remove unneeded check for loading_game_

init_side_done_ implied loading_game_ there so we can simplyfy.
This commit is contained in:
gfgtdf 2015-02-25 20:42:43 +01:00
parent 7a2ac99098
commit 1a008e4de7

View File

@ -522,7 +522,7 @@ possible_end_play_signal playsingle_controller::play_turn()
{
save_blocker blocker;
init_side_begin(false);
if(loading_game_ && init_side_done_) {
if(init_side_done_) {
init_side_end();
}
loading_game_ = false;