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Properly balance braces.
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@ -454,7 +454,7 @@
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[spacer]
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width = "(
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if(gamemap_width - ({__GUI_IMAGE_WIDTH})) > 675
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if(gamemap_width - ({__GUI_IMAGE_WIDTH}) > 675
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, gamemap_width - (({__GUI_IMAGE_WIDTH}) + 675)
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, 0
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))"
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