T S1: don't say you can always undo

This commit is contained in:
Charles Dang 2015-01-03 22:20:02 +11:00
parent e10dfeb92c
commit 22f158e57d

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@ -196,7 +196,7 @@
speaker=narrator
caption= _"Movement"
image=wesnoth-icon.png
message= _"When you select a unit, in this case Konrad, the places he can move to are highlighted. All units have a certain number of <i>movement points</i>, which dictate how many hexes that unit can move per turn. Normally, moving one hex uses one movement point, but moving across different types of hexes, or <i>terrains</i>, can use up more. You will learn more about that later. To move, simply click on your destination. You can always press <b>u</b> to undo a move if you move to the wrong place." +
message= _"When you select a unit, in this case Konrad, the places he can move to are highlighted. All units have a certain number of <i>movement points</i>, which dictate how many hexes that unit can move per turn. Normally, moving one hex uses one movement point, but moving across different types of hexes, or <i>terrains</i>, can use up more. You will learn more about that later. To move, simply click on your destination. You can press <b>u</b> to undo a move if you move to the wrong place." +
{CONTINUE_MSG}
[/message]
) (
@ -204,7 +204,7 @@
speaker=narrator
caption= _"Movement"
image=wesnoth-icon.png
message= _"When you select a unit, in this case Lisar, the places she can move to are highlighted. All units have a certain number of <i>movement points</i>, which dictate how many hexes that unit can move per turn. Normally, moving one hex uses one movement point, but moving across different types of hexes, or <i>terrains</i>, can use up more. You will learn more about that later. To move, simply click on your destination. You can always press <b>u</b> to undo a move if you move to the wrong place." +
message= _"When you select a unit, in this case Lisar, the places she can move to are highlighted. All units have a certain number of <i>movement points</i>, which dictate how many hexes that unit can move per turn. Normally, moving one hex uses one movement point, but moving across different types of hexes, or <i>terrains</i>, can use up more. You will learn more about that later. To move, simply click on your destination. You can press <b>u</b> to undo a move if you move to the wrong place." +
{CONTINUE_MSG}
[/message]
)}