From 1a3cef3589f7fdcf463ea96c65777b8c3b7a8818 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Andr=C3=A1s=20Salamon?= Date: Sun, 26 Jun 2005 20:10:08 +0000 Subject: [PATCH] obey "Observers" setting for MP games (#13374) --- changelog | 1 + src/multiplayer_connect.cpp | 2 +- 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/changelog b/changelog index b310ceed43e..941a293c736 100644 --- a/changelog +++ b/changelog @@ -8,6 +8,7 @@ CVS HEAD: * multiplayer replays no longer show 'The End' and game credits (#13375) * fixed off-by-one error in Unit List (#13323) * fixed multiple Returns registered by some dialogs (part of #13332) + * "Observers" setting for multiplayer games is now obeyed again (#13374) * language and i18n: * fixed 'make dist' not removing stamp-po files, causing broken translations * updated translations: diff --git a/src/multiplayer_connect.cpp b/src/multiplayer_connect.cpp index 577c0c963a0..822d8b95f30 100644 --- a/src/multiplayer_connect.cpp +++ b/src/multiplayer_connect.cpp @@ -929,7 +929,7 @@ void connect::load_game() //this will force connecting clients to be using the same version number as us. level_["version"] = game_config::version; - level_["observers"] = params_.allow_observers ? "yes" : "no"; + level_["observer"] = params_.allow_observers ? "yes" : "no"; if(level_["objectives"].empty()) { level_["objectives"] = t_string(N_("Victory\n\