After the first round the keep is replace with a castle instead of a keep...

...since it looks better.
This commit is contained in:
Mark de Wever 2007-01-20 17:01:18 +00:00
parent 2c5010c9a3
commit 1db014237a

View File

@ -98,11 +98,11 @@ y={Y}
#enddef
#define GRASS X Y
#define REMOVE_KEEP X Y
[terrain]
x={X}
y={Y}
letter=Gg
letter=Cud
[/terrain]
#enddef
@ -114,8 +114,8 @@ letter=Gg
{DUEL_UNIT (Lich) 28 2}
{DUEL_UNIT (Necromancer) 28 2}
{DUEL_UNIT (Lich) 28 2}
{GRASS 3 19}
{GRASS 28 2}
{REMOVE_KEEP 3 19}
{REMOVE_KEEP 28 2}
[/event]
[event]