fixup a65752a67

obviously we also wanted to sync network if there wasn't any
exception....

fixes up
a65752a676
This commit is contained in:
gfgtdf 2014-11-16 22:18:36 +01:00
parent b487985255
commit 262fc819ea
2 changed files with 3 additions and 0 deletions

View File

@ -260,6 +260,7 @@ possible_end_play_signal playmp_controller::play_human_turn(){
turn_data_.send_data();
throw;
}
turn_data_.send_data();
gui_->draw();
}
@ -303,6 +304,7 @@ possible_end_play_signal playmp_controller::play_idle_loop()
turn_data_.send_data();
throw;
}
turn_data_.send_data();
}
return boost::none;
}

View File

@ -989,6 +989,7 @@ void playsingle_controller::play_ai_turn(){
catch(...) {
turn_data_.sync_network();
}
turn_data_.sync_network();
gui_->recalculate_minimap();
gui_->invalidate_unit();
gui_->invalidate_game_status();