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some fixes in scenarios/11_Forever_and_Ever_Amen.cfg
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@ -79,7 +79,7 @@ victory_when_enemies_defeated=yes
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{END_IF_VAR}
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# Outlaw hero
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{IF_VAR randomHero 1}
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{MODIFY_UNIT (side=2) type (Bandit)}
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{MODIFY_UNIT (side=2) type (Assassin)}
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{ALLOW_RECRUIT (Thug,Bandit,Footpad,Outlaw,Poacher,Trapper,Thief,Rogue)}
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{END_IF_VAR}
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# Elven hero
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