Use a waiting cursor when loading the game.

This commit is contained in:
Ali El Gariani 2007-04-22 15:45:08 +00:00
parent dc9feae2a2
commit 2181d521c7

View File

@ -16,6 +16,7 @@
#include "marked-up_text.hpp"
#include "gettext.hpp"
#include "filesystem.hpp"
#include "cursor.hpp"
#include <iostream>
@ -38,6 +39,7 @@ loadscreen::loadscreen(CVideo &screen, const int &percent):
std::cerr << "loadscreen: Failed to load the logo: " << path << std::endl;
}
textarea_.x = textarea_.y = textarea_.w = textarea_.h = 0;
cursor::set(cursor::WAIT);
}
void loadscreen::set_progress(const int percentage, const std::string &text, const bool commit)
{