From 22f158e57ddc0f13c301f39f45b329fc8f2e4826 Mon Sep 17 00:00:00 2001 From: Charles Dang Date: Sat, 3 Jan 2015 22:20:02 +1100 Subject: [PATCH] T S1: don't say you can always undo --- data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg b/data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg index d83d23b017d..0fdbedf9850 100644 --- a/data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg +++ b/data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg @@ -196,7 +196,7 @@ speaker=narrator caption= _"Movement" image=wesnoth-icon.png - message= _"When you select a unit, in this case Konrad, the places he can move to are highlighted. All units have a certain number of movement points, which dictate how many hexes that unit can move per turn. Normally, moving one hex uses one movement point, but moving across different types of hexes, or terrains, can use up more. You will learn more about that later. To move, simply click on your destination. You can always press u to undo a move if you move to the wrong place." + + message= _"When you select a unit, in this case Konrad, the places he can move to are highlighted. All units have a certain number of movement points, which dictate how many hexes that unit can move per turn. Normally, moving one hex uses one movement point, but moving across different types of hexes, or terrains, can use up more. You will learn more about that later. To move, simply click on your destination. You can press u to undo a move if you move to the wrong place." + {CONTINUE_MSG} [/message] ) ( @@ -204,7 +204,7 @@ speaker=narrator caption= _"Movement" image=wesnoth-icon.png - message= _"When you select a unit, in this case Li’sar, the places she can move to are highlighted. All units have a certain number of movement points, which dictate how many hexes that unit can move per turn. Normally, moving one hex uses one movement point, but moving across different types of hexes, or terrains, can use up more. You will learn more about that later. To move, simply click on your destination. You can always press u to undo a move if you move to the wrong place." + + message= _"When you select a unit, in this case Li’sar, the places she can move to are highlighted. All units have a certain number of movement points, which dictate how many hexes that unit can move per turn. Normally, moving one hex uses one movement point, but moving across different types of hexes, or terrains, can use up more. You will learn more about that later. To move, simply click on your destination. You can press u to undo a move if you move to the wrong place." + {CONTINUE_MSG} [/message] )}