1.17 various troll sprite updates (#7844)
* remove bones from troll zombie sprites * great troll defense frames * some wounded bobbing work * whelp die anim * sprite palette cleanup
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data/core/images/units/trolls/great-troll-attack-1.png
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data/core/images/units/trolls/great-troll-attack-2.png
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data/core/images/units/trolls/great-troll-attack-3.png
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data/core/images/units/trolls/great-troll-attack-4.png
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data/core/images/units/trolls/great-troll-attack-5.png
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data/core/images/units/trolls/great-troll-defend1.png
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data/core/images/units/trolls/great-troll-defend2.png
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data/core/images/units/trolls/great-troll.png
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data/core/images/units/trolls/warrior-bob-s-1.png
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data/core/images/units/trolls/warrior-bob-s-2.png
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data/core/images/units/trolls/warrior-bob-s-3.png
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data/core/images/units/trolls/warrior-bob-s-4.png
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data/core/images/units/trolls/warrior-breeze-s-1.png
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data/core/images/units/trolls/warrior-breeze-s-2.png
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data/core/images/units/trolls/warrior-breeze-s-3.png
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data/core/images/units/trolls/whelp-bob-ne-1.png
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data/core/images/units/trolls/whelp-bob-ne-2.png
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data/core/images/units/trolls/whelp-bob-se-1.png
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data/core/images/units/trolls/whelp-bob-se-2.png
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data/core/images/units/trolls/whelp-die-1.png
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data/core/images/units/trolls/whelp-die-2.png
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data/core/images/units/trolls/whelp-die-3.png
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data/core/images/units/trolls/whelp-die-4.png
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data/core/images/units/trolls/whelp-die-5.png
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data/core/images/units/trolls/whelp-die-6.png
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data/core/images/units/trolls/whelp-die-7.png
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data/core/images/units/trolls/whelp-die-8.png
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@ -3,7 +3,7 @@
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id=Great Troll
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name= _ "Great Troll"
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race=troll
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image="units/trolls/warrior.png"
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image="units/trolls/great-troll.png"
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profile=portraits/trolls/troll-hero.webp
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hitpoints=80
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movement_type=largefoot
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@ -29,21 +29,19 @@
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damage=18
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number=3
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[/attack]
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{DEFENSE_ANIM "units/trolls/warrior-defend.png" "units/trolls/warrior.png" {SOUND_LIST:TROLL_HIT} }
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{DEFENSE_ANIM "units/trolls/great-troll-defend2.png" "units/trolls/great-troll-defend1.png" {SOUND_LIST:TROLL_HIT} }
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[attack_anim]
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[filter_attack]
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name=hammer
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[/filter_attack]
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start_time=-300
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offset=0.0~-0.05:120,-0.05~0.65:180,0.65~0.0:300
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[frame]
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image="units/trolls/warrior.png:25"
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image="units/trolls/great-troll.png:25"
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[/frame]
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[frame]
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image="units/trolls/warrior-attack-[1~4,3,1].png:[75,50,25,175,75,25]"
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image="units/trolls/great-troll-attack-[1~5,1].png:[80,75,70,80,210,60]"
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[/frame]
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{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -100}
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[frame]
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image="units/trolls/warrior.png:50"
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[/frame]
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[/attack_anim]
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[/unit_type]
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@ -20,6 +20,19 @@
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[abilities]
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{ABILITY_REGENERATES}
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[/abilities]
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[standing_anim]
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start_time=0
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[frame]
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image="units/trolls/warrior-breeze-s-[1~3,2].png:290"
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[/frame]
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[/standing_anim]
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[standing_anim]
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start_time=0
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{WOUNDED_UNIT ()}
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[frame]
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image="units/trolls/warrior-bob-s-[1~4,3,2].png:[620,420,310,620,420,510]"
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[/frame]
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[/standing_anim]
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[attack]
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name=hammer
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description=_"hammer"
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@ -30,20 +30,44 @@
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[/attack]
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{DEFENSE_ANIM_DIRECTIONAL "units/trolls/whelp-defend.png" "units/trolls/whelp-defend-2.png" "units/trolls/whelp-ne-defend-2.png:50,units/trolls/whelp-ne-defend-3.png" "units/trolls/whelp-ne-defend.png" {SOUND_LIST:TROLL_HIT} }
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{STANDING_ANIM_DIRECTIONAL "units/trolls/whelp.png" "units/trolls/whelp-ne.png"}
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# images for death are still based on the old, green baseframe
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# commenting out till the images are updated
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# [death]
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# start_time=0
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# [frame]
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# image="units/trolls/whelp-die-[1~4].png:100"
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# [/frame]
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# [frame]
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# image="units/trolls/whelp-skeleton.png:200"
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# [/frame]
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# [frame]
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# image="units/trolls/whelp-die-[5~7].png:[100*2,250]"
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# [/frame]
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# [/death]
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[death]
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start_time=0
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alpha=1.0:890,1.0~0.0:210
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# need to filter for plague attack so the zombie mechanic doesn't look odd
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[filter_attack]
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[not]
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special_type=plague
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[/not]
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[/filter_attack]
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[frame]
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image="units/trolls/whelp-die-[1~8].png:[280,230,150,80*4,120]"
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[/frame]
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[frame]
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image="units/trolls/whelp-die-8.png~O(0.0):1"
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[/frame]
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[/death]
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[standing_anim]
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start_time=0
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{WOUNDED_UNIT ()}
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[if]
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direction=s,se,sw
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[frame]
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image="units/trolls/whelp.png:2200"
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[/frame]
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[frame]
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image="units/trolls/whelp-bob-se-[1,2,1].png:[320,400,650]"
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[/frame]
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[/if]
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[else]
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direction=n,ne,nw
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[frame]
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image="units/trolls/whelp-ne.png:2200"
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[/frame]
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[frame]
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image="units/trolls/whelp-bob-ne-[1,2,1].png:[320,400,650]"
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[/frame]
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[/else]
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[/standing_anim]
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[idle_anim]
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{STANDARD_IDLE_FILTER}
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start_time=0
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