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Initialize all members.
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@ -36,7 +36,8 @@ playmp_controller::playmp_controller(const config& level,
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playsingle_controller(level, state_of_game, ticks, num_turns,
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game_config, video, skip_replay),
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turn_data_(NULL),
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beep_warning_time_(0)
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beep_warning_time_(0),
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network_processing_stopped_(false)
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{
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is_host_ = is_host;
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// We stop quick replay if play isn't yet past turn 1
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@ -44,9 +45,6 @@ playmp_controller::playmp_controller(const config& level,
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{
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skip_replay_ = false;
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}
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network_processing_stopped_ = false;
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}
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playmp_controller::~playmp_controller() {
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