Variable free item pickup!

This commit is contained in:
Simon Forsyth 2012-07-09 03:41:45 +00:00
parent 10e087b4d2
commit 1aeeb858a6

View File

@ -253,16 +253,6 @@
value=0
[/set_variable]
[set_variable]
name=took_dagger
value=0
[/set_variable]
[set_variable]
name=took_ring
value=0
[/set_variable]
#close one of the two northern tunnels
{RANDOM 1..10}
@ -648,6 +638,7 @@
# Get Ring event
[event]
name=moveto
id=take_ring
delayed_variable_substitution=no
first_time_only=no
@ -660,13 +651,6 @@
[/not]
[/filter]
[filter_condition]
[variable]
name=took_ring
equals=0
[/variable]
[/filter_condition]
[message]
speaker=unit
@ -697,10 +681,10 @@
y=$y1
[/remove_item]
[set_variable]
name=took_ring
value=1
[/set_variable]
[event]
id=take_ring
remove=true
[/event]
[/command]
[/option]
@ -835,6 +819,7 @@
[event]
name=moveto
id=find_dagger
first_time_only=no
[filter]
@ -846,23 +831,12 @@
[/not]
[/filter]
[filter_condition]
[variable]
name=took_dagger
numerical_equals=0
[/variable]
[/filter_condition]
[message]
speaker=unit
message= _ "How odd. Someone has carved a crude fountain out of the stone at the end of the passage. The freezing water pours out into a large pool. At the bottom of the pool I can see a skeleton still gripping a sword. The blade seems to glow faintly blue. The pool isnt very deep, I could easily wade in and pick it up. But someone else has carved a crude message in the wall. <i>“If you dare to take this blade here, your greatest fear will surely appear.”</i> It looks like a nice sword, but do I dare chance it?"
[option]
message= _ "I fear no creature, I will take the blade!"
[command]
[set_variable]
name=took_dagger
value=1
[/set_variable]
[message]
speaker=unit
@ -904,6 +878,11 @@
speaker=Purple Abomination
message= _ "The voices say I have no choice, I must attack!"
[/message]
[event]
id=find_dagger
remove=true
[/event]
[/command]
[/option]
@ -1081,7 +1060,6 @@
[/message]
{CLEAR_VARIABLE naga_ambush}
{CLEAR_VARIABLE took_dagger,took_ring}
[/event]
# if player runs out of time, display time over message