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https://github.com/wesnoth/wesnoth
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image: Tidy up debugging code
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28831fe1dd
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@ -357,6 +357,18 @@ locator& locator::operator=(const locator& a)
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return *this;
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}
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std::ostream& operator<<(std::ostream& s, const locator& l)
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{
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s << l.get_filename();
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if(!l.get_modifications().empty()) {
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if(l.get_modifications()[0] != '~') {
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s << '~';
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}
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s << l.get_modifications();
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}
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return s;
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}
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locator::value::value()
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: type_(NONE)
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, is_data_uri_(false)
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@ -789,6 +801,7 @@ surface get_surface(const image::locator& i_locator, TYPE type)
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imap = &hexed_images_;
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break;
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default:
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WRN_IMG << "get_surface called with unknown image type" << std::endl;
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return res;
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}
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@ -797,13 +810,7 @@ surface get_surface(const image::locator& i_locator, TYPE type)
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return i_locator.locate_in_cache(*imap);
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}
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if (i_locator.get_modifications().empty()) {
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DBG_IMG << "surface cache miss: " << i_locator.get_filename()
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<< std::endl;
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} else {
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DBG_IMG << "surface cache miss: " << i_locator.get_filename()
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<< "+" << i_locator.get_modifications() << std::endl;
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}
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DBG_IMG << "surface cache [" << type << "] miss: " << i_locator << std::endl;
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// not cached, generate it
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switch(type) {
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@ -818,7 +825,7 @@ surface get_surface(const image::locator& i_locator, TYPE type)
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res = get_hexed(i_locator);
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break;
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default:
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return res;
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throw game::error("get_surface somehow lost image type?");
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}
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i_locator.add_to_cache(*imap, res);
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@ -855,13 +862,7 @@ surface get_lighted_image(const image::locator& i_locator, const light_string& l
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}
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}
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if (i_locator.get_modifications().empty()) {
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DBG_IMG << "lit surface cache miss: " << i_locator.get_filename()
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<< std::endl;
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} else {
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DBG_IMG << "lit surface cache miss: " << i_locator.get_filename()
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<< "+" << i_locator.get_modifications() << std::endl;
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}
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DBG_IMG << "lit surface cache miss: " << i_locator << std::endl;
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// not cached yet, generate it
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res = get_surface(i_locator, HEXED);
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@ -898,13 +899,7 @@ texture get_lighted_texture(
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}
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}
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if (i_locator.get_modifications().empty()) {
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DBG_IMG << "lit texture cache miss: " << i_locator.get_filename()
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<< std::endl;
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} else {
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DBG_IMG << "lit texture cache miss: " << i_locator.get_filename()
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<< "+" << i_locator.get_modifications() << std::endl;
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}
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DBG_IMG << "lit texture cache miss: " << i_locator << std::endl;
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// not cached yet, generate it
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texture tex(get_lighted_image(i_locator, ls));
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@ -1122,13 +1117,7 @@ texture get_texture(const image::locator& i_locator, scale_quality quality, TYPE
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return res;
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}
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if (i_locator.get_modifications().empty()) {
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DBG_IMG << "texture cache miss: " << i_locator.get_filename()
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<< std::endl;
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} else {
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DBG_IMG << "texture cache miss: " << i_locator.get_filename()
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<< "+" << i_locator.get_modifications() << std::endl;
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}
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DBG_IMG << "texture cache [" << type << "] miss: " << i_locator << std::endl;
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//
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// No texture was cached. In that case, create a new one. The explicit cases require special
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@ -152,6 +152,9 @@ private:
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value val_;
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};
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// write a readable representation of a locator, mostly for debugging
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std::ostream& operator<<(std::ostream&, const locator&);
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typedef cache_type<surface> image_cache;
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typedef cache_type<texture> texture_cache;
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typedef cache_type<bool> bool_cache;
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