From 1e32ae69f524dfaa7d550bbd13a9edc1649a80fb Mon Sep 17 00:00:00 2001 From: "Ignacio R. Morelle" Date: Tue, 25 Aug 2015 02:22:44 -0300 Subject: [PATCH] Fix hanging, chasm stone, and plank bridge elevations The N-S hanging bridge variant does not need an elevation shift, and all diagonal variants of the other two were missing their own. --- changelog | 4 ++++ data/core/terrain.cfg | 5 ++++- 2 files changed, 8 insertions(+), 1 deletion(-) diff --git a/changelog b/changelog index 04c1d70226d..d37dc38dc69 100644 --- a/changelog +++ b/changelog @@ -27,6 +27,10 @@ Version 1.13.1+dev: * Added wesnoth.set_dialog_visible function * Music and sound effects: * New dwarf hit and die sounds. + * Terrains: + * Removed unit elevation from N-S hanging bridges + * Added unit elevation to NW-SE and SW-NE stone chasm bridges + * Added unit elevation to NW-SE and SW-NE plank bridges * User interface: * GUI2: * stacked_widget can optionally display a single layer at a time. This diff --git a/data/core/terrain.cfg b/data/core/terrain.cfg index 8c3cfcbab69..19a3806b6f0 100644 --- a/data/core/terrain.cfg +++ b/data/core/terrain.cfg @@ -2115,7 +2115,6 @@ For those who go by land or sea, a bridge is the best of both worlds — for gam string=^Bh| default_base=Qxu aliasof=_bas, Gt - unit_height_adjust=20 editor_group=bridge, cave [/terrain_type] @@ -2128,6 +2127,7 @@ For those who go by land or sea, a bridge is the best of both worlds — for gam string=^Bcx\ default_base=Qxu aliasof=_bas, Gt + unit_height_adjust=22 editor_group=bridge, cave hide_help=yes [/terrain_type] @@ -2139,6 +2139,7 @@ For those who go by land or sea, a bridge is the best of both worlds — for gam string=^Bcx/ default_base=Qxu aliasof=_bas, Gt + unit_height_adjust=22 editor_group=bridge, cave hide_help=yes [/terrain_type] @@ -2162,6 +2163,7 @@ For those who go by land or sea, a bridge is the best of both worlds — for gam string=^Bp\ default_base=Qxu aliasof=_bas, Gt + unit_height_adjust=22 editor_group=bridge, cave hide_help=yes [/terrain_type] @@ -2173,6 +2175,7 @@ For those who go by land or sea, a bridge is the best of both worlds — for gam string=^Bp/ default_base=Qxu aliasof=_bas, Gt + unit_height_adjust=22 editor_group=bridge, cave hide_help=yes [/terrain_type]