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Remove invalid attribute from idle AI
It was interpreted as a simplified aspect, resulting in a warning when loading a replay. Found with WML unit tests.
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@ -2,7 +2,6 @@
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[ai]
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id=idle_ai
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description=_"Multiplayer_AI^Dev AI: Idle AI" # wmllint: no spellcheck
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hidden=yes
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# Needs to define at least one stage; otherwise, the default AI will be injected
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# when used with [modify_side]switch_ai or when loading a mid-scenario save
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[stage]
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