Cleaned up global.hpp includes

This commit is contained in:
Charles Dang 2021-01-23 21:08:00 +11:00
parent a04f6d2564
commit 204d3b4254
26 changed files with 6 additions and 31 deletions

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@ -27,6 +27,7 @@
#include "attack_prediction.hpp"
#include "filesystem.hpp"
#include "game_board.hpp"
#include "global.hpp"
#include "display.hpp"
#include "log.hpp"
#include "map/label.hpp"

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@ -15,7 +15,6 @@
#ifdef _WIN32
#include "global.hpp"
#include "serialization/unicode_cast.hpp"
#include <windows.h>

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@ -29,7 +29,6 @@
#include "config_attribute_value.hpp"
#include "exceptions.hpp"
#include "global.hpp"
#include <climits>
#include <ctime>

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@ -27,7 +27,6 @@
#pragma once
#include "global.hpp"
#include "tstring.hpp"
#include "utils/variant.hpp"

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@ -14,8 +14,6 @@
#pragma once
#include "global.hpp"
#include <exception>
#include <string>

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@ -19,6 +19,7 @@
#include "formula/debugger.hpp"
#include "game_config.hpp"
#include "game_display.hpp"
#include "global.hpp"
#include "log.hpp"
#include <boost/math/constants/constants.hpp>

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@ -12,7 +12,6 @@
See the COPYING file for more details.
*/
#include "global.hpp"
#include "gettext.hpp"
#include "log.hpp"
#include "filesystem.hpp"

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@ -16,8 +16,6 @@
#include "gui/auxiliary/iterator/walker_grid.hpp"
#include "global.hpp"
#include <cassert>
namespace gui2

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@ -16,8 +16,6 @@
#include "gui/auxiliary/iterator/walker_tree_node.hpp"
#include "global.hpp"
#include <cassert>
namespace gui2

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@ -16,7 +16,6 @@
#include "gui/auxiliary/iterator/walker_widget.hpp"
#include "global.hpp"
#include "gui/widgets/widget.hpp"
#include <cassert>

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@ -18,7 +18,6 @@
#include <cstdint>
#include <string>
#include "global.hpp"
#include "exceptions.hpp"
// Not configurable. The size (64) is both hard-, and implicitly-coded in crypt_blowfish

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@ -45,7 +45,6 @@
#define __LONG_LONG_SUPPORTED
#endif
#include "global.hpp"
#include <optional>
#include <cstdlib>

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@ -28,8 +28,6 @@
#include <ctime>
#include <mutex>
#include "global.hpp"
namespace {
class null_streambuf : public std::streambuf

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@ -44,8 +44,6 @@
#pragma once
#include "global.hpp"
#ifndef __func__
#ifdef __FUNCTION__
#define __func__ __FUNCTION__

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@ -14,8 +14,6 @@
#pragma once
#include "global.hpp"
/**
* Base class for exceptions that want to be thrown 'through' lua.
*

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@ -15,6 +15,7 @@
#include "scripting/lua_terrainmap.hpp"
#include "formatter.hpp"
#include "global.hpp"
#include "log.hpp"
#include "map/location.hpp"
#include "map/map.hpp"

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@ -15,6 +15,7 @@
#include "scripting/lua_terrainfilter.hpp"
#include "formatter.hpp"
#include "global.hpp"
#include "log.hpp"
#include "map/location.hpp"
#include "map/map.hpp"

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@ -16,6 +16,7 @@
#include "scripting/lua_common.hpp"
#include "scripting/lua_widget.hpp"
#include "global.hpp"
#include "tstring.hpp"
#include "map/location.hpp"
#include "lua/lauxlib.h"

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@ -13,7 +13,6 @@
#pragma once
#include "global.hpp"
#include "utils/const_clone.hpp"
#include <SDL2/SDL.h>

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@ -13,7 +13,6 @@
See the COPYING file for more details.
*/
#include "global.hpp"
#include "serialization/tokenizer.hpp"
#include "wesconfig.h"

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@ -21,6 +21,7 @@
#include "display_context.hpp"
#include "font/text_formatting.hpp"
#include "game_board.hpp"
#include "global.hpp"
#include "lexical_cast.hpp"
#include "log.hpp"
#include "map/map.hpp"

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@ -13,8 +13,6 @@
#pragma once
#include "global.hpp"
#include <algorithm>
#include <cctype>
#include <functional>

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@ -77,8 +77,6 @@
#pragma once
#include "global.hpp"
#include <cassert>
#include <exception>
#include <string>

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@ -14,8 +14,6 @@
#pragma once
#include "global.hpp"
#include <string>
#include <map>
#include <exception>

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@ -13,8 +13,6 @@
#pragma once
#include "global.hpp"
#include <functional>
namespace utils {

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@ -13,8 +13,6 @@
#pragma once
#include "global.hpp"
#include <memory>
#include <stdexcept>