diff --git a/data/multiplayer/scenarios/2p_Dark_Forecast.cfg b/data/multiplayer/scenarios/2p_Dark_Forecast.cfg index 3610f686171..f7f0a57deb7 100644 --- a/data/multiplayer/scenarios/2p_Dark_Forecast.cfg +++ b/data/multiplayer/scenarios/2p_Dark_Forecast.cfg @@ -719,6 +719,7 @@ Note: You need to use the default map settings for the scenario to work right." {VARIABLE_OP next_final_spawn add $turn_number} [event] name=turn_$next_final_spawn + first_time_only=no {FINAL_SPAWN} {RANDOMIZE 2}