diff --git a/changelog b/changelog index 408fc5198ec..d490c0ec616 100644 --- a/changelog +++ b/changelog @@ -32,7 +32,14 @@ Version 1.5.6+svn: * Terrain: * New graphic variations for Oasis (Dd^Do) terrain. * Unit changes and balancing: + * Decreased the range attack of the Drake Flare from 7-4 to 6-4. + * Decreased the range attack of the Drake Flamehart from 9-4 to 8-4. * Increased the cost of the Goblin Spearman from 8 to 9. + * Decreased the cost of the Sergeant from 20 to 19. + * Decreased the HP of the Sergeant from 36 to 32. + * Decreased the HP of the Lieutenant from 48 to 40. + * Decreased the HP of the General from 58 to 50. + * Decreased the HP of the Grand Marshal from 68 to 60. * User interface: * Recruit, recall, unit-list and create-unit dialogs display the selected unit/unit-type's race. diff --git a/data/core/units/drakes/Flameheart.cfg b/data/core/units/drakes/Flameheart.cfg index b83b9fd88f7..0e22c316bd0 100644 --- a/data/core/units/drakes/Flameheart.cfg +++ b/data/core/units/drakes/Flameheart.cfg @@ -88,7 +88,7 @@ icon=attacks/fire-breath-drake.png type=fire range=ranged - damage=9 + damage=8 number=4 [/attack] [attack_anim] diff --git a/data/core/units/drakes/Flare.cfg b/data/core/units/drakes/Flare.cfg index 8d74cd00f3d..41e746a92d5 100644 --- a/data/core/units/drakes/Flare.cfg +++ b/data/core/units/drakes/Flare.cfg @@ -92,7 +92,7 @@ icon=attacks/fire-breath-drake.png type=fire range=ranged - damage=7 + damage=6 number=4 [/attack] [attack_anim] diff --git a/data/core/units/humans/Loyalist_General.cfg b/data/core/units/humans/Loyalist_General.cfg index 01946d2b191..2b63b24a72f 100644 --- a/data/core/units/humans/Loyalist_General.cfg +++ b/data/core/units/humans/Loyalist_General.cfg @@ -12,7 +12,7 @@ [/frame] [/leading_anim] {MAGENTA_IS_THE_TEAM_COLOR} - hitpoints=58 + hitpoints=50 movement_type=smallfoot movement=6 experience=180 diff --git a/data/core/units/humans/Loyalist_Grand_Marshal.cfg b/data/core/units/humans/Loyalist_Grand_Marshal.cfg index cb807d356b0..79cf7465bd6 100644 --- a/data/core/units/humans/Loyalist_Grand_Marshal.cfg +++ b/data/core/units/humans/Loyalist_Grand_Marshal.cfg @@ -12,7 +12,7 @@ [/frame] [/leading_anim] {MAGENTA_IS_THE_TEAM_COLOR} - hitpoints=68 + hitpoints=60 movement_type=smallfoot movement=6 experience=150 diff --git a/data/core/units/humans/Loyalist_Lieutenant.cfg b/data/core/units/humans/Loyalist_Lieutenant.cfg index 48ef7c804f1..395086aac3a 100644 --- a/data/core/units/humans/Loyalist_Lieutenant.cfg +++ b/data/core/units/humans/Loyalist_Lieutenant.cfg @@ -12,7 +12,7 @@ [/frame] [/leading_anim] {MAGENTA_IS_THE_TEAM_COLOR} - hitpoints=48 + hitpoints=40 movement_type=smallfoot movement=6 experience=80 diff --git a/data/core/units/humans/Loyalist_Sergeant.cfg b/data/core/units/humans/Loyalist_Sergeant.cfg index 6f3c8f1d9d8..86adf62b018 100644 --- a/data/core/units/humans/Loyalist_Sergeant.cfg +++ b/data/core/units/humans/Loyalist_Sergeant.cfg @@ -13,14 +13,14 @@ [/frame] [/leading_anim] {MAGENTA_IS_THE_TEAM_COLOR} - hitpoints=36 + hitpoints=32 movement_type=smallfoot movement=6 experience=32 level=1 alignment=lawful advances_to=Lieutenant - cost=20 + cost=19 usage=fighter description= _ "The Sergeant is a low-ranking officer in the ranks of an army. Though academically trained, he will need some experience in the field before his leadership is sound and acknowledged."+{SPECIAL_NOTES}+{SPECIAL_NOTES_LEADERSHIP} die_sound={SOUND_LIST:HUMAN_DIE}