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Skip replay no longer skips the story for players only for observers
(bug #9538).
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@ -7,6 +7,8 @@ Version 1.3.14+svn:
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* fixed bug #10779: Rejoining game causes major problems
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* fixed bug #10779: Rejoining game causes major problems
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* Fixed :control command to work
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* Fixed :control command to work
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* damage statistics for the current turn also works for observers now
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* damage statistics for the current turn also works for observers now
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* skip replay no longer skips the story for players only for observers
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(bug #9538)
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* user interface:
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* user interface:
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* Made ESC clear hotkey when changing hotkeys
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* Made ESC clear hotkey when changing hotkeys
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* linger mode overlay is also drawn over fog and shroud (bug #10811)
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* linger mode overlay is also drawn over fog and shroud (bug #10811)
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@ -311,7 +311,8 @@ static void enter_wait_mode(game_display& disp, const config& game_config, game_
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switch (res) {
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switch (res) {
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case mp::ui::PLAY:
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case mp::ui::PLAY:
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play_game(disp, state, game_config, data, nolog, IO_CLIENT, preferences::skip_mp_replay());
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play_game(disp, state, game_config, data, nolog, IO_CLIENT,
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preferences::skip_mp_replay() && observe);
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recorder.clear();
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recorder.clear();
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break;
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break;
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