulty,

...added a few recruitment_patterns and fixed some village bandit
messages from appearing when they shouldn't.
This commit is contained in:
Lari Nieminen 2009-02-03 10:10:44 +00:00
parent 39b90c24e9
commit 14a07d6545
6 changed files with 27 additions and 12 deletions

View File

@ -61,7 +61,7 @@
recruit=Spearman,Cavalryman,Mage,Heavy Infantryman
controller=human
profile=portraits/gweddry.png
{GOLD 180 130 80}
{GOLD 180 130 100}
team_name=wesnothians
user_team_name=_"Wesnothians"
[unit]

View File

@ -23,7 +23,7 @@
shroud=yes
team_name=good
user_team_name=_"Wesnothians"
{GOLD 200 150 100}
{GOLD 200 150 150}
[/side]
[side]

View File

@ -30,7 +30,7 @@
controller=human
team_name=wesnothians
user_team_name=_"Wesnothians"
{GOLD 200 150 100}
{GOLD 200 150 150}
[/side]
[side]

View File

@ -31,7 +31,7 @@
controller=human
team_name=wesnothians
user_team_name=_"Wesnothians"
{GOLD 200 150 100}
{GOLD 200 150 150}
[/side]
[side]
@ -41,7 +41,11 @@
side=2
canrecruit=yes
recruit=Vampire Bat,Skeleton,Skeleton Archer
{GOLD 60 120 200}
[ai]
{NO_SCOUTS}
recruitment_pattern=scout,fighter,archer
[/ai]
{GOLD 60 120 180}
{FLAG_VARIANT undead}
team_name=undead
user_team_name=_"Undead"
@ -59,6 +63,10 @@
#else
recruit=Vampire Bat,Skeleton Archer,Skeleton,Dark Adept
#endif
[ai]
{NO_SCOUTS}
recruitment_pattern=scout,fighter,archer,fighter,archer
[/ai]
{GOLD 100 150 200}
{FLAG_VARIANT undead}
team_name=undead

View File

@ -39,7 +39,7 @@
controller=human
team_name=wesnothians
user_team_name=_"Wesnothians"
{GOLD 200 150 100}
{GOLD 200 150 150}
[/side]
[side]
@ -49,6 +49,10 @@
side=2
canrecruit=yes
recruit=Walking Corpse,Skeleton,Skeleton Archer
[ai]
{NO_SCOUTS}
recruitment_pattern=fighter,archer,fighter
[/ai]
{GOLD 100 125 150}
{FLAG_VARIANT undead}
team_name=undead
@ -59,9 +63,13 @@
type=Dark Sorcerer
id=Mal-Galkar
name= _ "Mal-Galkar"
recruit=Vampire Bat,Skeleton,Skeleton Archer
side=3
canrecruit=yes
recruit=Vampire Bat,Skeleton,Skeleton Archer
[ai]
{NO_SCOUTS}
recruitment_pattern=scout,fighter,archer,fighter,archer
[/ai]
{GOLD 100 125 150}
{FLAG_VARIANT undead}
team_name=undead
@ -106,6 +114,8 @@
[/side]
{STARTING_VILLAGES 5 16}
{LIMIT_CONTEMPORANEOUS_RECRUITS 5 Shadow 1}
# the prisoners' side
[side]

View File

@ -31,7 +31,7 @@
controller=human
team_name=good
user_team_name=_"Wesnothians"
{GOLD 200 150 100}
{GOLD 200 150 150}
[/side]
[side]
@ -474,10 +474,7 @@
# this prevents the "no outlaws in this village" messages from appearing
# anymore
[store_locations]
find_in=bandit_villages
[or]
find_in=cleared_villages
[/or]
terrain=*^V*
variable=cleared_villages
[/store_locations]