Fix bug 6107 (I hope): don't bother going for next track unless music is on.

Also fix a signed warning I introduced earlier.
This commit is contained in:
Rusty Russell 2006-06-08 09:53:13 +00:00
parent 61af3abad6
commit 2343c6f983
2 changed files with 3 additions and 2 deletions

View File

@ -249,7 +249,7 @@ battle_context::battle_context(const gamemap& map, const std::vector<team>& team
if (!attacker_stats_) {
const attack_type *def = NULL;
if (defender_weapon >= 0) {
wassert(defender_weapon < defender.attacks().size());
wassert(defender_weapon < (int)defender.attacks().size());
def = &defender.attacks()[defender_weapon];
}
wassert(!defender_stats_ && !attacker_combatant_ && !defender_combatant_);

View File

@ -343,7 +343,8 @@ void pump()
resize_dimensions.second = 0;
}
sound::think_about_music();
if (preferences::music_on())
sound::think_about_music();
}
void raise_process_event()