mirror of
https://github.com/wesnoth/wesnoth
synced 2025-05-10 13:38:41 +00:00
added builder.[ch]pp src/server/Makefile.am
ran autoreconf
This commit is contained in:
parent
b7fdc4075f
commit
209501cf24
@ -150,6 +150,7 @@ wesnoth_editor_SOURCES = editor/editor.cpp \
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ai.cpp \
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ai.cpp \
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ai_attack.cpp \
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ai_attack.cpp \
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ai_move.cpp \
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ai_move.cpp \
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builder.cpp \
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cavegen.cpp \
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cavegen.cpp \
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config.cpp \
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config.cpp \
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cursor.cpp \
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cursor.cpp \
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@ -201,6 +202,7 @@ wesnoth_editor_SOURCES = editor/editor.cpp \
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ai.hpp \
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ai.hpp \
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ai_attack.hpp \
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ai_attack.hpp \
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ai_move.hpp \
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ai_move.hpp \
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builder.hpp \
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cavegen.hpp \
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cavegen.hpp \
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config.hpp \
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config.hpp \
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cursor.hpp \
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cursor.hpp \
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@ -291,6 +291,7 @@ wesnoth_editor_SOURCES = editor/editor.cpp \
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ai.cpp \
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ai.cpp \
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ai_attack.cpp \
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ai_attack.cpp \
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ai_move.cpp \
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ai_move.cpp \
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builder.cpp \
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cavegen.cpp \
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cavegen.cpp \
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config.cpp \
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config.cpp \
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cursor.cpp \
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cursor.cpp \
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@ -342,6 +343,7 @@ wesnoth_editor_SOURCES = editor/editor.cpp \
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ai.hpp \
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ai.hpp \
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ai_attack.hpp \
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ai_attack.hpp \
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ai_move.hpp \
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ai_move.hpp \
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builder.hpp \
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cavegen.hpp \
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cavegen.hpp \
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config.hpp \
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config.hpp \
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cursor.hpp \
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cursor.hpp \
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@ -431,22 +433,22 @@ wesnoth_DEPENDENCIES =
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wesnoth_LDFLAGS =
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wesnoth_LDFLAGS =
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am_wesnoth_editor_OBJECTS = editor.$(OBJEXT) actions.$(OBJEXT) \
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am_wesnoth_editor_OBJECTS = editor.$(OBJEXT) actions.$(OBJEXT) \
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ai.$(OBJEXT) ai_attack.$(OBJEXT) ai_move.$(OBJEXT) \
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ai.$(OBJEXT) ai_attack.$(OBJEXT) ai_move.$(OBJEXT) \
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cavegen.$(OBJEXT) config.$(OBJEXT) cursor.$(OBJEXT) \
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builder.$(OBJEXT) cavegen.$(OBJEXT) config.$(OBJEXT) \
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dialogs.$(OBJEXT) display.$(OBJEXT) events.$(OBJEXT) \
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cursor.$(OBJEXT) dialogs.$(OBJEXT) display.$(OBJEXT) \
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filesystem.$(OBJEXT) font.$(OBJEXT) game_config.$(OBJEXT) \
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events.$(OBJEXT) filesystem.$(OBJEXT) font.$(OBJEXT) \
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game_events.$(OBJEXT) gamestatus.$(OBJEXT) hotkeys.$(OBJEXT) \
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game_config.$(OBJEXT) game_events.$(OBJEXT) \
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image.$(OBJEXT) intro.$(OBJEXT) key.$(OBJEXT) \
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gamestatus.$(OBJEXT) hotkeys.$(OBJEXT) image.$(OBJEXT) \
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language.$(OBJEXT) log.$(OBJEXT) map_label.$(OBJEXT) \
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intro.$(OBJEXT) key.$(OBJEXT) language.$(OBJEXT) log.$(OBJEXT) \
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map.$(OBJEXT) mapgen.$(OBJEXT) mapgen_dialog.$(OBJEXT) \
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map_label.$(OBJEXT) map.$(OBJEXT) mapgen.$(OBJEXT) \
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mouse.$(OBJEXT) network.$(OBJEXT) pathfind.$(OBJEXT) \
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mapgen_dialog.$(OBJEXT) mouse.$(OBJEXT) network.$(OBJEXT) \
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playlevel.$(OBJEXT) playturn.$(OBJEXT) preferences.$(OBJEXT) \
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pathfind.$(OBJEXT) playlevel.$(OBJEXT) playturn.$(OBJEXT) \
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race.$(OBJEXT) replay.$(OBJEXT) reports.$(OBJEXT) \
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preferences.$(OBJEXT) race.$(OBJEXT) replay.$(OBJEXT) \
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sdl_utils.$(OBJEXT) show_dialog.$(OBJEXT) sound.$(OBJEXT) \
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reports.$(OBJEXT) sdl_utils.$(OBJEXT) show_dialog.$(OBJEXT) \
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statistics.$(OBJEXT) team.$(OBJEXT) terrain.$(OBJEXT) \
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sound.$(OBJEXT) statistics.$(OBJEXT) team.$(OBJEXT) \
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theme.$(OBJEXT) tooltips.$(OBJEXT) unit.$(OBJEXT) \
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terrain.$(OBJEXT) theme.$(OBJEXT) tooltips.$(OBJEXT) \
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unit_types.$(OBJEXT) video.$(OBJEXT) button.$(OBJEXT) \
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unit.$(OBJEXT) unit_types.$(OBJEXT) video.$(OBJEXT) \
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menu.$(OBJEXT) textbox.$(OBJEXT) scrollbar.$(OBJEXT) \
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button.$(OBJEXT) menu.$(OBJEXT) textbox.$(OBJEXT) \
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slider.$(OBJEXT) widget.$(OBJEXT)
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scrollbar.$(OBJEXT) slider.$(OBJEXT) widget.$(OBJEXT)
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wesnoth_editor_OBJECTS = $(am_wesnoth_editor_OBJECTS)
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wesnoth_editor_OBJECTS = $(am_wesnoth_editor_OBJECTS)
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wesnoth_editor_LDADD = $(LDADD)
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wesnoth_editor_LDADD = $(LDADD)
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wesnoth_editor_DEPENDENCIES =
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wesnoth_editor_DEPENDENCIES =
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@ -8,6 +8,7 @@ wesnothd_SOURCES = game.cpp \
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player.cpp \
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player.cpp \
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server.cpp \
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server.cpp \
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variable.cpp \
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variable.cpp \
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../builder.cpp \
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../config.cpp \
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../config.cpp \
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../filesystem.cpp \
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../filesystem.cpp \
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../game_config.cpp \
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../game_config.cpp \
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@ -16,6 +17,7 @@ wesnothd_SOURCES = game.cpp \
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game.hpp \
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game.hpp \
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../game_events.hpp \
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../game_events.hpp \
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player.hpp \
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player.hpp \
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../builder.hpp \
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../config.hpp \
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../config.hpp \
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../filesystem.hpp \
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../filesystem.hpp \
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../game_config.hpp \
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../game_config.hpp \
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@ -153,6 +153,7 @@ wesnothd_SOURCES = game.cpp \
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player.cpp \
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player.cpp \
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server.cpp \
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server.cpp \
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variable.cpp \
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variable.cpp \
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../builder.cpp \
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../config.cpp \
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../config.cpp \
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../filesystem.cpp \
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../filesystem.cpp \
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../game_config.cpp \
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../game_config.cpp \
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@ -161,6 +162,7 @@ wesnothd_SOURCES = game.cpp \
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game.hpp \
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game.hpp \
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../game_events.hpp \
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../game_events.hpp \
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player.hpp \
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player.hpp \
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../builder.hpp \
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../config.hpp \
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../config.hpp \
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../filesystem.hpp \
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../filesystem.hpp \
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../game_config.hpp \
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../game_config.hpp \
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@ -179,8 +181,9 @@ bin_PROGRAMS = wesnothd$(EXEEXT)
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PROGRAMS = $(bin_PROGRAMS)
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PROGRAMS = $(bin_PROGRAMS)
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am_wesnothd_OBJECTS = game.$(OBJEXT) player.$(OBJEXT) server.$(OBJEXT) \
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am_wesnothd_OBJECTS = game.$(OBJEXT) player.$(OBJEXT) server.$(OBJEXT) \
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variable.$(OBJEXT) config.$(OBJEXT) filesystem.$(OBJEXT) \
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variable.$(OBJEXT) builder.$(OBJEXT) config.$(OBJEXT) \
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game_config.$(OBJEXT) log.$(OBJEXT) network.$(OBJEXT)
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filesystem.$(OBJEXT) game_config.$(OBJEXT) log.$(OBJEXT) \
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network.$(OBJEXT)
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wesnothd_OBJECTS = $(am_wesnothd_OBJECTS)
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wesnothd_OBJECTS = $(am_wesnothd_OBJECTS)
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wesnothd_LDADD = $(LDADD)
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wesnothd_LDADD = $(LDADD)
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wesnothd_DEPENDENCIES =
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wesnothd_DEPENDENCIES =
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@ -189,11 +192,11 @@ wesnothd_LDFLAGS =
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DEFAULT_INCLUDES = -I. -I$(srcdir) -I$(top_builddir)
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DEFAULT_INCLUDES = -I. -I$(srcdir) -I$(top_builddir)
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depcomp = $(SHELL) $(top_srcdir)/config/depcomp
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depcomp = $(SHELL) $(top_srcdir)/config/depcomp
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am__depfiles_maybe = depfiles
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am__depfiles_maybe = depfiles
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@AMDEP_TRUE@DEP_FILES = ./$(DEPDIR)/config.Po ./$(DEPDIR)/filesystem.Po \
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@AMDEP_TRUE@DEP_FILES = ./$(DEPDIR)/builder.Po ./$(DEPDIR)/config.Po \
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@AMDEP_TRUE@ ./$(DEPDIR)/game.Po ./$(DEPDIR)/game_config.Po \
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@AMDEP_TRUE@ ./$(DEPDIR)/filesystem.Po ./$(DEPDIR)/game.Po \
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@AMDEP_TRUE@ ./$(DEPDIR)/log.Po ./$(DEPDIR)/network.Po \
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@AMDEP_TRUE@ ./$(DEPDIR)/game_config.Po ./$(DEPDIR)/log.Po \
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@AMDEP_TRUE@ ./$(DEPDIR)/player.Po ./$(DEPDIR)/server.Po \
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@AMDEP_TRUE@ ./$(DEPDIR)/network.Po ./$(DEPDIR)/player.Po \
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@AMDEP_TRUE@ ./$(DEPDIR)/variable.Po
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@AMDEP_TRUE@ ./$(DEPDIR)/server.Po ./$(DEPDIR)/variable.Po
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CXXCOMPILE = $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) \
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CXXCOMPILE = $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) \
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$(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS)
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$(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS)
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CXXLD = $(CXX)
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CXXLD = $(CXX)
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@ -250,6 +253,7 @@ mostlyclean-compile:
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distclean-compile:
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distclean-compile:
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-rm -f *.tab.c
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-rm -f *.tab.c
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/builder.Po@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/config.Po@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/config.Po@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/filesystem.Po@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/filesystem.Po@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/game.Po@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/game.Po@am__quote@
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@ -282,6 +286,28 @@ distclean-compile:
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@AMDEP_TRUE@@am__fastdepCXX_FALSE@ $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
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@AMDEP_TRUE@@am__fastdepCXX_FALSE@ $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
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@am__fastdepCXX_FALSE@ $(CXXCOMPILE) -c -o $@ `if test -f '$<'; then $(CYGPATH_W) '$<'; else $(CYGPATH_W) '$(srcdir)/$<'; fi`
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@am__fastdepCXX_FALSE@ $(CXXCOMPILE) -c -o $@ `if test -f '$<'; then $(CYGPATH_W) '$<'; else $(CYGPATH_W) '$(srcdir)/$<'; fi`
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builder.o: ../builder.cpp
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@am__fastdepCXX_TRUE@ if $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -MT builder.o -MD -MP -MF "$(DEPDIR)/builder.Tpo" \
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@am__fastdepCXX_TRUE@ -c -o builder.o `test -f '../builder.cpp' || echo '$(srcdir)/'`../builder.cpp; \
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@am__fastdepCXX_TRUE@ then mv -f "$(DEPDIR)/builder.Tpo" "$(DEPDIR)/builder.Po"; \
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@am__fastdepCXX_TRUE@ else rm -f "$(DEPDIR)/builder.Tpo"; exit 1; \
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@am__fastdepCXX_TRUE@ fi
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@AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='../builder.cpp' object='builder.o' libtool=no @AMDEPBACKSLASH@
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@AMDEP_TRUE@@am__fastdepCXX_FALSE@ depfile='$(DEPDIR)/builder.Po' tmpdepfile='$(DEPDIR)/builder.TPo' @AMDEPBACKSLASH@
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@AMDEP_TRUE@@am__fastdepCXX_FALSE@ $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
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@am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o builder.o `test -f '../builder.cpp' || echo '$(srcdir)/'`../builder.cpp
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builder.obj: ../builder.cpp
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@am__fastdepCXX_TRUE@ if $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -MT builder.obj -MD -MP -MF "$(DEPDIR)/builder.Tpo" \
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@am__fastdepCXX_TRUE@ -c -o builder.obj `if test -f '../builder.cpp'; then $(CYGPATH_W) '../builder.cpp'; else $(CYGPATH_W) '$(srcdir)/../builder.cpp'; fi`; \
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@am__fastdepCXX_TRUE@ then mv -f "$(DEPDIR)/builder.Tpo" "$(DEPDIR)/builder.Po"; \
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@am__fastdepCXX_TRUE@ else rm -f "$(DEPDIR)/builder.Tpo"; exit 1; \
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@am__fastdepCXX_TRUE@ fi
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@AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='../builder.cpp' object='builder.obj' libtool=no @AMDEPBACKSLASH@
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@AMDEP_TRUE@@am__fastdepCXX_FALSE@ depfile='$(DEPDIR)/builder.Po' tmpdepfile='$(DEPDIR)/builder.TPo' @AMDEPBACKSLASH@
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@AMDEP_TRUE@@am__fastdepCXX_FALSE@ $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
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@am__fastdepCXX_FALSE@ $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o builder.obj `if test -f '../builder.cpp'; then $(CYGPATH_W) '../builder.cpp'; else $(CYGPATH_W) '$(srcdir)/../builder.cpp'; fi`
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config.o: ../config.cpp
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config.o: ../config.cpp
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@am__fastdepCXX_TRUE@ if $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -MT config.o -MD -MP -MF "$(DEPDIR)/config.Tpo" \
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@am__fastdepCXX_TRUE@ if $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -MT config.o -MD -MP -MF "$(DEPDIR)/config.Tpo" \
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@am__fastdepCXX_TRUE@ -c -o config.o `test -f '../config.cpp' || echo '$(srcdir)/'`../config.cpp; \
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@am__fastdepCXX_TRUE@ -c -o config.o `test -f '../config.cpp' || echo '$(srcdir)/'`../config.cpp; \
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