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Merge trunk 2006-12-22T21:58:14Z!crazy-ivanovic@gmx.net..2006-12-22T22:07:56Z!dominic.bolin@exong.net; patch #648 which fixes bug #8075
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@ -33,7 +33,8 @@ Version 1.2:
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* misc:
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* fixed the AI usage of attack_weight (bug #7953)
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* the displayed terrain now has a space before the opening bracket
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* fixed crash when image is missing (patch #647, thanks to pauli)
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* fixed a crash when image is missing (patch #647, thanks to pauli)
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* fixed a crash when attacking a sea serpent (bug #8075) (patch #648)
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Version 1.1.14:
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* campaigns:
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@ -1090,10 +1090,11 @@ void mouse_handler::left_click(const SDL_MouseButtonEvent& event, const bool bro
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//check if unit is not known
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if (known_units.find(u->first)==known_units.end())
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{
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game_events::fire("sighted",u->first,attack_from);
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game_events::raise("sighted",u->first,attack_from);
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}
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}
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}
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game_events::pump();
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return;
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}
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}
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