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Move unit changes to changelog and try to unify the formatting
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### Translations
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* Updated translations: Arabic, Bengali, British English, Chinese (Simplified), Czech, Hungarian, Norwegian, Turkish
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### Units
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* Elvish Scout: XP 42 -> 32
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* Elvish Rider: XP 75 -> 60, HP 49 -> 46, bow damage 11 -> 9, cost 28g -> 27g
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* Elvish Outrider: MP 11 -> 10, HP 60 -> 57, bow damage 11 -> 9, sword damage 8 -> 7, cost 58g -> 50g
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* Elvish Avenger: HP 59 -> 55, cost 60g -> 55g
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* Elvish Marshal: HP 68 -> 60, MP 5 -> 6
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* Huntsman: HP 57 -> 53, bow 9x4 marksman -> 10x4 marksman, cost 43g -> 47g, new ability: Swamp Lurk (invisibility in swamps)
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* Ranger: HP 60 -> 64, bow 7x4 -> 8x4, cost 43g -> 50g, defense: castle 60% -> 50%, frozen 20% -> 30%, reef 30% -> 50%, sand 30% -> 40%
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* Forest Lion: HP 42 -> 48, MP 9 -> 7, claws 5x4 -> 6x4 (usable offensively), bite 15x2 -> 9x2 charge (usable defensively), arcane resistance 20% -> 10%, cost 21g -> 30g
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### User interface
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### WML Engine
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### Miscellaneous and Bug Fixes
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### Units
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* Huntsman:
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- HP 57 > 53, bow 9-4(marksman) > 10-4(marksman), cost 43g > 47g
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- new ability: Swamp Lurk (invisibility in swamps)
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* Ranger:
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- HP 60 > 64, bow 7-4 > 8-4, cost 43g > 50g
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- Defense: castle 60% > 50%, frozen 20% > 30%, reef 30% > 50%, sand 30% > 40%
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### Units
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* Forest Lion: HP 42 > 48, MP 9 > 7, claws 5x4 > 6x4 (usable offensively), bite 15x2 > 9x2 charge (usable defensively), arcane resistance 20% > 10%, gold 21 > 30.
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### Units
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* Elvish Marshal: HP 68 -> 60, MP 5 -> 6
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### Units
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* Elvish Scout: XP 42 -> 32;
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* Elvish Rider: XP 75 -> 60; HP 49 -> 46; bow damage 11 -> 9; cost 28 -> 27;
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* Elvish Outrider: MP 11 -> 10; HP 60 -> 57; bow damage 11 -> 9; sword damage 8 -> 7; cost 58 -> 50;
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* Elvish Avenger: HP 59 -> 55; cost 60 -> 55.
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