Merge trunk 2006-12-22T21:58:14Z!crazy-ivanovic@gmx.net..2006-12-22T22:07:56Z!dominic.bolin@exong.net; patch #648 which fixes bug #8075

This commit is contained in:
Mark de Wever 2006-12-22 23:50:41 +00:00
parent 0a3238b9a7
commit 21077c401c
2 changed files with 4 additions and 2 deletions

View File

@ -33,7 +33,8 @@ Version 1.2:
* misc:
* fixed the AI usage of attack_weight (bug #7953)
* the displayed terrain now has a space before the opening bracket
* fixed crash when image is missing (patch #647, thanks to pauli)
* fixed a crash when image is missing (patch #647, thanks to pauli)
* fixed a crash when attacking a sea serpent (bug #8075) (patch #648)
Version 1.1.14:
* campaigns:

View File

@ -1090,10 +1090,11 @@ void mouse_handler::left_click(const SDL_MouseButtonEvent& event, const bool bro
//check if unit is not known
if (known_units.find(u->first)==known_units.end())
{
game_events::fire("sighted",u->first,attack_from);
game_events::raise("sighted",u->first,attack_from);
}
}
}
game_events::pump();
return;
}
}