added builder.[ch]pp src/server/Makefile.am

ran autoreconf
This commit is contained in:
Pauli Manninen 2004-04-19 18:02:42 +00:00
parent b7fdc4075f
commit 209501cf24
4 changed files with 55 additions and 23 deletions

View File

@ -150,6 +150,7 @@ wesnoth_editor_SOURCES = editor/editor.cpp \
ai.cpp \
ai_attack.cpp \
ai_move.cpp \
builder.cpp \
cavegen.cpp \
config.cpp \
cursor.cpp \
@ -201,6 +202,7 @@ wesnoth_editor_SOURCES = editor/editor.cpp \
ai.hpp \
ai_attack.hpp \
ai_move.hpp \
builder.hpp \
cavegen.hpp \
config.hpp \
cursor.hpp \

View File

@ -291,6 +291,7 @@ wesnoth_editor_SOURCES = editor/editor.cpp \
ai.cpp \
ai_attack.cpp \
ai_move.cpp \
builder.cpp \
cavegen.cpp \
config.cpp \
cursor.cpp \
@ -342,6 +343,7 @@ wesnoth_editor_SOURCES = editor/editor.cpp \
ai.hpp \
ai_attack.hpp \
ai_move.hpp \
builder.hpp \
cavegen.hpp \
config.hpp \
cursor.hpp \
@ -431,22 +433,22 @@ wesnoth_DEPENDENCIES =
wesnoth_LDFLAGS =
am_wesnoth_editor_OBJECTS = editor.$(OBJEXT) actions.$(OBJEXT) \
ai.$(OBJEXT) ai_attack.$(OBJEXT) ai_move.$(OBJEXT) \
cavegen.$(OBJEXT) config.$(OBJEXT) cursor.$(OBJEXT) \
dialogs.$(OBJEXT) display.$(OBJEXT) events.$(OBJEXT) \
filesystem.$(OBJEXT) font.$(OBJEXT) game_config.$(OBJEXT) \
game_events.$(OBJEXT) gamestatus.$(OBJEXT) hotkeys.$(OBJEXT) \
image.$(OBJEXT) intro.$(OBJEXT) key.$(OBJEXT) \
language.$(OBJEXT) log.$(OBJEXT) map_label.$(OBJEXT) \
map.$(OBJEXT) mapgen.$(OBJEXT) mapgen_dialog.$(OBJEXT) \
mouse.$(OBJEXT) network.$(OBJEXT) pathfind.$(OBJEXT) \
playlevel.$(OBJEXT) playturn.$(OBJEXT) preferences.$(OBJEXT) \
race.$(OBJEXT) replay.$(OBJEXT) reports.$(OBJEXT) \
sdl_utils.$(OBJEXT) show_dialog.$(OBJEXT) sound.$(OBJEXT) \
statistics.$(OBJEXT) team.$(OBJEXT) terrain.$(OBJEXT) \
theme.$(OBJEXT) tooltips.$(OBJEXT) unit.$(OBJEXT) \
unit_types.$(OBJEXT) video.$(OBJEXT) button.$(OBJEXT) \
menu.$(OBJEXT) textbox.$(OBJEXT) scrollbar.$(OBJEXT) \
slider.$(OBJEXT) widget.$(OBJEXT)
builder.$(OBJEXT) cavegen.$(OBJEXT) config.$(OBJEXT) \
cursor.$(OBJEXT) dialogs.$(OBJEXT) display.$(OBJEXT) \
events.$(OBJEXT) filesystem.$(OBJEXT) font.$(OBJEXT) \
game_config.$(OBJEXT) game_events.$(OBJEXT) \
gamestatus.$(OBJEXT) hotkeys.$(OBJEXT) image.$(OBJEXT) \
intro.$(OBJEXT) key.$(OBJEXT) language.$(OBJEXT) log.$(OBJEXT) \
map_label.$(OBJEXT) map.$(OBJEXT) mapgen.$(OBJEXT) \
mapgen_dialog.$(OBJEXT) mouse.$(OBJEXT) network.$(OBJEXT) \
pathfind.$(OBJEXT) playlevel.$(OBJEXT) playturn.$(OBJEXT) \
preferences.$(OBJEXT) race.$(OBJEXT) replay.$(OBJEXT) \
reports.$(OBJEXT) sdl_utils.$(OBJEXT) show_dialog.$(OBJEXT) \
sound.$(OBJEXT) statistics.$(OBJEXT) team.$(OBJEXT) \
terrain.$(OBJEXT) theme.$(OBJEXT) tooltips.$(OBJEXT) \
unit.$(OBJEXT) unit_types.$(OBJEXT) video.$(OBJEXT) \
button.$(OBJEXT) menu.$(OBJEXT) textbox.$(OBJEXT) \
scrollbar.$(OBJEXT) slider.$(OBJEXT) widget.$(OBJEXT)
wesnoth_editor_OBJECTS = $(am_wesnoth_editor_OBJECTS)
wesnoth_editor_LDADD = $(LDADD)
wesnoth_editor_DEPENDENCIES =

View File

@ -8,6 +8,7 @@ wesnothd_SOURCES = game.cpp \
player.cpp \
server.cpp \
variable.cpp \
../builder.cpp \
../config.cpp \
../filesystem.cpp \
../game_config.cpp \
@ -16,6 +17,7 @@ wesnothd_SOURCES = game.cpp \
game.hpp \
../game_events.hpp \
player.hpp \
../builder.hpp \
../config.hpp \
../filesystem.hpp \
../game_config.hpp \

View File

@ -153,6 +153,7 @@ wesnothd_SOURCES = game.cpp \
player.cpp \
server.cpp \
variable.cpp \
../builder.cpp \
../config.cpp \
../filesystem.cpp \
../game_config.cpp \
@ -161,6 +162,7 @@ wesnothd_SOURCES = game.cpp \
game.hpp \
../game_events.hpp \
player.hpp \
../builder.hpp \
../config.hpp \
../filesystem.hpp \
../game_config.hpp \
@ -179,8 +181,9 @@ bin_PROGRAMS = wesnothd$(EXEEXT)
PROGRAMS = $(bin_PROGRAMS)
am_wesnothd_OBJECTS = game.$(OBJEXT) player.$(OBJEXT) server.$(OBJEXT) \
variable.$(OBJEXT) config.$(OBJEXT) filesystem.$(OBJEXT) \
game_config.$(OBJEXT) log.$(OBJEXT) network.$(OBJEXT)
variable.$(OBJEXT) builder.$(OBJEXT) config.$(OBJEXT) \
filesystem.$(OBJEXT) game_config.$(OBJEXT) log.$(OBJEXT) \
network.$(OBJEXT)
wesnothd_OBJECTS = $(am_wesnothd_OBJECTS)
wesnothd_LDADD = $(LDADD)
wesnothd_DEPENDENCIES =
@ -189,11 +192,11 @@ wesnothd_LDFLAGS =
DEFAULT_INCLUDES = -I. -I$(srcdir) -I$(top_builddir)
depcomp = $(SHELL) $(top_srcdir)/config/depcomp
am__depfiles_maybe = depfiles
@AMDEP_TRUE@DEP_FILES = ./$(DEPDIR)/config.Po ./$(DEPDIR)/filesystem.Po \
@AMDEP_TRUE@ ./$(DEPDIR)/game.Po ./$(DEPDIR)/game_config.Po \
@AMDEP_TRUE@ ./$(DEPDIR)/log.Po ./$(DEPDIR)/network.Po \
@AMDEP_TRUE@ ./$(DEPDIR)/player.Po ./$(DEPDIR)/server.Po \
@AMDEP_TRUE@ ./$(DEPDIR)/variable.Po
@AMDEP_TRUE@DEP_FILES = ./$(DEPDIR)/builder.Po ./$(DEPDIR)/config.Po \
@AMDEP_TRUE@ ./$(DEPDIR)/filesystem.Po ./$(DEPDIR)/game.Po \
@AMDEP_TRUE@ ./$(DEPDIR)/game_config.Po ./$(DEPDIR)/log.Po \
@AMDEP_TRUE@ ./$(DEPDIR)/network.Po ./$(DEPDIR)/player.Po \
@AMDEP_TRUE@ ./$(DEPDIR)/server.Po ./$(DEPDIR)/variable.Po
CXXCOMPILE = $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) \
$(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS)
CXXLD = $(CXX)
@ -250,6 +253,7 @@ mostlyclean-compile:
distclean-compile:
-rm -f *.tab.c
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/builder.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/config.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/filesystem.Po@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/game.Po@am__quote@
@ -282,6 +286,28 @@ distclean-compile:
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
@am__fastdepCXX_FALSE@ $(CXXCOMPILE) -c -o $@ `if test -f '$<'; then $(CYGPATH_W) '$<'; else $(CYGPATH_W) '$(srcdir)/$<'; fi`
builder.o: ../builder.cpp
@am__fastdepCXX_TRUE@ if $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -MT builder.o -MD -MP -MF "$(DEPDIR)/builder.Tpo" \
@am__fastdepCXX_TRUE@ -c -o builder.o `test -f '../builder.cpp' || echo '$(srcdir)/'`../builder.cpp; \
@am__fastdepCXX_TRUE@ then mv -f "$(DEPDIR)/builder.Tpo" "$(DEPDIR)/builder.Po"; \
@am__fastdepCXX_TRUE@ else rm -f "$(DEPDIR)/builder.Tpo"; exit 1; \
@am__fastdepCXX_TRUE@ fi
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='../builder.cpp' object='builder.o' libtool=no @AMDEPBACKSLASH@
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ depfile='$(DEPDIR)/builder.Po' tmpdepfile='$(DEPDIR)/builder.TPo' @AMDEPBACKSLASH@
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
@am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o builder.o `test -f '../builder.cpp' || echo '$(srcdir)/'`../builder.cpp
builder.obj: ../builder.cpp
@am__fastdepCXX_TRUE@ if $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -MT builder.obj -MD -MP -MF "$(DEPDIR)/builder.Tpo" \
@am__fastdepCXX_TRUE@ -c -o builder.obj `if test -f '../builder.cpp'; then $(CYGPATH_W) '../builder.cpp'; else $(CYGPATH_W) '$(srcdir)/../builder.cpp'; fi`; \
@am__fastdepCXX_TRUE@ then mv -f "$(DEPDIR)/builder.Tpo" "$(DEPDIR)/builder.Po"; \
@am__fastdepCXX_TRUE@ else rm -f "$(DEPDIR)/builder.Tpo"; exit 1; \
@am__fastdepCXX_TRUE@ fi
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='../builder.cpp' object='builder.obj' libtool=no @AMDEPBACKSLASH@
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ depfile='$(DEPDIR)/builder.Po' tmpdepfile='$(DEPDIR)/builder.TPo' @AMDEPBACKSLASH@
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
@am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o builder.obj `if test -f '../builder.cpp'; then $(CYGPATH_W) '../builder.cpp'; else $(CYGPATH_W) '$(srcdir)/../builder.cpp'; fi`
config.o: ../config.cpp
@am__fastdepCXX_TRUE@ if $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -MT config.o -MD -MP -MF "$(DEPDIR)/config.Tpo" \
@am__fastdepCXX_TRUE@ -c -o config.o `test -f '../config.cpp' || echo '$(srcdir)/'`../config.cpp; \