T S1: 'go up a level' -> 'gain a level'

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Charles Dang 2014-12-31 04:58:59 +11:00
parent 550801aa99
commit 24d41a8244

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@ -782,7 +782,7 @@ After this dialog, you can move the mouse over a unit to see a summary of its ab
speaker=narrator
caption= _"Advancement"
image=wesnoth-icon.png
message= _"When a unit gains enough experience points (the <i>experience bar</i>, if present, is on the <b>right</b> of the <i>hitpoints bar</i>), it will go up a level. Elvish Fighters have two advancement options, and you will be able to choose which one you want. However, second level units cost twice as much to support as first level units."
message= _"When a unit gains enough experience points (the <i>experience bar</i>, if present, is on the <b>right</b> of the <i>hitpoints bar</i>), it will gain a level. Elvish Fighters have two advancement options, and you will be able to choose which one you want. However, second level units cost twice as much to support as first level units."
[/message]
[/event]