diff --git a/changelog b/changelog index ac8245ec34b..6fda34becb8 100644 --- a/changelog +++ b/changelog @@ -7,6 +7,8 @@ Version 1.3.14+svn: * fixed bug #10779: Rejoining game causes major problems * Fixed :control command to work * damage statistics for the current turn also works for observers now + * skip replay no longer skips the story for players only for observers + (bug #9538) * user interface: * Made ESC clear hotkey when changing hotkeys * linger mode overlay is also drawn over fog and shroud (bug #10811) diff --git a/src/multiplayer.cpp b/src/multiplayer.cpp index a062d5c5612..281bbeff9df 100644 --- a/src/multiplayer.cpp +++ b/src/multiplayer.cpp @@ -311,7 +311,8 @@ static void enter_wait_mode(game_display& disp, const config& game_config, game_ switch (res) { case mp::ui::PLAY: - play_game(disp, state, game_config, data, nolog, IO_CLIENT, preferences::skip_mp_replay()); + play_game(disp, state, game_config, data, nolog, IO_CLIENT, + preferences::skip_mp_replay() && observe); recorder.clear(); break;